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https://github.com/MobileGL-Dev/MobileGL
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[Refactor] (MG_Backend, MG_Backend/DirectVulkan, MG_Pipe, MG_Remote/Client, MG_State/GLState, MG_Test/Pipe, MG_Util/SelfTest, MG_Util/ShaderTranspiler, MobileGL, scripts): move the backend capability types into BackendCaps.h
- Config.h includes only BackendCaps.h, no longer both backends; pActiveBackendObject is declared with the interface
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-2
@@ -226,12 +226,13 @@ def parse_calls():
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MEMCMP_FALLBACK_TYPES = set()
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# Where the structs named in PipeFields.def are declared: the payload header, the value
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# header, the host-span header and - for DynamicBackendParameters, the caps block - the
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# backend object header.
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# header, the host-span header, the backend capability header (DynamicBackendParameters, the
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# caps block) and the backend object header.
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FIELD_LIST_STRUCT_HEADERS = [
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os.path.join(PIPE_DIR, "MGPipeTypes.h"),
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os.path.join(PIPE_DIR, "MGPipeValueTypes.h"),
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os.path.join(PIPE_DIR, "MGPipeHostSpan.h"),
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os.path.join(REPO_ROOT, "MobileGL", "BackendCaps.h"),
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FUNCTION_TABLE_HEADER,
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]
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BACKEND_DIR = os.path.join(REPO_ROOT, "MobileGL", "MG_Backend")
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