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https://github.com/MobileGL-Dev/MobileGL
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[Fix] (MG_State): keep GlslangToSpv ahead of buildReflection - reflection-first drops a vertex input's Location decoration and Adreno rejects the pipeline
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@@ -376,33 +376,43 @@ namespace MobileGL::MG_State::GLState {
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}
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}
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// ---- everything below this line up to GenerateSpirv() is the GL query surface ----
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// ================== DO NOT REORDER WITHOUT A DEVICE GATE ==================
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//
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// ORDERING NOTE (rewritten 2026-08-10; the constraint it records was RETESTED, not
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// dropped on a hunch). This block used to insist that SPIR-V be generated BEFORE
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// buildReflection touches artifacts.program, on the grounds that reflection's
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// live-variable analysis mutates the shared intermediates in ways that change
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// subsequent GlslangToSpv output - "observed: catastrophic uniform misbinding on
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// DirectVulkan for UBO-heavy content", recorded with commit 0d052719.
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// SPIR-V MUST be generated here - after link + mapIO, BEFORE buildReflection touches
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// artifacts.program. buildReflection's live-variable analysis perturbs the shared
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// intermediates in ways that change subsequent GlslangToSpv output. The full history,
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// because this constraint has now been doubted once and cost a release cycle:
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//
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// Re-measured on the glslang pin this tree vendors, with the same method 0d052719
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// used (per-module SPIR-V hashes, both orders, byte-compared): 636 modules across
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// 320 programs - the whole extracted trace corpus (BSL, Complementary Reimagined,
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// IterationRP, Create/Flywheel) plus adversarial synthetics - came out BYTE-IDENTICAL
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// in both orders, pre-optimize and post-optimize alike. glslang's code structure
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// agrees: reflection.cpp performs no AST write (no getWritableType, no const_cast, no
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// qualifier assignment) and GlslangToSpv takes a const TIntermediate&.
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// * 0d052719 recorded it originally - "observed: catastrophic uniform misbinding on
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// DirectVulkan for UBO-heavy content" - validated by per-module SPIR-V hashes over
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// a full DirectVulkan replay.
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// * 2026-08-10, it was re-measured with that same method and came back GREEN:
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// 636 modules / 320 programs (BSL, Complementary Reimagined, IterationRP,
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// Create/Flywheel, plus adversarial synthetics) byte-identical in both orders, pre-
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// and post-optimize. On that evidence the order was inverted.
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// * 2026-08-11, the device said otherwise. Complementary Reimagined on an Adreno 830
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// (Magma/DirectVulkan) failed 100% reproducibly at the first world draws with
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// VK_ERROR_UNKNOWN out of vkCreateGraphicsPipelines, programHash
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// 0x4a7e9a37fb49caa1. The dumped vertex module fails spirv-val with
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// VUID-StandaloneSpirv-Location-04916: "Variable must be decorated with a location:
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// %mc_midTexCoord = OpVariable %_ptr_Input_v2float Input". Reflection-first had
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// dropped the mapIO-assigned Location decoration off a vertex INPUT. Adreno
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// enforces the VUID; lavapipe tolerates it, which is why every desktop gate -
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// retrace corpus included - stayed green.
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//
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// So the order is now the other way round, and deliberately: reflection, fragment
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// output validation and transform-feedback resolution are what the GL query surface
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// is made of, and they are also the only remaining ways a link can FAIL, so running
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// them first is what lets LINK_STATUS and every query behind it become final without
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// waiting for SPIR-V (and stops a program that fails validation from paying for
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// ~68 s/pack-load of SPIR-V generation it is about to throw away).
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// Why the 636-module A/B missed it: the corpus replayed captured shader SOURCES, so it
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// never reproduced Iris's glBindAttribLocation-before-link flow. The victim decoration
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// is assigned by the io-resolver those bindings drive (TMglGlslIoResolver), so the
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// triggering shape was simply not in the sample. A byte-identity result is only as
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// strong as the flows the corpus contains - it is not a proof about the linker.
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//
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// What has NOT changed: the routing tables are sized and keyed by reflection results
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// AND read the OPTIMIZED SPIR-V, so BuildGlobalUboRouting still runs strictly after
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// both DoReflection and GenerateSpirv.
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// The corollary for the two-phase split: only work that does NOT touch the
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// intermediates may move off this critical path. spirv-opt and the global-UBO routing
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// tables operate on the finished module words, so they live in ProgramSpirvTask;
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// GlslangToSpv stays here, in front of reflection, where it has always belonged.
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MGLOG_D("ProgramObject %u: Starting SPIR-V generation", in.externalIndex);
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GenerateSpirv();
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MGLOG_D("ProgramObject %u: Starting reflection", in.externalIndex);
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// TEMP-STAGE-PROBE: "reflection" - buildReflection + the GL location assignment.
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const bool tempStageProbeReflectionOk = [&] {
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@@ -428,20 +438,22 @@ namespace MobileGL::MG_State::GLState {
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}
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// ---- past this point the link cannot fail any more ----
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// Everything left is SPIR-V work, and it belongs to phase B. Hand it what it needs
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// and stop: from the join's point of view this program is now fully linked.
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// What is left is spirv-opt and the routing tables, and neither touches a glslang
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// intermediate - they work on the finished module words. Hand them over and stop:
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// from the join's point of view this program is now fully linked.
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//
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// The TShaders move rather than copy - `attrib` borrowed them into the TProgram as
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// raw pointers and this node is now their owner of record, for as long as phase B
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// (which holds this node) needs the intermediates hanging off them.
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spirvHandoff.shaders = Move(attrib.shaders);
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// Note what is NOT in the handoff any more: the TShaders. GlslangToSpv ran above, in
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// this body, so the parsed ASTs die with `attrib` when this function returns, exactly
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// as they did before the split. That erases both the borrowed-intermediate lifetime
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// question and the peak-RSS arena backlog the earlier cut had to reason about.
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// (spirvHandoff.rawSpirv was filled by GenerateSpirv() above.)
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spirvHandoff.shaderTypes.resize(in.shaders.size());
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for (SizeT i = 0; i < in.shaders.size(); i++) {
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spirvHandoff.shaderTypes[i] = MG_Util::ConvertShaderStageToGLEnum(in.shaders[i].stage);
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}
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// Copied, not referenced: `artifacts` is MOVED out of this node by the join, and
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// phase B runs after that. Measured at ~20 us per program, which is noise against the
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// ~450 ms phase B spends on the same program.
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// ~400 ms phase B spends on the same program.
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spirvHandoff.reflection.program = artifacts.program;
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spirvHandoff.reflection.uniformLocations = artifacts.uniformLocations;
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spirvHandoff.reflection.uniformIndexInTProgram = artifacts.uniformIndexInTProgram;
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@@ -452,6 +464,48 @@ namespace MobileGL::MG_State::GLState {
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spirvHandoff.shaderTypes.size());
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}
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// Raw GlslangToSpv only - one module per attached stage, unoptimized. Runs on the phase-A
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// critical path by necessity (see the ordering note in RunBody); everything downstream of
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// it that does not touch a glslang intermediate belongs to ProgramSpirvTask.
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void ProgramLinkTask::GenerateSpirv() {
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/* As we passed first stage compilation/linking,
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* we'll assume all the operations here should
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* pass. We may be able to employ some optimizations
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* here without the burden of error reporting.
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*/
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using namespace MG_Util::ShaderTranspiler;
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MGLOG_D("ProgramObject %u: GenerateSpirv - start", in.externalIndex);
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// The shaders were parsed once, in the link-compatible (relaxed Vulkan-rules)
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// configuration, and artifacts.program linked those parses - so artifacts.program IS
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// the program the backends consume. Generate SPIR-V straight from its intermediates.
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Vector<GLenum> shaderTypes(in.shaders.size());
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for (SizeT i = 0; i < in.shaders.size(); i++) {
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shaderTypes[i] = MG_Util::ConvertShaderStageToGLEnum(in.shaders[i].stage);
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}
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ProgramBinaryAttrib binaryAttrib{
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.shaderTypes = shaderTypes,
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.program = *artifacts.program,
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};
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MGLOG_D("ProgramObject %u: GenerateSpirv - requesting SPIR-V binary from program", in.externalIndex);
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// TEMP-STAGE-PROBE: "spirv-gen" - GlslangToSpv for every stage of this program.
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auto binaryResult = [&] {
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const MG_Util::Debug::TempStageProbeScope tempStageProbeSpirvGen(
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MG_Util::Debug::kTempStageProbeSpirvGen);
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return ShaderCompiler::GetSpirvBinaryFromProgram(binaryAttrib);
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}();
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if (!binaryResult) {
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DeferLog(std::format("ProgramObject {}: GenerateSpirv - GetSpirvBinaryFromProgram failed",
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in.externalIndex));
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}
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MOBILEGL_ASSERT(binaryResult, "GetSpirvBinaryFromProgram failed");
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if (!binaryResult) return;
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spirvHandoff.rawSpirv = Move(binaryResult.value());
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MGLOG_D("ProgramObject %u: GenerateSpirv - generated %zu SPIR-V modules", in.externalIndex,
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spirvHandoff.rawSpirv.size());
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}
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Bool ProgramLinkTask::ConsumeShaders(Vector<SharedPtr<glslang::TShader>>& outShaders) {
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outShaders.assign(in.shaders.size(), nullptr);
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