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[Fix] (MG_State/RenderBufferState): Add missing RenderbufferObject::GetSamples
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@@ -46,6 +46,10 @@ namespace MobileGL {
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return m_componentSizes.Stencil;
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}
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Int RenderbufferObject::GetSamples() const {
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return m_samples;
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}
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const ComponentSizes& RenderbufferObject::GetComponentSizes() const {
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return m_componentSizes;
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}
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