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[Improvement] (HeaderSystem): Optimize header system, highly improving performance.
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@@ -4,11 +4,6 @@
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// TODO: Add more gl error check for buffer state manager.
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// TODO: Check if the state machine really meets up to OpenGL 3 standard.
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#include "ProgramState.h"
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// Re-Include Includes.h, cuz of the absence of Program/DebugTool.h and Program/GLSLTool.cpp.
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#undef MOBILEGL_GLSLTOOL_H
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#undef MOBILEGL_PROGRAM_DEBUGTOOL_H
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#include "../../../Includes.h"
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ProgramState::ProgramState() {
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