[Fix] (MG_Impl/Texture): Fix wrong function call for GL_TEXTURE_MAX_LEVEL.

This commit is contained in:
BZLZHH
2025-11-01 16:20:25 +08:00
parent 6c4340af43
commit 708db4b5eb
@@ -146,7 +146,7 @@ namespace MobileGL {
textureObject->SetBaseLevel(param);
break;
case GL_TEXTURE_MAX_LEVEL:
textureObject->SetBaseLevel(param);
textureObject->SetMaxLevel(param);
break;
case GL_TEXTURE_SWIZZLE_R:
case GL_TEXTURE_SWIZZLE_G:
@@ -227,7 +227,7 @@ namespace MobileGL {
textureObject->SetBaseLevel(param);
break;
case GL_TEXTURE_MAX_LEVEL:
textureObject->SetBaseLevel(param);
textureObject->SetMaxLevel(param);
break;
case GL_TEXTURE_SWIZZLE_R:
case GL_TEXTURE_SWIZZLE_G: