mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-12 06:08:30 +09:00
[Misc] (All): Sync with dev-es.
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+7
-4
@@ -84,8 +84,6 @@
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#include <cstring>
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#include <iostream>
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#include <cstdio>
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#include <dlfcn.h>
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#include <unistd.h>
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#include <ctime>
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#include <chrono>
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#include <thread>
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@@ -103,7 +101,6 @@
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#include <unordered_map>
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#include <queue>
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#include <format>
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#include <vulkan/vulkan.h>
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#include <glslang/Public/ShaderLang.h>
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#include <glslang/Include/Types.h>
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#include <glslang/Public/ShaderLang.h>
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@@ -112,10 +109,16 @@
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#include <glm/gtc/matrix_transform.hpp>
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#include <glm/glm.hpp>
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#include <ankerl/unordered_dense.h>
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#include "GLES/gl32.h"
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#include <GLES3/gl32.h>
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#include "MG_Include/UncertainBool.hpp"
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#ifndef _WIN32
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#include <dlfcn.h>
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#include <unistd.h>
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#include <vulkan/vulkan.h>
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#endif
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#ifdef __ANDROID__
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#include <android/log.h>
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#include <pthread.h>
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