[Feat|Fix] (MG_State/BufferState): Implement more functions.

Implemented:
    BufferObject: ReleaseMemory, FlushMemoryRange, UploadSubData, CopyDataFrom, ClearDirty

Fixed:
    BufferObject: AcquireMemory, AcquireMemoryRange
    Range1D: UnionUpdate
This commit is contained in:
BZLZHH
2025-07-20 02:30:53 +08:00
parent 46da761dcf
commit 6c920ce5dc
3 changed files with 121 additions and 27 deletions
@@ -66,16 +66,24 @@ namespace MobileGL {
class BufferObject {
public:
using TargetEnum = BufferTarget;
BufferObject();
void Resize(SizeT size);
void UploadData(DataPtr data, SizeT atOffset);
void SetUsage(BufferUsage usage);
void* AcquireMemory(Bool markMapped, Bool read, Bool write);
void* AcquireMemoryRange(Range1D range, BufferMappingAccessBit access);
void ReleaseMemory();
void FlushMemoryRange(SizeT offset, SizeT length);
void UploadSubData(SizeT offset, SizeT size, const void* data);
void CopyDataFrom(const SharedPtr<BufferObject>& src, SizeT srcOffset, SizeT dstOffset, SizeT size);
void ClearDirty();
Bool IsMapped() const;
SizeT GetSize() const;
BufferUsage GetUsage() const;
Range1D GetDirtyRange() const;
void* AcquireMemory(Bool markMapped, Bool read, Bool write);
void* AcquireMemoryRange(Range1D range, BufferMappingAccessBit access);
Bool IsMapped() const;
private:
Int m_id = 0;
@@ -84,8 +92,10 @@ namespace MobileGL {
Data m_data;
Bool m_isMapped;
BufferMappingAccessBit m_mappingAccess;
// UniquePtr<Range1D> m_dirtyRange;
Range1D m_dirtyRange;
Range1D m_mappedRange;
std::vector<Uint8> m_stagingData;
bool m_ownsStagingData;
};
}
}
@@ -4,40 +4,132 @@ namespace MobileGL {
namespace MG_State {
namespace GLState {
// BufferObject
BufferObject::BufferObject()
: m_id(0), m_size(0), m_usage(BufferUsage::StaticDraw),
m_isMapped(false), m_mappingAccess(BufferMappingAccessBit::Null),
m_dirtyRange({ 0, 0 }), m_mappedRange({ 0, 0 }) {
}
void BufferObject::Resize(SizeT size) {
m_size = size;
// Always reserve to power-of-2 size to amortize reallocation cost
m_data.reserve(std::bit_ceil(size));
m_data.reserve(std::bit_ceil(size)); // power-of-2 reserve
m_data.resize(size);
// no dirty range == discard all data
m_dirtyRange.Update(0, 0);
}
void BufferObject::UploadData(DataPtr data, SizeT atOffset) {
assert(atOffset + data.size <= m_size);
// m_size = data.size;
assert(!m_isMapped);
memcpy(m_data.data() + atOffset, data.data, data.size);
// m_dirtyRange = MakeUnique<Range1D>(0, m_size);
m_dirtyRange.UnionUpdate(atOffset, atOffset + data.size);
m_dirtyRange.UnionUpdate(atOffset, atOffset + data.size);
}
void BufferObject::SetUsage(BufferUsage usage) {
m_usage = usage;
}
void BufferObject::ReleaseMemory() {
if (!m_isMapped) return;
if (any(m_mappingAccess & BufferMappingAccessBit::Write)) { // if we wrote to the buffer
if (!any(m_mappingAccess & BufferMappingAccessBit::FlushExplicit)) { // if we didn't flush explicitly
memcpy(m_data.data() + m_mappedRange.start,
m_stagingData.data(),
m_mappedRange.end - m_mappedRange.start);
m_dirtyRange.UnionUpdate(m_mappedRange.start, m_mappedRange.end);
}
m_stagingData.clear();
m_stagingData.shrink_to_fit();
}
m_isMapped = false;
m_mappingAccess = BufferMappingAccessBit::Null;
m_mappedRange = { 0, 0 };
m_ownsStagingData = false;
}
void BufferObject::FlushMemoryRange(SizeT offset, SizeT length) {
assert(m_isMapped);
assert(any(m_mappingAccess & BufferMappingAccessBit::FlushExplicit));
assert(any(m_mappingAccess & BufferMappingAccessBit::Write));
SizeT start = m_mappedRange.start + offset;
SizeT end = start + length;
assert(end <= m_mappedRange.end);
memcpy(m_data.data() + start, m_stagingData.data() + offset, length);
m_dirtyRange.UnionUpdate(start, end);
}
void BufferObject::UploadSubData(SizeT offset, SizeT size, const void* data) {
assert(!m_isMapped);
assert(offset + size <= m_size);
memcpy(m_data.data() + offset, data, size);
m_dirtyRange.UnionUpdate(offset, offset + size);
}
void BufferObject::CopyDataFrom(const SharedPtr<BufferObject>& src, SizeT srcOffset, SizeT dstOffset, SizeT size) {
assert(!m_isMapped);
assert(!src->IsMapped());
assert(srcOffset + size <= src->GetSize());
assert(dstOffset + size <= m_size);
const Uint8* srcData = src->m_data.data() + srcOffset;
memcpy(m_data.data() + dstOffset, srcData, size);
m_dirtyRange.UnionUpdate(dstOffset, dstOffset + size);
}
void* BufferObject::AcquireMemory(Bool markMapped, Bool read, Bool write) {
if (markMapped) {
m_isMapped = true;
m_mappingAccess = (read ? BufferMappingAccessBit::Read : BufferMappingAccessBit::Null) |
m_mappingAccess =
(read ? BufferMappingAccessBit::Read : BufferMappingAccessBit::Null) |
(write ? BufferMappingAccessBit::Write : BufferMappingAccessBit::Null);
m_mappedRange = { 0, m_size };
if (any(m_mappingAccess & BufferMappingAccessBit::Write)) {
m_stagingData.resize(m_size);
m_ownsStagingData = true;
if (!any(m_mappingAccess & (BufferMappingAccessBit::InvalidateRange |
BufferMappingAccessBit::InvalidateBuffer))) {
memcpy(m_stagingData.data(), m_data.data(), m_size);
}
return m_stagingData.data();
}
}
return m_data.data();
}
void* BufferObject::AcquireMemoryRange(Range1D range, BufferMappingAccessBit access) {
assert(range.end <= m_size && range.start <= range.end);
m_isMapped = true;
m_mappingAccess = access;
return m_data.data() + range.start;
m_mappedRange = range;
if (any(access & BufferMappingAccessBit::Write)) {
m_stagingData.resize(range.end - range.start);
m_ownsStagingData = true;
if (!any(access & (BufferMappingAccessBit::InvalidateRange |
BufferMappingAccessBit::InvalidateBuffer))) {
memcpy(m_stagingData.data(), m_data.data() + range.start, m_stagingData.size());
}
return m_stagingData.data();
}
else {
m_ownsStagingData = false;
return m_data.data() + range.start;
}
}
void BufferObject::SetUsage(BufferUsage usage) {
m_usage = usage;
void BufferObject::ClearDirty() {
m_dirtyRange = { 0, 0 };
}
SizeT BufferObject::GetSize() const {
@@ -78,7 +170,7 @@ namespace MobileGL {
}
BindingSlot<BufferObject>& BufferState::GetBindingSlot(BufferTarget target) {
return m_bindingSlots[(SizeT)target];
return m_bindingSlots[(SizeT)target];
}
}
}
+4 -12
View File
@@ -73,18 +73,9 @@ namespace MobileGL {
// represents a range of [start, end)
struct Range1D {
// const SizeT maxEnd;
// const SizeT minStart;
SizeT start = 0;
SizeT end = 0;
// Range1D(SizeT minStart_, SizeT maxEnd_)
// : minStart(minStart_), maxEnd(maxEnd_), start(minStart_), end(minStart_) {
// if (minStart_ >= maxEnd_) {
// throw RuntimeError("Invalid range: minStart must be less than maxEnd");
// }
// }
void Update(SizeT newStart, SizeT newEnd) {
assert(newStart <= newEnd);
start = newStart;
@@ -92,10 +83,11 @@ namespace MobileGL {
}
void UnionUpdate(SizeT newStart, SizeT newEnd) {
// if (newStart < minStart || newEnd > maxEnd) {
// throw RuntimeError("Range exceeds bounds");
// }
assert(newStart <= newEnd);
if (start == end) {
Update(newStart, newEnd);
return;
}
start = std::min(start, newStart);
end = std::max(end, newEnd);
}