[Perf] (MG_Backend/DirectGLES): No need to use shared_ptr for g_boundVertexBufferObject.

This commit is contained in:
BZLZHH
2026-02-03 21:07:14 +08:00
parent f0ab82ea2a
commit 74509ae0a3
2 changed files with 5 additions and 10 deletions
+3 -7
View File
@@ -177,25 +177,21 @@ namespace MobileGL::MG_Backend::DirectGLES {
}
}
SharedPtr<BackendBufferObject> BackendBufferObject::GetSharedPtr() {
return shared_from_this();
}
void BackendBufferObject::Bind(GLenum target) {
#ifdef TRACY_ENABLE
ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
#endif
if (target == GL_ARRAY_BUFFER) {
if (g_boundVertexBufferObject.get() == this) {
if (g_boundVertexBufferObject == this) {
return;
}
g_boundVertexBufferObject = GetSharedPtr();
g_boundVertexBufferObject = this;
}
MG_External::GLES::glBindBuffer(target, m_backendBufferId);
}
UnorderedMap<SharedPtr<MG_State::GLState::BufferObject>, SharedPtr<BackendBufferObject>> g_backendBufferObjects;
SharedPtr<BackendBufferObject> g_boundVertexBufferObject;
BackendBufferObject* g_boundVertexBufferObject = nullptr;
} // namespace BufferImpl
namespace VertexArrayImpl {