[Fix] (ShaderTranspiler, DirectVulkan, MG_IntegrationTest): patch both of iterationRP's under-declared subgroup scratch arrays

The previous commit's fingerprint was pinned to one array's incidental
dimensions - workgroup exactly 32x16x1, element exactly vec2, length
exactly 32 - which is the auto-exposure reduction and nothing else. The
pack ships the same idiom twice:

  - auto-exposure:  32x16 (512 invocations), shared vec2 prefixSumCache[32]
  - RTW warp:       1024 invocations,        shared float prefixSumCache[64]

so the warp kept writing 128 subgroups into 64 entries on an 8-lane
device and the retrace stayed bit-identically wrong (ssim 0.027902).

Key the fingerprint on the pack's idiom instead of one array's shape: a
workgroup array of 32-bit floats indexed by gl_SubgroupID, fed by a
subgroup scan, whose declared length is below ceil(invocations / native
width). Three properties keep that a targeted repair rather than a
general array resizer:

  - the index must BE gl_SubgroupID (through OpCopyObject, a signedness
    OpBitcast, or a spill whose every store is that id), so an index
    masked or clamped into range is left alone;
  - the >= 16-lane early-out is retained, so every module on the devices
    the pack was written for passes through byte-identical;
  - growth is certified against maxComputeSharedMemorySize using a
    natural-alignment layout model, and declined outright when a
    declaration cannot be sized, so a patched module can never fail
    pipeline creation where the original would not have.

Verified against the shaders the CI trace actually contains: of the 14
compute modules in the fixture exactly these two change, the other
twelve are byte-identical, and all fourteen pass spirv-val. The
integration scenario grows a second case for the 1024-invocation shape;
both abort with heap corruption when the patch is disabled.

Claude-Session: https://claude.ai/code/session_01EXSURVxwp8VVrWrPEQeLCm
This commit is contained in:
Claude
2026-08-19 17:00:33 +00:00
parent d8576a2ed3
commit 562076f657
7 changed files with 589 additions and 176 deletions
@@ -3213,6 +3213,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
Vector<Uint> patchedSpirv;
if (MG_Util::ShaderTranspiler::ShaderCompiler::FixIterationRPSubgroupScratchForVulkan(
moduleSpirvs[i], patchedSpirv, m_subgroupPolicy.nativeSubgroupSize,
m_subgroupPolicy.maxComputeSharedMemoryBytes,
enableSpirvValidation)) {
moduleSpirvs[i] = std::move(patchedSpirv);
} else {
@@ -8,11 +8,13 @@
//
// Scenario - THE FIXTURE-SHAPED SUBGROUP REDUCTION, ON WHATEVER WIDTH THE DEVICE HAS.
//
// iterationRP's auto-exposure pass declares `shared vec2 prefixSumCache[32]` for a
// 512-invocation workgroup and combines per-subgroup subtotals through
// prefixSumCache[gl_SubgroupID]. The algorithm is width-agnostic; only the static 32
// bakes in "at most 32 subgroups", which every desktop capture satisfies and an 8-lane
// device (lavapipe: 64 subgroups) does not. DirectVulkan patches exactly that with
// iterationRP hard-sizes the scratch its subgroup prefix scans write through
// prefixSumCache[gl_SubgroupID], and ships that idiom twice: the auto-exposure pass
// declares `shared vec2 prefixSumCache[32]` for a 512-invocation workgroup, and the
// RTW importance warp declares `shared float prefixSumCache[64]` for a 1024-invocation
// one. Both algorithms are width-agnostic; only the static lengths bake in "at most 32
// (respectively 64) subgroups", which every desktop capture satisfies and an 8-lane
// device (lavapipe: 64 and 128 subgroups) does not. DirectVulkan patches exactly that with
// FixIterationRPSubgroupScratchPass, growing the array to ceil(invocations / native
// width) on the modules that match the pack's reduction fingerprint.
//
@@ -47,6 +49,10 @@ namespace MGITest {
constexpr std::uint32_t kInvocationCount = 512u;
// sum of 0..511, exactly representable and associativity-proof in fp32.
constexpr float kExpectedTotal = 130816.0f;
// The RTW warp's shape: 1024 invocations into a 64-entry float scratch.
constexpr std::uint32_t kWideInvocationCount = 1024u;
// sum of 0..1023, likewise exact in fp32.
constexpr float kWideExpectedTotal = 523776.0f;
constexpr const char* kComputeSource = R"(#version 430 core
#extension GL_KHR_shader_subgroup_basic : require
@@ -87,6 +93,50 @@ void main() {
}
atomicMax(outputData.maxSubgroupId, gl_SubgroupID);
}
)";
// The RTW importance warp's shape: a plain float scan over 1024 invocations
// into a 64-entry scratch. Same idiom, different dimensions - which is exactly
// what a fingerprint pinned to the exposure pass's shape walks past.
constexpr const char* kWideComputeSource = R"(#version 430 core
#extension GL_KHR_shader_subgroup_basic : require
#extension GL_KHR_shader_subgroup_arithmetic : require
layout(local_size_x = 1024) in;
layout(std430, binding = 0) buffer Output {
float total;
uint numSubgroups;
uint maxSubgroupId;
} outputData;
shared float prefixSumCache[64];
void main() {
float importance = float(gl_LocalInvocationID.x);
float prefixSum = subgroupInclusiveAdd(importance);
if (gl_SubgroupInvocationID == gl_SubgroupSize - 1u)
prefixSumCache[gl_SubgroupID] = prefixSum;
barrier();
uint loopLength = uint(findMSB(gl_NumSubgroups));
loopLength += uint(gl_NumSubgroups - (1u << (loopLength - 1u)) > 0u);
for (uint scanStage = 0u; scanStage < loopLength; ++scanStage) {
if ((gl_SubgroupID & (1u << scanStage)) > 0u) {
prefixSum += prefixSumCache[(gl_SubgroupID >> scanStage << scanStage) - 1u];
if (gl_SubgroupInvocationID == gl_SubgroupSize - 1u)
prefixSumCache[gl_SubgroupID] = prefixSum;
}
barrier();
}
if (gl_LocalInvocationID.x == 1023u) {
outputData.total = prefixSum;
outputData.numSubgroups = gl_NumSubgroups;
}
atomicMax(outputData.maxSubgroupId, gl_SubgroupID);
}
)";
struct OutputBlock {
@@ -130,8 +180,7 @@ void main() {
"512-invocation workgroup";
}
m_program = CompileComputeProgram(kComputeSource);
ASSERT_NE(m_program, 0u) << m_buildLog;
m_maxInvocations = static_cast<std::uint32_t>(invocations);
glGenBuffers(1, &m_output);
glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_output);
@@ -181,7 +230,14 @@ void main() {
return program;
}
OutputBlock Dispatch() {
// Re-poisons the block, compiles the shape under test and runs it once.
OutputBlock Dispatch(const char* source) {
const OutputBlock poison{-1.0f, 0xa5a5a5a5u, 0u};
glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_output);
glBufferSubData(GL_SHADER_STORAGE_BUFFER, 0, sizeof(OutputBlock), &poison);
m_program = CompileComputeProgram(source);
EXPECT_NE(m_program, 0u) << m_buildLog;
if (m_program == 0u) return OutputBlock{};
glUseProgram(m_program);
glDispatchCompute(1, 1, 1);
glMemoryBarrier(GL_BUFFER_UPDATE_BARRIER_BIT);
@@ -193,12 +249,13 @@ void main() {
GLuint m_program = 0;
GLuint m_output = 0;
std::uint32_t m_maxInvocations = 0;
std::string m_buildLog;
};
} // namespace
TEST_F(IterationRPScratchFixScenario, FixtureShapedReductionSumsEveryInvocation) {
const OutputBlock block = Dispatch();
const OutputBlock block = Dispatch(kComputeSource);
EXPECT_EQ(glGetError(), static_cast<GLenum>(GL_NO_ERROR));
// The topology diagnostics catch the failure modes by name before the sum does:
@@ -219,4 +276,27 @@ void main() {
<< "workgroup reduction produced " << block.total << " with gl_NumSubgroups="
<< block.numSubgroups;
}
// The pack's second instance of the same bug, and the one that kept the CI
// retrace red after the exposure pass alone was patched.
TEST_F(IterationRPScratchFixScenario, WideFixtureShapedReductionSumsEveryInvocation) {
if (m_maxInvocations < kWideInvocationCount) {
GTEST_SKIP() << "needs a " << kWideInvocationCount << "-invocation workgroup";
}
const OutputBlock block = Dispatch(kWideComputeSource);
EXPECT_EQ(glGetError(), static_cast<GLenum>(GL_NO_ERROR));
ASSERT_NE(block.numSubgroups, 0xa5a5a5a5u) << "invocation 1023 never reached its store";
EXPECT_GE(block.numSubgroups, 1u);
EXPECT_LE(block.numSubgroups, kWideInvocationCount);
EXPECT_LT(block.maxSubgroupId, block.numSubgroups)
<< "gl_SubgroupID exceeds gl_NumSubgroups - the inconsistency "
"DeriveNumSubgroupsPass exists to repair";
// Without the patch an 8-lane device writes prefixSumCache[64..127] out of
// bounds and this comparison fails.
EXPECT_EQ(block.total, kWideExpectedTotal)
<< "workgroup reduction produced " << block.total << " with gl_NumSubgroups="
<< block.numSubgroups;
}
} // namespace MGITest
@@ -109,10 +109,11 @@ namespace {
return tools.Validate(spirv);
}
// iterationRP's reduction fingerprint: 32x16x1, subgroupInclusiveAdd on a
// vec2, and the pack's own 32-entry gl_SubgroupID-indexed scratch. A second,
// plainly indexed array rides along to prove the patch is surgical.
constexpr const char* kIterationRPShapedSource = R"(#version 450 core
// iterationRP's exposure reduction, as the pack ships it: 32x16 (512
// invocations), subgroupInclusiveAdd on a vec2, and a 32-entry
// gl_SubgroupID-indexed scratch. A second, plainly indexed array rides along
// to prove the patch is surgical.
constexpr const char* kExposureShapedSource = R"(#version 450 core
#extension GL_KHR_shader_subgroup_basic : require
#extension GL_KHR_shader_subgroup_arithmetic : require
layout(local_size_x = 32, local_size_y = 16, local_size_z = 1) in;
@@ -141,85 +142,195 @@ void main() {
}
)";
// Same scratch idiom, different workgroup shape - NOT iterationRP, so the
// fingerprint must refuse it even though it would break identically.
constexpr const char* kWrongWorkgroupShapeSource = R"(#version 450 core
// The pack's OTHER instance of the same bug, which a fingerprint pinned to the
// exposure pass's dimensions walks straight past: the RTW importance warp
// scans a plain float across 1024 invocations into a 64-entry scratch.
constexpr const char* kRtwWarpShapedSource = R"(#version 450 core
#extension GL_KHR_shader_subgroup_basic : require
#extension GL_KHR_shader_subgroup_arithmetic : require
layout(local_size_x = 64, local_size_y = 8, local_size_z = 1) in;
layout(local_size_x = 1024) in;
layout(std430, binding = 0) buffer Output { float value; } outputData;
shared vec2 prefixSumCache[32];
shared float prefixSumCache[64];
void main() {
vec2 v = subgroupInclusiveAdd(vec2(1.0, 0.0));
float importance = float(gl_LocalInvocationID.x) * 0.5;
float prefixSum = subgroupInclusiveAdd(importance);
if (gl_SubgroupInvocationID == gl_SubgroupSize - 1u)
prefixSumCache[gl_SubgroupID] = v;
prefixSumCache[gl_SubgroupID] = prefixSum;
barrier();
if (gl_LocalInvocationIndex == 0u)
outputData.value = prefixSumCache[0].x;
uint loopLength = uint(findMSB(gl_NumSubgroups));
loopLength += uint(gl_NumSubgroups - (1u << (loopLength - 1u)) > 0u);
for (uint scanStage = 0u; scanStage < loopLength; ++scanStage) {
if ((gl_SubgroupID & (1u << scanStage)) > 0u) {
prefixSum += prefixSumCache[(gl_SubgroupID >> scanStage << scanStage) - 1u];
if (gl_SubgroupInvocationID == gl_SubgroupSize - 1u)
prefixSumCache[gl_SubgroupID] = prefixSum;
}
barrier();
}
if (gl_LocalInvocationID.x == 1023u) outputData.value = prefixSumCache[0];
}
)";
// Right shape, but a float scan and a float[32] scratch - not the pack's
// vec2 accumulator signature.
constexpr const char* kWrongElementTypeSource = R"(#version 450 core
// A subgroup scan, but the scratch is indexed per invocation rather than per
// subgroup: its size is not a subgroup-count assumption, so it is not ours.
constexpr const char* kInvocationIndexedSource = R"(#version 450 core
#extension GL_KHR_shader_subgroup_basic : require
#extension GL_KHR_shader_subgroup_arithmetic : require
layout(local_size_x = 32, local_size_y = 16, local_size_z = 1) in;
layout(std430, binding = 0) buffer Output { float value; } outputData;
shared float cache[32];
shared vec2 perInvocation[32];
void main() {
float v = subgroupInclusiveAdd(float(gl_LocalInvocationIndex));
if (gl_SubgroupInvocationID == gl_SubgroupSize - 1u)
cache[gl_SubgroupID] = v;
vec2 v = subgroupInclusiveAdd(vec2(float(gl_LocalInvocationIndex), 0.0));
perInvocation[gl_LocalInvocationIndex & 31u] = v;
barrier();
if (gl_LocalInvocationIndex == 0u)
outputData.value = cache[0];
if (gl_LocalInvocationIndex == 0u) outputData.value = perInvocation[0].x;
}
)";
// gl_SubgroupID-indexed, but no subgroup scan feeds it and the element type is
// not the pack's float accumulator.
constexpr const char* kNonFloatScratchSource = R"(#version 450 core
#extension GL_KHR_shader_subgroup_basic : require
#extension GL_KHR_shader_subgroup_arithmetic : require
layout(local_size_x = 32, local_size_y = 16, local_size_z = 1) in;
layout(std430, binding = 0) buffer Output { uint value; } outputData;
shared uint tally[32];
void main() {
float scan = subgroupInclusiveAdd(float(gl_LocalInvocationIndex));
tally[gl_SubgroupID] = uint(scan);
barrier();
if (gl_LocalInvocationIndex == 0u) outputData.value = tally[0];
}
)";
// gl_SubgroupID-indexed, but masked into range: the declaration is bounded by
// construction, not a subgroup-count assumption, so it is not the pack's bug.
constexpr const char* kMaskedSubgroupIndexSource = R"(#version 450 core
#extension GL_KHR_shader_subgroup_basic : require
#extension GL_KHR_shader_subgroup_arithmetic : require
layout(local_size_x = 32, local_size_y = 16, local_size_z = 1) in;
layout(std430, binding = 0) buffer Output { float value; } outputData;
shared vec2 bounded[8];
void main() {
vec2 v = subgroupInclusiveAdd(vec2(float(gl_LocalInvocationIndex), 0.0));
bounded[gl_SubgroupID & 7u] = v;
barrier();
if (gl_LocalInvocationIndex == 0u) outputData.value = bounded[0].x;
}
)";
// Neither of the pack's shapes: a small per-subgroup array in a 256-invocation
// workgroup, used to prove the width gate keeps EVERY module inert at >= 16 lanes.
constexpr const char* kForeignShapeSource = R"(#version 450 core
#extension GL_KHR_shader_subgroup_basic : require
#extension GL_KHR_shader_subgroup_arithmetic : require
layout(local_size_x = 256) in;
layout(std430, binding = 0) buffer Output { float value; } outputData;
shared float partial[4];
void main() {
float v = subgroupInclusiveAdd(float(gl_LocalInvocationID.x));
if (gl_SubgroupID < 4u) partial[gl_SubgroupID] = v;
barrier();
if (gl_LocalInvocationID.x == 0u) outputData.value = partial[0];
}
)";
// No subgroup construct at all.
constexpr const char* kSubgroupFreeSource = R"(#version 450 core
layout(local_size_x = 32, local_size_y = 16, local_size_z = 1) in;
layout(std430, binding = 0) buffer Output { float value; } outputData;
shared vec2 scratch[32];
void main() {
scratch[gl_LocalInvocationIndex & 31u] = vec2(float(gl_LocalInvocationIndex), 0.0);
barrier();
if (gl_LocalInvocationIndex == 0u) outputData.value = scratch[0].x;
}
)";
} // namespace
TEST(FixIterationRPSubgroupScratchPass, GrowsThePacksScratchForNarrowSubgroups) {
const Vector<Uint32> input = CompileCompute(kIterationRPShapedSource);
TEST(FixIterationRPSubgroupScratchPass, GrowsTheExposureScratchForNarrowSubgroups) {
const Vector<Uint32> input = CompileCompute(kExposureShapedSource);
ASSERT_FALSE(input.empty());
ASSERT_EQ(WorkgroupArrayLengths(input), (std::vector<Uint32>{4u, 32u}));
// lavapipe: 8-lane subgroups over 512 invocations need 64 entries; the
// plainly indexed neighbour must keep its 4.
Vector<Uint32> output;
ASSERT_TRUE(ShaderCompiler::FixIterationRPSubgroupScratchForVulkan(input, output, 8u, true));
ASSERT_TRUE(ShaderCompiler::FixIterationRPSubgroupScratchForVulkan(input, output, 8u, 32768u, true));
EXPECT_EQ(WorkgroupArrayLengths(output), (std::vector<Uint32>{4u, 64u}));
EXPECT_TRUE(Validates(output));
}
TEST(FixIterationRPSubgroupScratchPass, LeavesPackWidthAssumptionsAloneOnWideDevices) {
const Vector<Uint32> input = CompileCompute(kIterationRPShapedSource);
// The regression the CI retrace caught: patching only the exposure pass leaves
// this one writing 128 subgroups into 64 entries, and the frame stays wrong.
TEST(FixIterationRPSubgroupScratchPass, GrowsTheRtwWarpScratchForNarrowSubgroups) {
const Vector<Uint32> input = CompileCompute(kRtwWarpShapedSource);
ASSERT_FALSE(input.empty());
ASSERT_EQ(WorkgroupArrayLengths(input), (std::vector<Uint32>{64u}));
// >= 16 lanes means at most 32 subgroups: the pack's declared size holds and
// the module must pass through byte-identical.
for (const Uint32 nativeSize : {16u, 32u, 64u, 128u}) {
Vector<Uint32> output;
ASSERT_TRUE(ShaderCompiler::FixIterationRPSubgroupScratchForVulkan(input, output, nativeSize, true));
EXPECT_EQ(output, input) << "native width " << nativeSize;
Vector<Uint32> output;
ASSERT_TRUE(ShaderCompiler::FixIterationRPSubgroupScratchForVulkan(input, output, 8u, 32768u, true));
EXPECT_EQ(WorkgroupArrayLengths(output), (std::vector<Uint32>{128u}));
EXPECT_TRUE(Validates(output));
}
TEST(FixIterationRPSubgroupScratchPass, LeavesPackWidthAssumptionsAloneOnWideDevices) {
// Both shapes are sized for >= 16 lanes (512/16 = 32, 1024/16 = 64), so on
// every such device the modules must pass through byte-identical.
for (const char* source : {kExposureShapedSource, kRtwWarpShapedSource}) {
const Vector<Uint32> input = CompileCompute(source);
ASSERT_FALSE(input.empty());
for (const Uint32 nativeSize : {16u, 32u, 64u, 128u}) {
Vector<Uint32> output;
ASSERT_TRUE(ShaderCompiler::FixIterationRPSubgroupScratchForVulkan(
input, output, nativeSize, 32768u, true));
EXPECT_EQ(output, input) << "native width " << nativeSize;
}
}
}
TEST(FixIterationRPSubgroupScratchPass, RefusesAModuleOutsideTheFingerprint) {
for (const char* source : {kWrongWorkgroupShapeSource, kWrongElementTypeSource}) {
TEST(FixIterationRPSubgroupScratchPass, RefusesAModuleOutsideTheIdiom) {
for (const char* source : {kInvocationIndexedSource, kNonFloatScratchSource,
kSubgroupFreeSource, kMaskedSubgroupIndexSource}) {
const Vector<Uint32> input = CompileCompute(source);
ASSERT_FALSE(input.empty());
Vector<Uint32> output;
ASSERT_TRUE(ShaderCompiler::FixIterationRPSubgroupScratchForVulkan(input, output, 8u, true));
ASSERT_TRUE(ShaderCompiler::FixIterationRPSubgroupScratchForVulkan(input, output, 8u, 32768u, true));
EXPECT_EQ(output, input);
}
}
TEST(FixIterationRPSubgroupScratchPass, IsIdempotent) {
const Vector<Uint32> input = CompileCompute(kIterationRPShapedSource);
// A grown array that would not fit the device's shared memory is left alone:
// a pipeline that cannot be created is worse than the pack's own overrun.
// The width gate is what keeps unrelated shaders untouched on the devices the pack
// was written for: at >= 16 lanes nothing is rewritten, whatever its shape.
TEST(FixIterationRPSubgroupScratchPass, LeavesEveryModuleAloneAtThePacksAssumedWidth) {
const Vector<Uint32> input = CompileCompute(kForeignShapeSource);
ASSERT_FALSE(input.empty());
Vector<Uint32> once;
ASSERT_TRUE(ShaderCompiler::FixIterationRPSubgroupScratchForVulkan(input, once, 8u, true));
Vector<Uint32> twice;
ASSERT_TRUE(ShaderCompiler::FixIterationRPSubgroupScratchForVulkan(once, twice, 8u, true));
EXPECT_EQ(twice, once);
for (const Uint32 nativeSize : {16u, 32u, 64u}) {
Vector<Uint32> output;
ASSERT_TRUE(ShaderCompiler::FixIterationRPSubgroupScratchForVulkan(
input, output, nativeSize, 32768u, true));
EXPECT_EQ(output, input) << "native width " << nativeSize;
}
}
TEST(FixIterationRPSubgroupScratchPass, RefusesGrowthThatWouldNotFitSharedMemory) {
const Vector<Uint32> input = CompileCompute(kRtwWarpShapedSource);
ASSERT_FALSE(input.empty());
Vector<Uint32> output;
ASSERT_TRUE(ShaderCompiler::FixIterationRPSubgroupScratchForVulkan(input, output, 8u, 256u, true));
EXPECT_EQ(output, input);
}
TEST(FixIterationRPSubgroupScratchPass, IsIdempotent) {
for (const char* source : {kExposureShapedSource, kRtwWarpShapedSource}) {
const Vector<Uint32> input = CompileCompute(source);
ASSERT_FALSE(input.empty());
Vector<Uint32> once;
ASSERT_TRUE(ShaderCompiler::FixIterationRPSubgroupScratchForVulkan(input, once, 8u, 32768u, true));
Vector<Uint32> twice;
ASSERT_TRUE(ShaderCompiler::FixIterationRPSubgroupScratchForVulkan(once, twice, 8u, 32768u, true));
EXPECT_EQ(twice, once);
}
}
@@ -912,12 +912,13 @@ namespace MobileGL {
bool ShaderCompiler::FixIterationRPSubgroupScratchForVulkan(
const Vector<Uint32>& inputBinary, Vector<uint32_t>& outputBinary,
const Uint32 nativeSubgroupSize, const bool enableSpirvValidation) {
const Uint32 nativeSubgroupSize, const Uint32 maxWorkgroupScratchBytes,
const bool enableSpirvValidation) {
using namespace spvtools;
Optimizer optimizer(SPV_ENV_VULKAN_1_1);
optimizer.RegisterPass(
FixIterationRPSubgroupScratchPass::CreateFixIterationRPSubgroupScratchPass(
nativeSubgroupSize));
nativeSubgroupSize, maxWorkgroupScratchBytes));
return RunOptimizerChecked("FixIterationRPSubgroupScratchForVulkan", optimizer,
inputBinary, outputBinary, true, enableSpirvValidation);
@@ -167,12 +167,17 @@ namespace MobileGL {
Vector<uint32_t>& outputBinary,
Uint32 maxWorkgroupScratchBytes,
bool enableSpirvValidation = false);
// Patches iterationRP's under-declared prefixSumCache[32] on sub-16-lane
// devices, fingerprint-gated to that pack's reduction; every other module
// passes through byte-identical. See FixIterationRPSubgroupScratchPass.
// Grows iterationRP's under-declared gl_SubgroupID-indexed scratch to the
// subgroup count the device actually partitions into, fingerprint-gated to
// that pack's reduction idiom; every other module - and every device whose
// width the pack already assumed - passes through byte-identical.
// maxWorkgroupScratchBytes bounds the growth (pass the device's
// maxComputeSharedMemorySize; 0 falls back to the 16384-byte Vulkan
// minimum). See FixIterationRPSubgroupScratchPass.
static bool FixIterationRPSubgroupScratchForVulkan(const Vector<Uint32>& inputBinary,
Vector<uint32_t>& outputBinary,
Uint32 nativeSubgroupSize,
Uint32 maxWorkgroupScratchBytes,
bool enableSpirvValidation = false);
// Re-declares 64-bit float vertex inputs as their 32-bit unsigned word pair
// (double -> uvec2, dvec2 -> uvec4) and bitcasts them back to double at entry, so no
@@ -26,13 +26,13 @@ namespace MobileGL {
using spvtools::opt::Instruction;
using spvtools::opt::IRContext;
// iterationRP's reduction fingerprint, spelled out.
constexpr uint32_t kIterationRPLocalSizeX = 32u;
constexpr uint32_t kIterationRPLocalSizeY = 16u;
constexpr uint32_t kIterationRPLocalSizeZ = 1u;
constexpr uint32_t kIterationRPInvocations =
kIterationRPLocalSizeX * kIterationRPLocalSizeY * kIterationRPLocalSizeZ;
constexpr uint32_t kIterationRPScratchLength = 32u;
// The Vulkan minimum for maxComputeSharedMemorySize, used when the caller
// could not tell us the device's real limit.
constexpr uint32_t kMinimumSharedMemoryBytes = 16384u;
// The narrowest subgroup width iterationRP's declarations are sized for.
// At or above it both shipped shapes fit and nothing may be rewritten.
constexpr uint32_t kPackAssumedSubgroupWidth = 16u;
Instruction* FindBuiltinDefinition(IRContext* context, spv::BuiltIn builtin) {
auto* defUseMgr = context->get_def_use_mgr();
@@ -73,18 +73,121 @@ namespace MobileGL {
return nullptr;
}
// vec2 of 32-bit float - the type of iterationRP's luminance/exposure
// accumulator and of its prefixSumCache entries.
bool IsVec2Float32(IRContext* context, uint32_t typeId) {
const Instruction* type = context->get_def_use_mgr()->GetDef(typeId);
if (type == nullptr || type->opcode() != spv::Op::OpTypeVector ||
type->GetSingleWordInOperand(1) != 2u) {
// A 32-bit float scalar or vector - the shape of every accumulator the
// pack runs through its scans (float, vec2 and vec4 all appear). Returns
// the component count, or 0 for anything else.
uint32_t Float32ComponentCount(IRContext* context, uint32_t typeId) {
auto* defUseMgr = context->get_def_use_mgr();
const Instruction* type = defUseMgr->GetDef(typeId);
if (type == nullptr) return 0u;
uint32_t components = 1u;
if (type->opcode() == spv::Op::OpTypeVector) {
components = type->GetSingleWordInOperand(1);
if (components < 2u || components > 4u) return 0u;
type = defUseMgr->GetDef(type->GetSingleWordInOperand(0));
if (type == nullptr) return 0u;
}
if (type->opcode() != spv::Op::OpTypeFloat ||
type->GetSingleWordInOperand(0) != 32u) {
return 0u;
}
return components;
}
uint32_t RoundUp(uint32_t value, uint32_t alignment) {
return alignment == 0u ? value : ((value + alignment - 1u) / alignment) * alignment;
}
// Size AND alignment of a workgroup-storage type. Drivers lay shared
// memory out at natural alignment and the limit
// (VUID-RuntimeSpirv-Workgroup-06530) counts the padding that produces,
// so a model that sums unpadded sizes would under-count exactly where the
// budget check matters. Returns false for anything not modelled here,
// which the caller answers by declining to grow at all rather than by
// certifying growth against a total it knows is an underestimate.
bool WorkgroupTypeLayout(IRContext* context, uint32_t typeId, uint32_t* size,
uint32_t* alignment, uint32_t depth = 0u) {
if (depth > 8u) return false;
auto* defUseMgr = context->get_def_use_mgr();
const Instruction* type = defUseMgr->GetDef(typeId);
if (type == nullptr) return false;
switch (type->opcode()) {
case spv::Op::OpTypeBool:
*size = 4u;
*alignment = 4u;
return true;
case spv::Op::OpTypeInt:
case spv::Op::OpTypeFloat: {
const uint32_t width = type->GetSingleWordInOperand(0) / 8u;
if (width == 0u) return false;
*size = width;
*alignment = width;
return true;
}
case spv::Op::OpTypeVector: {
uint32_t componentSize = 0u;
uint32_t componentAlignment = 0u;
if (!WorkgroupTypeLayout(context, type->GetSingleWordInOperand(0),
&componentSize, &componentAlignment, depth + 1u)) {
return false;
}
const uint32_t components = type->GetSingleWordInOperand(1);
if (components < 2u || components > 4u) return false;
*size = componentSize * components;
// A three-component vector aligns like a four-component one.
*alignment = componentSize * (components == 3u ? 4u : components);
return true;
}
case spv::Op::OpTypeMatrix:
case spv::Op::OpTypeArray: {
uint32_t elementSize = 0u;
uint32_t elementAlignment = 0u;
if (!WorkgroupTypeLayout(context, type->GetSingleWordInOperand(0), &elementSize,
&elementAlignment, depth + 1u)) {
return false;
}
uint32_t count = 0u;
if (type->opcode() == spv::Op::OpTypeMatrix) {
count = type->GetSingleWordInOperand(1);
} else {
const Instruction* length =
defUseMgr->GetDef(type->GetSingleWordInOperand(1));
if (length == nullptr || length->opcode() != spv::Op::OpConstant) {
return false; // spec-constant length: not sizeable here
}
count = length->GetSingleWordInOperand(0);
}
*size = RoundUp(elementSize, elementAlignment) * count;
*alignment = elementAlignment;
return true;
}
case spv::Op::OpTypeStruct: {
uint32_t offset = 0u;
uint32_t structAlignment = 1u;
for (uint32_t i = 0; i < type->NumInOperands(); ++i) {
uint32_t memberSize = 0u;
uint32_t memberAlignment = 0u;
if (!WorkgroupTypeLayout(context, type->GetSingleWordInOperand(i),
&memberSize, &memberAlignment, depth + 1u)) {
return false;
}
offset = RoundUp(offset, memberAlignment) + memberSize;
if (memberAlignment > structAlignment) structAlignment = memberAlignment;
}
*size = RoundUp(offset, structAlignment);
*alignment = structAlignment;
return true;
}
default:
return false;
}
const Instruction* component =
context->get_def_use_mgr()->GetDef(type->GetSingleWordInOperand(0));
return component != nullptr && component->opcode() == spv::Op::OpTypeFloat &&
component->GetSingleWordInOperand(0) == 32u;
}
// The group operations the pack's prefix scans use.
bool IsScanOrReduce(spv::GroupOperation operation) {
return operation == spv::GroupOperation::Reduce ||
operation == spv::GroupOperation::InclusiveScan ||
operation == spv::GroupOperation::ExclusiveScan;
}
} // namespace
@@ -92,13 +195,15 @@ namespace MobileGL {
auto* irContext = context();
auto* defUseMgr = irContext->get_def_use_mgr();
// A device whose native width already satisfies the pack's assumption
// (>= 16 lanes -> at most 32 subgroups) needs no patch at all.
if (m_nativeSubgroupSize == 0u || m_nativeSubgroupSize >= 16u) {
// Without a known device width there is no topology to compare against;
// and a width the pack already assumed needs no patch at all. Both of
// iterationRP's shapes are sized for >= 16 lanes (512/16 = 32 entries,
// 1024/16 = 64), so every module on such a device - the pack's or anyone
// else's - must pass through byte-identical. The per-array length test
// further down is the second gate, not a replacement for this one.
if (m_nativeSubgroupSize == 0u || m_nativeSubgroupSize >= kPackAssumedSubgroupWidth) {
return Status::SuccessWithoutChange;
}
const uint32_t requiredLength =
(kIterationRPInvocations + m_nativeSubgroupSize - 1u) / m_nativeSubgroupSize;
for (const Instruction& entryPoint : irContext->module()->entry_points()) {
if (static_cast<spv::ExecutionModel>(entryPoint.GetSingleWordInOperand(0)) !=
@@ -107,7 +212,8 @@ namespace MobileGL {
}
}
// Fingerprint 1: the pack's exposure-pass workgroup shape, 32x16x1.
// Fingerprint 1: a literal workgroup size, so the subgroup count the
// dispatch actually partitions into is known here.
const auto resolveUintConstant = [&](uint32_t id, uint32_t* value) {
const Instruction* def = defUseMgr->GetDef(id);
if (def == nullptr || def->opcode() != spv::Op::OpConstant) return false;
@@ -139,26 +245,40 @@ namespace MobileGL {
}
}
}
if (!haveLocalSize || localSize[0] != kIterationRPLocalSizeX ||
localSize[1] != kIterationRPLocalSizeY || localSize[2] != kIterationRPLocalSizeZ) {
if (!haveLocalSize || localSize[0] == 0u || localSize[1] == 0u || localSize[2] == 0u) {
return Status::SuccessWithoutChange;
}
const uint64_t totalInvocations =
static_cast<uint64_t>(localSize[0]) * localSize[1] * localSize[2];
if (totalInvocations == 0u || totalInvocations > (1u << 20)) {
return Status::SuccessWithoutChange;
}
const uint32_t requiredLength = static_cast<uint32_t>(
(totalInvocations + m_nativeSubgroupSize - 1u) / m_nativeSubgroupSize);
// Fingerprint 2: the reduction's subgroupInclusiveAdd on a vec2.
bool sawVec2InclusiveAdd = false;
// Fingerprint 2: a subgroup scan over a 32-bit float value - the pack's
// prefix-sum reduction, and the reason its scratch is indexed per subgroup.
bool sawFloatSubgroupScan = false;
for (auto& function : *irContext->module()) {
for (auto& block : function) {
for (auto& inst : block) {
if (inst.opcode() == spv::Op::OpGroupNonUniformFAdd &&
static_cast<spv::GroupOperation>(inst.GetSingleWordInOperand(1)) ==
spv::GroupOperation::InclusiveScan &&
IsVec2Float32(irContext, inst.type_id())) {
sawVec2InclusiveAdd = true;
if (inst.opcode() != spv::Op::OpGroupNonUniformFAdd &&
inst.opcode() != spv::Op::OpGroupNonUniformFMin &&
inst.opcode() != spv::Op::OpGroupNonUniformFMax) {
continue;
}
if (inst.NumInOperands() < 2) continue;
if (!IsScanOrReduce(static_cast<spv::GroupOperation>(
inst.GetSingleWordInOperand(1)))) {
continue;
}
if (Float32ComponentCount(irContext, inst.type_id()) != 0u) {
sawFloatSubgroupScan = true;
}
}
}
}
if (!sawVec2InclusiveAdd) {
if (!sawFloatSubgroupScan) {
return Status::SuccessWithoutChange;
}
@@ -171,60 +291,89 @@ namespace MobileGL {
}
const uint32_t subgroupIdVariableId = subgroupIdVariable->result_id();
// Conservative taint walk over values, and through Function/Private
// temporaries by variable (glslang routinely spills builtin loads into
// locals before they reach an index expression). Over-tainting is safe:
// the candidate filter below still demands the exact vec2[32] shape.
std::unordered_map<uint32_t, bool> valueTainted; // result id -> tainted
std::unordered_map<uint32_t, bool> variableTainted; // variable id -> tainted
bool changedTaint = true;
while (changedTaint) {
changedTaint = false;
// The pack indexes its scratch with gl_SubgroupID ITSELF, so only values
// that ARE that id qualify - not everything computed from it. An index
// that is masked or clamped (cache[gl_SubgroupID & 3u]) is bounded by
// construction and is none of this pass's business; accepting it would
// turn a targeted repair into a general array resizer. Identity survives
// OpCopyObject, a signedness OpBitcast, and the Function/Private spill
// glslang emits for a builtin load - and nothing else. A spill variable
// counts only when EVERY store into it is the id.
std::unordered_map<uint32_t, bool> subgroupIdValues; // result id IS the id
std::unordered_map<uint32_t, bool> subgroupIdVariables; // spill holding only it
bool changedIdentity = true;
while (changedIdentity) {
changedIdentity = false;
std::unordered_map<uint32_t, uint32_t> totalStores;
std::unordered_map<uint32_t, uint32_t> idStores;
for (auto& function : *irContext->module()) {
for (auto& block : function) {
for (auto& inst : block) {
const spv::Op opcode = inst.opcode();
if (opcode == spv::Op::OpStore) {
if (!valueTainted.count(inst.GetSingleWordInOperand(1))) continue;
const Instruction* root =
RootVariable(irContext, inst.GetSingleWordInOperand(0));
if (root == nullptr) continue;
if (!variableTainted.count(root->result_id())) {
variableTainted[root->result_id()] = true;
changedTaint = true;
}
if (inst.opcode() != spv::Op::OpStore) continue;
const uint32_t pointerId = inst.GetSingleWordInOperand(0);
const Instruction* target = defUseMgr->GetDef(pointerId);
if (target == nullptr || target->opcode() != spv::Op::OpVariable) {
continue;
}
if (inst.result_id() == 0 || valueTainted.count(inst.result_id())) {
const auto storageClass = static_cast<spv::StorageClass>(
target->GetSingleWordInOperand(0));
if (storageClass != spv::StorageClass::Function &&
storageClass != spv::StorageClass::Private) {
continue;
}
bool tainted = false;
if (opcode == spv::Op::OpLoad) {
totalStores[pointerId] += 1u;
if (subgroupIdValues.count(inst.GetSingleWordInOperand(1))) {
idStores[pointerId] += 1u;
}
}
}
}
for (const auto& entry : totalStores) {
if (entry.second != 0u && idStores[entry.first] == entry.second &&
!subgroupIdVariables.count(entry.first)) {
subgroupIdVariables[entry.first] = true;
changedIdentity = true;
}
}
for (auto& function : *irContext->module()) {
for (auto& block : function) {
for (auto& inst : block) {
if (inst.result_id() == 0 ||
subgroupIdValues.count(inst.result_id())) {
continue;
}
bool isSubgroupId = false;
switch (inst.opcode()) {
case spv::Op::OpLoad: {
const uint32_t pointerId = inst.GetSingleWordInOperand(0);
if (pointerId == subgroupIdVariableId) tainted = true;
const Instruction* root = RootVariable(irContext, pointerId);
if (root != nullptr && variableTainted.count(root->result_id())) {
tainted = true;
}
} else {
inst.ForEachInId([&](const uint32_t* operandId) {
if (valueTainted.count(*operandId)) tainted = true;
});
isSubgroupId = pointerId == subgroupIdVariableId ||
subgroupIdVariables.count(pointerId) != 0u;
break;
}
if (tainted) {
valueTainted[inst.result_id()] = true;
changedTaint = true;
case spv::Op::OpCopyObject:
case spv::Op::OpBitcast:
isSubgroupId =
subgroupIdValues.count(inst.GetSingleWordInOperand(0)) != 0u;
break;
default:
break;
}
if (isSubgroupId) {
subgroupIdValues[inst.result_id()] = true;
changedIdentity = true;
}
}
}
}
}
if (valueTainted.empty()) {
if (subgroupIdValues.empty()) {
return Status::SuccessWithoutChange;
}
// Fingerprint 3: workgroup-shared vec2[32] arrays whose access-chain
// index depends on gl_SubgroupID - the under-declared prefixSumCache.
// Fingerprint 3: workgroup-shared float arrays indexed by gl_SubgroupID
// itself - the under-declared prefixSumCache.
std::map<uint32_t, Instruction*> candidates;
for (auto& function : *irContext->module()) {
for (auto& block : function) {
@@ -234,7 +383,7 @@ namespace MobileGL {
continue;
}
if (inst.NumInOperands() < 2) continue;
if (!valueTainted.count(inst.GetSingleWordInOperand(1))) continue;
if (!subgroupIdValues.count(inst.GetSingleWordInOperand(1))) continue;
Instruction* baseVariable =
defUseMgr->GetDef(inst.GetSingleWordInOperand(0));
if (baseVariable == nullptr ||
@@ -252,7 +401,16 @@ namespace MobileGL {
return Status::SuccessWithoutChange;
}
bool changedModule = false;
// Everything that survives the filter, with the bytes each grown array
// will need. Nothing is mutated until the whole set fits the device's
// shared-memory budget, so a module is never left half-grown.
struct Growth {
Instruction* variable = nullptr;
uint32_t elementTypeId = 0;
uint32_t lengthTypeId = 0;
uint32_t addedBytes = 0;
};
std::vector<Growth> growths;
for (auto& entry : candidates) {
Instruction* variable = entry.second;
@@ -290,18 +448,70 @@ namespace MobileGL {
continue;
}
const uint32_t elementTypeId = arrayType->GetSingleWordInOperand(0);
if (!IsVec2Float32(irContext, elementTypeId)) continue;
const uint32_t components = Float32ComponentCount(irContext, elementTypeId);
if (components == 0u) continue;
const Instruction* lengthConstant =
defUseMgr->GetDef(arrayType->GetSingleWordInOperand(1));
uint32_t currentLength = 0;
if (lengthConstant == nullptr ||
lengthConstant->opcode() != spv::Op::OpConstant ||
!((currentLength = lengthConstant->GetSingleWordInOperand(0),
currentLength == kIterationRPScratchLength))) {
if (lengthConstant == nullptr || lengthConstant->opcode() != spv::Op::OpConstant) {
continue;
}
const uint32_t currentLength = lengthConstant->GetSingleWordInOperand(0);
// The pack's own assumption holds on this device: the declared array
// already covers every subgroup the workgroup partitions into. That is
// every >= 16-lane device for the shapes iterationRP ships, and those
// modules must pass through byte-identical.
if (currentLength >= requiredLength) continue;
// vec3 strides at its 16-byte alignment, so charge the padded stride.
const uint32_t elementStride = (components == 3u ? 4u : components) * 4u;
growths.push_back(Growth{variable, elementTypeId, lengthConstant->type_id(),
(requiredLength - currentLength) * elementStride});
}
if (growths.empty()) {
return Status::SuccessWithoutChange;
}
// Growing must not push the module past what the device can launch: a
// pipeline that fails to create is worse than the pack's own overrun.
{
uint64_t declaredBytes = 0;
bool sawUnsizeable = false;
for (auto& global : irContext->module()->types_values()) {
if (global.opcode() != spv::Op::OpVariable ||
static_cast<spv::StorageClass>(global.GetSingleWordInOperand(0)) !=
spv::StorageClass::Workgroup) {
continue;
}
const Instruction* pointerType = defUseMgr->GetDef(global.type_id());
uint32_t bytes = 0u;
uint32_t alignment = 0u;
if (pointerType == nullptr ||
pointerType->opcode() != spv::Op::OpTypePointer ||
!WorkgroupTypeLayout(irContext, pointerType->GetSingleWordInOperand(1),
&bytes, &alignment)) {
sawUnsizeable = true;
break;
}
declaredBytes = RoundUp(static_cast<uint32_t>(declaredBytes), alignment) + bytes;
}
// A declaration this pass cannot size leaves the total an
// underestimate, so the growth cannot be certified against the device
// limit at all - decline rather than guess.
if (sawUnsizeable) {
return Status::SuccessWithoutChange;
}
for (const Growth& growth : growths) declaredBytes += growth.addedBytes;
const uint32_t deviceBudget = m_maxWorkgroupScratchBytes != 0u
? m_maxWorkgroupScratchBytes
: kMinimumSharedMemoryBytes;
if (declaredBytes > deviceBudget) {
return Status::SuccessWithoutChange;
}
}
for (const Growth& growth : growths) {
// Build the grown array type. All three new instructions are inserted
// immediately BEFORE the variable so definition-before-use holds in the
// module's global section (manager-created instructions append to its
@@ -310,17 +520,17 @@ namespace MobileGL {
// scalar constant is legal SPIR-V); the fresh array type makes the
// pointer type unique by construction, so neither collides with an
// existing declaration.
const uint32_t lengthTypeId = lengthConstant->type_id();
Instruction* variable = growth.variable;
const uint32_t newLengthId = irContext->TakeNextId();
variable->InsertBefore(spvtools::MakeUnique<Instruction>(
irContext, spv::Op::OpConstant, lengthTypeId, newLengthId,
irContext, spv::Op::OpConstant, growth.lengthTypeId, newLengthId,
Instruction::OperandList{{SPV_OPERAND_TYPE_TYPED_LITERAL_NUMBER,
{requiredLength}}}));
const uint32_t newArrayTypeId = irContext->TakeNextId();
variable->InsertBefore(spvtools::MakeUnique<Instruction>(
irContext, spv::Op::OpTypeArray, 0, newArrayTypeId,
Instruction::OperandList{
{SPV_OPERAND_TYPE_ID, {elementTypeId}},
{SPV_OPERAND_TYPE_ID, {growth.elementTypeId}},
{SPV_OPERAND_TYPE_ID, {newLengthId}}}));
const uint32_t newPointerTypeId = irContext->TakeNextId();
variable->InsertBefore(spvtools::MakeUnique<Instruction>(
@@ -331,21 +541,17 @@ namespace MobileGL {
{SPV_OPERAND_TYPE_ID, {newArrayTypeId}}}));
variable->SetResultType(newPointerTypeId);
changedModule = true;
}
if (!changedModule) {
return Status::SuccessWithoutChange;
}
irContext->InvalidateAnalysesExceptFor(IRContext::kAnalysisNone);
return Status::SuccessWithChange;
}
spvtools::Optimizer::PassToken
FixIterationRPSubgroupScratchPass::CreateFixIterationRPSubgroupScratchPass(
const Uint32 nativeSubgroupSize) {
return spvtools::Optimizer::PassToken(
MakeUnique<FixIterationRPSubgroupScratchPass>(nativeSubgroupSize));
const Uint32 nativeSubgroupSize, const Uint32 maxWorkgroupScratchBytes) {
return spvtools::Optimizer::PassToken(MakeUnique<FixIterationRPSubgroupScratchPass>(
nativeSubgroupSize, maxWorkgroupScratchBytes));
}
} // namespace ShaderTranspiler
} // namespace MG_Util
@@ -16,48 +16,57 @@
namespace MobileGL {
namespace MG_Util {
namespace ShaderTranspiler {
// Patches ONE known shader-pack defect: iterationRP's auto-exposure reduction
// declares `shared vec2 prefixSumCache[32]` for its 512-invocation workgroup
// and stores per-subgroup subtotals through prefixSumCache[gl_SubgroupID].
// The pack hard-sized that scratch for the >=16-lane subgroups desktop GL
// drivers ship; on a narrower Vulkan device (lavapipe's 8 lanes -> 64
// subgroups) every subgroup past entry 31 indexes shared memory out of
// bounds - on a CPU rasterizer that is literal heap corruption. The
// reduction ALGORITHM is width-agnostic (its combine loop is sized by
// gl_NumSubgroups), so the faithful repair is to grow the one under-declared
// array to ceil(512 / native width) and change nothing else. This is the
// pack author's bug, not MobileGL's; the patch is therefore deliberately
// NOT a general mechanism - it only rewrites modules that positively match
// iterationRP's reduction fingerprint:
// - GLCompute entry point with local size exactly 32x16x1;
// - a subgroupInclusiveAdd on a vec2 (OpGroupNonUniformFAdd InclusiveScan,
// the pack's luminance/exposure accumulator signature);
// - a workgroup-shared array of exactly vec2[32] whose access-chain index
// is data-dependent on gl_SubgroupID.
// Matching at the SPIR-V level keeps the recognition robust against
// whitespace/identifier-level drift that made the old source-text template
// rewrite (removed in 7769156) so brittle, while still refusing to touch
// anything that is not this pack's reduction. On devices whose native width
// already satisfies the pack's assumption (>= 16 lanes: desktop GL, Adreno),
// the grown length equals or undershoots the declared 32 and every module
// passes through byte-identical.
// Patches ONE known shader-pack defect: iterationRP hard-sizes the scratch
// its subgroup prefix scans write through prefixSumCache[gl_SubgroupID].
// The pack ships that idiom twice, sized for the >= 16-lane subgroups
// desktop GL drivers give it:
// - the auto-exposure reduction: 32x16 (512 invocations), vec2[32];
// - the RTW importance warp: 1024 invocations, float[64].
// On a narrower Vulkan device (lavapipe's 8 lanes -> 64 and 128 subgroups)
// every subgroup past the last declared entry indexes shared memory out of
// bounds - on a CPU rasterizer that is literal heap corruption. Both
// reduction ALGORITHMS are width-agnostic (their combine loops are sized by
// gl_NumSubgroups), so the faithful repair is to grow the under-declared
// arrays to ceil(invocations / native width) and change nothing else.
//
// The pass never fails a module: anything it cannot prove is this exact
// pattern - or cannot grow safely (a whole-array use, a spec-constant
// length, an initializer) - is left exactly as it was.
// This is the pack author's bug, not MobileGL's, so the patch is
// deliberately NOT a general "resize shared arrays" mechanism. It rewrites
// an array only when the module positively matches the pack's reduction
// idiom AND the device's own topology proves the declaration too small:
// - GLCompute entry point with a literal workgroup size;
// - a subgroup scan/reduce over a 32-bit float scalar or vector
// (OpGroupNonUniformF{Add,Min,Max}), the pack's accumulator signature;
// - a workgroup-shared array of 32-bit float scalars/vectors whose
// access-chain index is data-dependent on gl_SubgroupID;
// - a declared length strictly below ceil(invocations / native width).
// That last clause is what keeps the patch inert wherever the pack is
// correct: on any device whose width satisfies the pack's assumption
// (>= 16 lanes: desktop GL, Adreno) both shapes already fit and every
// module passes through byte-identical. Matching at the SPIR-V level keeps
// recognition robust against the whitespace/identifier drift that made the
// old source-text template rewrite (removed in 7769156) so brittle.
//
// The pass never fails a module: anything it cannot prove is this pattern -
// or cannot grow safely (a whole-array use, a spec-constant length, an
// initializer, or growth that would not fit maxWorkgroupScratchBytes) - is
// left exactly as it was. Pass the device's maxComputeSharedMemorySize as
// maxWorkgroupScratchBytes; 0 falls back to the 16384-byte Vulkan minimum.
class FixIterationRPSubgroupScratchPass : public spvtools::opt::Pass {
public:
explicit FixIterationRPSubgroupScratchPass(Uint32 nativeSubgroupSize)
: m_nativeSubgroupSize(nativeSubgroupSize) {}
FixIterationRPSubgroupScratchPass(Uint32 nativeSubgroupSize,
Uint32 maxWorkgroupScratchBytes)
: m_nativeSubgroupSize(nativeSubgroupSize),
m_maxWorkgroupScratchBytes(maxWorkgroupScratchBytes) {}
const char* name() const override { return "fix-iterationrp-subgroup-scratch"; }
Status Process() override;
static spvtools::Optimizer::PassToken CreateFixIterationRPSubgroupScratchPass(
Uint32 nativeSubgroupSize);
Uint32 nativeSubgroupSize, Uint32 maxWorkgroupScratchBytes);
private:
Uint32 m_nativeSubgroupSize;
Uint32 m_maxWorkgroupScratchBytes;
};
} // namespace ShaderTranspiler
} // namespace MG_Util