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[Fix] (GLImpl): report GL_NO_ERROR from glGetGraphicsResetStatus
- The generic export stub returned (GLenum)1; dEQP reads any non-zero status as a lost device
- It is polled after every case (gl3cTestPackages.cpp:121) and sets QP_TEST_RESULT_DEVICE_LOST
- Under the default --deqp-terminate-on-device-lost=enable that tears the whole CTS run down
- MobileGL tracks no GPU resets, so GL_NO_ERROR ("no reset detected") is the honest, spec-correct answer
- Routed through GLImpl::GetGraphicsResetStatus like every other entry point, no inline body in Definitions.cpp
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@@ -1996,4 +1996,12 @@ namespace MobileGL::MG_Impl::GLImpl {
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}
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return MG_Util::ConvertErrorCodeToGLEnum(error->get()->code);
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}
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GLenum GetGraphicsResetStatus() {
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// MobileGL does not implement robustness reset notification, so report GL_NO_ERROR
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// ("no reset detected"). Returning the generic stub's (GLenum)1 makes dEQP read a lost
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// device after every case (gl3cTestPackages.cpp:121) and, under the default
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// --deqp-terminate-on-device-lost=enable, tear the whole CTS run down.
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return GL_NO_ERROR;
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}
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} // namespace MobileGL::MG_Impl::GLImpl
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