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https://github.com/MobileGL-Dev/MobileGL
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[Misc] (All): Sync with dev-es.
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@@ -48,8 +48,8 @@ namespace MG_RHI::GLES::Test {
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GLuint quadVBO = 0;
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GLint uTexLoc = -1;
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GLint uMVPLoc = -1;
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std::unordered_map<GLuint, GLuint> textureCache;
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std::unordered_map<GLuint, bool> textureDirty;
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ankerl::unordered_map<GLuint, GLuint> textureCache;
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ankerl::unordered_map<GLuint, bool> textureDirty;
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};
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static ScreenResources sRes;
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