[CI] (P13 W3b): link ratchet at 171, the VAO attribute-version getter left the server image

This commit is contained in:
2026-10-06 04:12:17 -04:00
parent daf2b44c71
commit 4d2a244382
+3 -4
View File
@@ -2,10 +2,10 @@
# Regenerate: python3 scripts/link_ratchet.py --build-dir <dir> \
# --baseline scripts/data/link_ratchet_baseline.txt \
# --write-baseline scripts/data/link_ratchet_baseline.txt
# base commit : 14e1c8b9b103b6900be8f174cf5f5b1a50dcfd66
# configure : -DMOBILEGL_BUILD_DISAGGREGATED=ON -DMOBILEGL_BUILD_DISAGGREGATED_INPROC=ON -DMOBILEGL_PIPE_PUSH=ON -DCMAKE_BUILD_TYPE=Release
# base commit : daf2b44c71da79d261e74f15cee56079bc31bafc
# configure : -DMOBILEGL_BUILD_DISAGGREGATED=ON -DMOBILEGL_BUILD_DISAGGREGATED_INPROC=ON -DCMAKE_BUILD_TYPE=Release
# build dir : build-split
# count : 172 (171 at the base commit; +1 P11 M2, TextureObjectWithOneMipmap::GetStorageDirtyFootprint)
# count : 171
#
# One demangled symbol per line. A trailing ` # note` is an annotation the parser
# ignores; `# P13` marks a symbol that cannot fall before P13 establishes module
@@ -176,7 +176,6 @@ MobileGL::MG_State::GLState::TextureObjectWithOneMipmap::UpdateMipmapSubData(Mob
MobileGL::MG_State::GLState::TextureUnit::GetAllBindingSlots()
MobileGL::MG_State::GLState::TextureUnit::GetBindingSlot(MobileGL::TextureTarget)
MobileGL::MG_State::GLState::TextureUnit::GetSamplerObject() const
MobileGL::MG_State::GLState::VertexArrayObject::GetAllAttributeVersions() const
MobileGL::MG_State::GLState::VertexArrayObject::GetAllAttributes() const
MobileGL::MG_State::GLState::VertexArrayObject::GetAttribute(unsigned int) const
MobileGL::MG_State::GLState::VertexArrayObject::GetIndexBufferBindingSlot()