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https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-08 04:08:32 +09:00
[Feat] (MG_Utils/Converters): Add converters for TextureSwizzleParam.
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@@ -376,5 +376,23 @@ namespace MobileGL {
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}
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}
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TextureSwizzleParam ConvertGLEnumToTextureSwizzleParam(GLenum v) {
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switch (v) {
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case GL_RED:
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return TextureSwizzleParam::Red;
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case GL_GREEN:
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return TextureSwizzleParam::Green;
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case GL_BLUE:
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return TextureSwizzleParam::Blue;
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case GL_ALPHA:
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return TextureSwizzleParam::Alpha;
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case GL_ZERO:
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return TextureSwizzleParam::Zero;
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case GL_ONE:
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return TextureSwizzleParam::One;
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default:
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return TextureSwizzleParam::Unknown;
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}
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}
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} // namespace MG_Util
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} // namespace MobileGL
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@@ -14,5 +14,6 @@ namespace MobileGL {
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SamplerWrapMode ConvertGLEnumToSamplerWrapMode(GLenum value);
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SamplerCompareMode ConvertGLEnumToSamplerCompareMode(GLenum value);
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SamplerCompareFunc ConvertGLEnumToSamplerCompareFunc(GLenum value);
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TextureSwizzleParam ConvertGLEnumToTextureSwizzleParam(GLenum value);
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} // namespace MG_Util
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} // namespace MobileGL
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@@ -1,4 +1,6 @@
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#include "TextureEnumConverter.h"
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#include "GL/gl.h"
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#include "MG_Util/Types.h"
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namespace MobileGL {
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namespace MG_Util {
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@@ -312,18 +314,18 @@ namespace MobileGL {
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case SamplerFilterMode::Linear:
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return GL_LINEAR;
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default:
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return 0;
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return GL_UNKNOWN_MGL;
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}
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}
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GLenum ConvertSamplerMipmapModeToGLEnum(SamplerMipmapMode v) {
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switch (v) {
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case SamplerMipmapMode::None:
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return 0;
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return GL_NONE;
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case SamplerMipmapMode::Nearest:
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return GL_NEAREST_MIPMAP_NEAREST;
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default:
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return 0;
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return GL_UNKNOWN_MGL;
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}
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}
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@@ -338,18 +340,18 @@ namespace MobileGL {
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case SamplerWrapMode::ClampToBorder:
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return GL_CLAMP_TO_BORDER;
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default:
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return 0;
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return GL_UNKNOWN_MGL;
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}
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}
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GLenum ConvertSamplerCompareModeToGLEnum(SamplerCompareMode v) {
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switch (v) {
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case SamplerCompareMode::None:
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return 0;
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return GL_NONE;
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case SamplerCompareMode::CompareToTexture:
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return GL_COMPARE_REF_TO_TEXTURE;
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default:
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return 0;
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return GL_UNKNOWN_MGL;
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}
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}
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@@ -372,9 +374,27 @@ namespace MobileGL {
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case SamplerCompareFunc::Always:
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return GL_ALWAYS;
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default:
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return 0;
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return GL_UNKNOWN_MGL;
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}
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}
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GLenum ConvertTextureSwizzleParamToGLEnum(TextureSwizzleParam v) {
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switch (v) {
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case TextureSwizzleParam::Red:
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return GL_RED;
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case TextureSwizzleParam::Green:
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return GL_GREEN;
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case TextureSwizzleParam::Blue:
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return GL_BLUE;
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case TextureSwizzleParam::Alpha:
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return GL_ALPHA;
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case TextureSwizzleParam::Zero:
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return GL_ZERO;
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case TextureSwizzleParam::One:
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return GL_ONE;
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default:
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return GL_UNKNOWN_MGL;
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}
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}
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} // namespace MG_Util
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} // namespace MobileGL
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@@ -14,5 +14,6 @@ namespace MobileGL {
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GLenum ConvertSamplerWrapModeToGLEnum(SamplerWrapMode value);
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GLenum ConvertSamplerCompareModeToGLEnum(SamplerCompareMode value);
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GLenum ConvertSamplerCompareFuncToGLEnum(SamplerCompareFunc value);
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GLenum ConvertTextureSwizzleParamToGLEnum(TextureSwizzleParam value);
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} // namespace MG_Util
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} // namespace MobileGL
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