[Feat] (MG_Util/Converters): More converters for Texture enum.

This commit is contained in:
BZLZHH
2025-11-29 01:23:34 +08:00
parent 8ca8fa1520
commit 6ba9382321
2 changed files with 10 additions and 1 deletions
@@ -20,9 +20,10 @@ namespace MobileGL {
case TextureUploadTarget::CubeMapPositiveZ:
case TextureUploadTarget::CubeMapNegativeZ:
case TextureUploadTarget::ProxyCubeMap:
return TextureTarget::TextureCubeMap;
case TextureUploadTarget::CubeMapArray:
case TextureUploadTarget::ProxyCubeMapArray:
return TextureTarget::TextureCubeMap;
return TextureTarget::TextureCubeMapArray;
case TextureUploadTarget::Texture2DMultisample:
case TextureUploadTarget::ProxyTexture2DMultisample:
return TextureTarget::Texture2DMultisample;
@@ -20,6 +20,14 @@ namespace MobileGL {
return "Texture2DMultisample";
case TextureTarget::TextureCubeMapArray:
return "TextureCubeMapArray";
case TextureTarget::TextureRectangle:
return "TextureRectangle";
case TextureTarget::TextureBuffer:
return "TextureBuffer";
case TextureTarget::Texture1DArray:
return "Texture1DArray";
case TextureTarget::Texture2DMultisampleArray:
return "Texture2DMultisampleArray";
default:
return "Unknown";
}