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https://github.com/MobileGL-Dev/MobileGL
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[Fix, Test] (GLImpl, DirectGLES, DirectVulkan): accept GL_RENDERBUFFER endpoints in glCopyImageSubData
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@@ -14,6 +14,7 @@ namespace MobileGL {
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namespace MG_State::GLState {
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class FramebufferObject;
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class ITextureObject;
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class RenderbufferObject;
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}
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enum class BackendType {
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@@ -24,6 +25,19 @@ namespace MobileGL {
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};
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namespace MG_Backend {
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// One endpoint of a glCopyImageSubData. GL 4.6 core 18.3.2 accepts GL_RENDERBUFFER
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// alongside the ten whole-image texture targets, and a renderbuffer name lives in a
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// namespace of its own - so an endpoint is a sum type, not an ITextureObject. At most
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// one of the two pointers is set; neither is set when the name named nothing, which is
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// the INVALID_VALUE the frontend validator reports.
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struct CopyImageEndpoint {
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SharedPtr<MG_State::GLState::ITextureObject> Texture;
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SharedPtr<MG_State::GLState::RenderbufferObject> Renderbuffer;
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Bool IsRenderbuffer() const { return Renderbuffer != nullptr; }
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Bool Exists() const { return Texture != nullptr || Renderbuffer != nullptr; }
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};
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enum class FormatCapability : Uint64 {
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Creatable = 1ull << 0,
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@@ -160,9 +174,9 @@ namespace MobileGL {
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GLsizei height, GLint border);
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void (*CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y,
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GLsizei width, GLsizei height);
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void (*CopyImageSubData)(const SharedPtr<MG_State::GLState::ITextureObject>& srcTexture,
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void (*CopyImageSubData)(const CopyImageEndpoint& src,
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GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ,
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const SharedPtr<MG_State::GLState::ITextureObject>& dstTexture,
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const CopyImageEndpoint& dst,
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GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ,
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GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
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void (*GenerateMipmap)(GLenum target);
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