[Improvement] (HeaderSystem): Optimize header system, highly improving performance.

This commit is contained in:
BZLZHH
2025-07-10 14:01:09 +08:00
parent 833679e58a
commit 59e0291f9e
56 changed files with 52 additions and 199 deletions
+1 -1
View File
@@ -2,7 +2,7 @@
// Created by BZLZHH on 2025/5/3.
//
#include "DebugTool.h"
#include "../../Includes.h"
namespace MG_Util::Program {
std::string GLTypeToString(GLenum type) {
-1
View File
@@ -4,7 +4,6 @@
#ifndef MOBILEGL_PROGRAM_DEBUGTOOL_H
#define MOBILEGL_PROGRAM_DEBUGTOOL_H
#include "../../Includes.h"
namespace MG_Util::Program {
std::string GLTypeToString(GLenum type);
+1 -1
View File
@@ -2,7 +2,7 @@
// Created by BZLZHH on 2025/5/3.
//
#include "GLSLTool.h"
#include "../../Includes.h"
namespace MG_Util::Program {
void RenameGLSLBuiltinsForVulkan(std::string &src) {
-2
View File
@@ -5,8 +5,6 @@
#ifndef MOBILEGL_GLSLTOOL_H
#define MOBILEGL_GLSLTOOL_H
#include "../../Includes.h"
namespace MG_Util::Program {
inline static TBuiltInResource InitResources()
{