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[Fix] (MG_Backend/DirectGLES): make format caveats probe-driven
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@@ -35,7 +35,10 @@ namespace MobileGL::MG_Backend::DirectGLES {
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namespace TextureImpl {
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void GenerateTextureFormatInfo(TextureInternalFormat internalFormat, GLenum* outInternalFormat,
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GLenum* outFormat, GLenum* outType);
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GLenum* outFormat, GLenum* outType,
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TextureTarget target = TextureTarget::Unknown);
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void GenerateRenderbufferFormatInfo(TextureInternalFormat internalFormat, GLenum* outInternalFormat,
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GLenum* outFormat, GLenum* outType);
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} // namespace TextureImpl
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namespace FramebufferImpl {} // namespace FramebufferImpl
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