[Fix] (MG_Backend/DirectGLES): make format caveats probe-driven

This commit is contained in:
2026-06-26 14:12:24 +08:00
parent 9cca0a8753
commit 76acae9889
7 changed files with 330 additions and 60 deletions
+4 -1
View File
@@ -35,7 +35,10 @@ namespace MobileGL::MG_Backend::DirectGLES {
namespace TextureImpl {
void GenerateTextureFormatInfo(TextureInternalFormat internalFormat, GLenum* outInternalFormat,
GLenum* outFormat, GLenum* outType);
GLenum* outFormat, GLenum* outType,
TextureTarget target = TextureTarget::Unknown);
void GenerateRenderbufferFormatInfo(TextureInternalFormat internalFormat, GLenum* outInternalFormat,
GLenum* outFormat, GLenum* outType);
} // namespace TextureImpl
namespace FramebufferImpl {} // namespace FramebufferImpl