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[CI] (P13 W3b): link ratchet at 171, the VAO attribute-version getter left the server image
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@@ -2,10 +2,10 @@
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# Regenerate: python3 scripts/link_ratchet.py --build-dir <dir> \
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# --baseline scripts/data/link_ratchet_baseline.txt \
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# --write-baseline scripts/data/link_ratchet_baseline.txt
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# base commit : 14e1c8b9b103b6900be8f174cf5f5b1a50dcfd66
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# configure : -DMOBILEGL_BUILD_DISAGGREGATED=ON -DMOBILEGL_BUILD_DISAGGREGATED_INPROC=ON -DMOBILEGL_PIPE_PUSH=ON -DCMAKE_BUILD_TYPE=Release
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# base commit : daf2b44c71da79d261e74f15cee56079bc31bafc
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# configure : -DMOBILEGL_BUILD_DISAGGREGATED=ON -DMOBILEGL_BUILD_DISAGGREGATED_INPROC=ON -DCMAKE_BUILD_TYPE=Release
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# build dir : build-split
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# count : 172 (171 at the base commit; +1 P11 M2, TextureObjectWithOneMipmap::GetStorageDirtyFootprint)
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# count : 171
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#
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# One demangled symbol per line. A trailing ` # note` is an annotation the parser
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# ignores; `# P13` marks a symbol that cannot fall before P13 establishes module
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@@ -176,7 +176,6 @@ MobileGL::MG_State::GLState::TextureObjectWithOneMipmap::UpdateMipmapSubData(Mob
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MobileGL::MG_State::GLState::TextureUnit::GetAllBindingSlots()
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MobileGL::MG_State::GLState::TextureUnit::GetBindingSlot(MobileGL::TextureTarget)
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MobileGL::MG_State::GLState::TextureUnit::GetSamplerObject() const
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MobileGL::MG_State::GLState::VertexArrayObject::GetAllAttributeVersions() const
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MobileGL::MG_State::GLState::VertexArrayObject::GetAllAttributes() const
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MobileGL::MG_State::GLState::VertexArrayObject::GetAttribute(unsigned int) const
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MobileGL::MG_State::GLState::VertexArrayObject::GetIndexBufferBindingSlot()
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