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https://github.com/MobileGL-Dev/MobileGL
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[Chore] (...): Run scripts.
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@@ -91,9 +91,9 @@ namespace MobileGL {
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int n = std::vsnprintf(buffer, sizeof(buffer), fmt, args);
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std::string out = header +
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#if MOBILEGL_LOG_ENABLE_STACKTRACE
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padding +
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padding +
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#endif
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std::string(buffer, n) + "\n";
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std::string(buffer, n) + "\n";
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#if MOBILEGL_LOG_ENABLE_CONSOLE
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std::fwrite(out.c_str(), 1, out.size(), stdout);
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