[Fix] (MG_State/Texture, MG_State/Framebuffer): add stub for glCopyTexSubImage2D, glDrawBuffer, glDrawBuffers and glReadBuffer

This commit is contained in:
2025-07-08 11:05:59 +08:00
parent 20d02b75e1
commit 532ca5ced5
7 changed files with 31 additions and 8 deletions
@@ -16,7 +16,6 @@ namespace MG_GL::GL {
void DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
void MultiDrawElements(GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei drawcount);
void MultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei drawcount, const GLint *basevertex);
void DrawBuffer(GLenum buf);
}
#endif //MOBILEGL_GL_DRAWING_H