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https://github.com/MobileGL-Dev/MobileGL
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[Refactor] (P13 W5 S2): MG_Util's record-arm guards name MOBILEGL_BUILD_RECORD_ARM.
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@@ -11,7 +11,7 @@
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#include <Config.h>
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#include <MG_Util/Debug/Log.h>
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#if MOBILEGL_BUILD_DISAGGREGATED
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#if MOBILEGL_BUILD_RECORD_ARM
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#include <MG_Backend/DirectVulkan/Renderer/WireDepthResolveProbe.h>
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#endif
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@@ -2479,7 +2479,7 @@ namespace MobileGL::MG_Util::SelfTest {
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return findings;
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}
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#if MOBILEGL_BUILD_DISAGGREGATED
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#if MOBILEGL_BUILD_RECORD_ARM
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Optional<DriverBugFinding> DescribeDepthStencilResolvePassBug(
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const MG_Backend::DirectVulkan::WireDepthResolveProbeMeasurement& measurement, Bool shaderStencilExport) {
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using namespace MG_Backend::DirectVulkan;
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@@ -9,7 +9,7 @@
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#pragma once
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#include <Includes.h>
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#include <MG_Util/BackendLoaders/OpenGL/Loader.h>
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#if MOBILEGL_BUILD_DISAGGREGATED
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#if MOBILEGL_BUILD_RECORD_ARM
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#include <MG_Backend/DirectVulkan/Renderer/WireDepthResolveArm.h>
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#endif
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@@ -347,7 +347,7 @@ namespace MobileGL::MG_Util::SelfTest {
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// so an unaffected device renders an empty section rather than a wall of "not affected".
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Vector<DriverBugFinding> CollectGlesKnownDriverBugs(const MG_External::GLESFunctionsTable& gl);
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#if MOBILEGL_BUILD_DISAGGREGATED
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#if MOBILEGL_BUILD_RECORD_ARM
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// ===================== KNOWN VULKAN DRIVER BUGS =====================
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//
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// The DirectVulkan (Magma) backend's table, under the rules above: a control per probe, an
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@@ -3028,7 +3028,7 @@ namespace MobileGL::MG_Util::SelfTest {
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graphicsQueueFamilyIndex, deviceExtensions, features,
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vkGetPhysicalDeviceFeatures2Fn, vkGetPhysicalDeviceProperties2Fn);
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#if MOBILEGL_BUILD_DISAGGREGATED
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#if MOBILEGL_BUILD_RECORD_ARM
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// The "Known Driver Bugs" section's Vulkan table (DriverBugProbes.h): each probe makes its
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// own throwaway device on the physical device picked above.
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{
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