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[Improvement] (HeaderSystem): Optimize header system, highly improving performance.
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@@ -4,12 +4,6 @@
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#ifndef MOBILEGL_PROGRAMSTATE_H
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#define MOBILEGL_PROGRAMSTATE_H
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#define MOBILEGL_GLSTATE_H
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#define MOBILEGL_DILIGENT_EGL_IMPL_H
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#define MOBILEGL_PROGRAM_DEBUGTOOL_H
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#define MOBILEGL_GLSLTOOL_H
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#include "../../../Includes.h"
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struct ShaderObject {
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GLenum type;
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