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[Misc] (All): Sync with dev-es.
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@@ -64,7 +64,7 @@ class TextureState {
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private:
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GLuint lastUsedID_ = 1;
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// std::unordered_set<GLuint> freeIDs_;
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// ankerl::unordered_set<GLuint> freeIDs_;
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std::vector<GLuint> freeID_;
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unordered_map<GLenum, TextureObject> proxyTextures_;
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