mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-09 20:58:31 +09:00
[Feat] (MG_State): Integration with RenderbufferState.
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
#include "Core.h"
|
||||
#include "MG_State/GLState/RenderbufferState/RenderbufferObject.h"
|
||||
|
||||
namespace MobileGL {
|
||||
namespace MG_State {
|
||||
@@ -368,6 +369,31 @@ namespace MobileGL {
|
||||
Bool GLContext::ValidateSamplerObject(Uint index) const {
|
||||
return m_samplerState.ValidateSamplerObject(index);
|
||||
}
|
||||
|
||||
// Renderbuffer
|
||||
Vector<Uint> GLContext::GenRenderbufferNames(Uint number) {
|
||||
return m_renderbufferState.GenerateNames(number);
|
||||
}
|
||||
|
||||
SharedPtr<RenderbufferObject> GLContext::GetRenderbufferObject(Uint index) {
|
||||
return m_renderbufferState.GetRenderbufferObject(index);
|
||||
}
|
||||
|
||||
BindingSlot<RenderbufferObject>& GLContext::GetRenderbufferBindingSlot(RenderbufferTarget target) {
|
||||
return m_renderbufferState.GetBindingSlot(target);
|
||||
}
|
||||
|
||||
SharedPtr<RenderbufferObject> GLContext::CreateRenderbufferObject(Uint index) {
|
||||
return m_renderbufferState.CreateRenderbufferObject(index);
|
||||
}
|
||||
|
||||
void GLContext::MarkRenderbufferObjectForDeletion(Uint index) {
|
||||
m_renderbufferState.MarkRenderbufferObjectForDeletion(index);
|
||||
}
|
||||
|
||||
Bool GLContext::ValidateRenderbufferName(Uint index) const {
|
||||
return m_renderbufferState.ValidateName(index);
|
||||
}
|
||||
} // namespace GLState
|
||||
|
||||
GLState::GLContext* pGLContext;
|
||||
|
||||
Reference in New Issue
Block a user