[Feat] (MG_State/GLState): Implement BufferObject.

This commit is contained in:
BZLZHH
2025-07-16 17:51:42 +08:00
parent 1ee6a1349c
commit 62be9fed93
9 changed files with 289 additions and 0 deletions
@@ -0,0 +1,52 @@
#pragma once
namespace MobileGL {
template <typename IndexType>
class IndexGenerator {
public:
IndexGenerator() : next_index_(1) {}
explicit IndexGenerator(IndexType n) : next_index_(1) {
is_valid_.reserve(n);
}
void Generate(size_t n, IndexType* indices) {
if (n <= 0) {
return;
}
size_t count_from_freed = std::min(n, freed_indices_.size());
for (size_t i = 0; i < count_from_freed; ++i) {
indices[i] = freed_indices_.back();
freed_indices_.pop_back();
if (indices[i] >= is_valid_.size()) {
is_valid_.resize(static_cast<size_t>(indices[i]) + 1, false);
}
is_valid_[indices[i]] = true;
}
for (size_t i = count_from_freed; i < n; ++i) {
indices[i] = next_index_++;
if (indices[i] >= is_valid_.size()) {
is_valid_.resize(static_cast<size_t>(indices[i]) + 1, false);
}
is_valid_[indices[i]] = true;
}
}
void Delete(IndexType index) {
if (index < is_valid_.size() && is_valid_[index] == true) {
is_valid_[index] = false;
freed_indices_.push_back(index);
}
}
bool IsValid(IndexType index) const {
return index < is_valid_.size() && is_valid_[index] == true;
}
private:
IndexType next_index_;
std::vector<IndexType> freed_indices_;
std::vector<bool> is_valid_;
};
}
+35
View File
@@ -58,6 +58,41 @@ namespace MobileGL {
SizeT size;
};
enum class DataType {
Int8,
Uint8,
Int16,
Uint16,
Int32,
Uint32,
Float16,
Float32,
Float64,
Fixed32
};
struct Range1D {
const SizeT maxEnd;
const SizeT minStart;
SizeT start;
SizeT end;
Range1D(SizeT minStart_, SizeT maxEnd_)
: minStart(minStart_), maxEnd(maxEnd_), start(minStart_), end(minStart_) {
if (minStart_ >= maxEnd_) {
throw RuntimeError("Invalid range: minStart must be less than maxEnd");
}
}
void Extend(SizeT newStart, SizeT newEnd) {
if (newStart < minStart || newEnd > maxEnd) {
throw RuntimeError("Range exceeds bounds");
}
start = std::min(start, newStart);
end = std::max(end, newEnd);
}
};
struct Version {
Int Major;
Int Minor;