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[Feat] (Backends): advertise GL_ARB_draw_buffers_blend
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@@ -71,7 +71,8 @@ namespace MobileGL {
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.TargetGLVersion = {3, 3, 0}, // Target OpenGL Version
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.TargetGLSLVersion = {4, 6, 0}, // Target Shading Language Version
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.Extensions = {V_OpenGL30, V_OpenGL31, V_OpenGL32, // OpenGL Extensions
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V_OpenGL33},
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V_OpenGL33,
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E_GL_ARB_draw_buffers_blend},
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.IsCompatibilityProfile = false // Is Compatibility Profile
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},
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.BackendCapability = {} // Backend Capability
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