[Fix, Test] (GLImpl, ProgramState): answer the classic uniform queries for atomic counters at GL level

This commit is contained in:
2026-08-21 00:07:07 -04:00
parent 325ba07776
commit 7a7340ebe2
3 changed files with 131 additions and 0 deletions
@@ -716,6 +716,86 @@ void main() {
EXPECT_EQ(TakeError(), GL_INVALID_ENUM);
}
// The CLASSIC query surface has to agree with the interface query above. MobileGL lowers
// every atomic_uint onto a synthesized gl_AtomicCounterBlock_N, and glGetActiveUniform /
// glGetActiveUniformsiv used to report that lowering: GL_UNSIGNED_INT instead of
// GL_UNSIGNED_INT_ATOMIC_COUNTER, the synthesized block's index instead of the -1 a
// default-block uniform owes, and GL_INVALID_ENUM for
// GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX - the last of which is what made
// KHR-GL43.shader_atomic_counters.basic-program-query a forced FAIL.
TEST_F(ProgramInterfaceTest, AtomicCounterClassicUniformQueries) {
const char* fs = R"(#version 430
out vec4 color;
layout (binding = 0, offset = 0) uniform atomic_uint ac_counter0;
layout (binding = 1, offset = 0) uniform atomic_uint ac_counter1;
uniform float plain;
void main() {
color = vec4(float(atomicCounterIncrement(ac_counter0) + atomicCounterIncrement(ac_counter1)) + plain);
}
)";
const GLuint p = MakeProgram(kSimpleVs, fs);
LinkProgram(p);
ExpectLinked(p);
ClearErrors();
const auto indexOf = [p](const char* name) {
const GLchar* names[1] = {name};
GLuint index = GL_INVALID_INDEX;
GetUniformIndices(p, 1, names, &index);
return index;
};
const auto uniformiv = [p](GLuint index, GLenum pname) {
GLint value = -12345;
const GLuint indices[1] = {index};
GetActiveUniformsiv(p, 1, indices, pname, &value);
return value;
};
const GLuint counter0 = indexOf("ac_counter0");
const GLuint counter1 = indexOf("ac_counter1");
const GLuint plain = indexOf("plain");
ASSERT_NE(counter0, GL_INVALID_INDEX);
ASSERT_NE(counter1, GL_INVALID_INDEX);
ASSERT_NE(plain, GL_INVALID_INDEX);
// (a) glGetActiveUniform and glGetActiveUniformsiv(GL_UNIFORM_TYPE) both report the
// GL-level type.
GLint size = 0;
GLenum type = 0;
GLchar nameBuffer[64] = {'\0'};
GetActiveUniform(p, counter0, sizeof(nameBuffer), nullptr, &size, &type, nameBuffer);
EXPECT_EQ(type, static_cast<GLenum>(GL_UNSIGNED_INT_ATOMIC_COUNTER));
EXPECT_EQ(std::string(nameBuffer), "ac_counter0");
EXPECT_EQ(uniformiv(counter0, GL_UNIFORM_TYPE), GL_UNSIGNED_INT_ATOMIC_COUNTER);
EXPECT_EQ(uniformiv(counter1, GL_UNIFORM_TYPE), GL_UNSIGNED_INT_ATOMIC_COUNTER);
EXPECT_EQ(uniformiv(plain, GL_UNIFORM_TYPE), GL_FLOAT);
// (b) an atomic counter is a DEFAULT-BLOCK uniform, whatever it was lowered onto.
EXPECT_EQ(uniformiv(counter0, GL_UNIFORM_BLOCK_INDEX), -1);
EXPECT_EQ(uniformiv(counter1, GL_UNIFORM_BLOCK_INDEX), -1);
EXPECT_EQ(uniformiv(plain, GL_UNIFORM_BLOCK_INDEX), -1);
// (c) the pname is accepted, answers with the buffer's index, and reports -1 for a
// uniform that is not a counter. Two bindings mean two distinct buffers.
const GLint buffer0 = uniformiv(counter0, GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX);
const GLint buffer1 = uniformiv(counter1, GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX);
EXPECT_GE(buffer0, 0);
EXPECT_GE(buffer1, 0);
EXPECT_NE(buffer0, buffer1);
EXPECT_LT(buffer0, Interfaceiv(p, GL_ATOMIC_COUNTER_BUFFER, GL_ACTIVE_RESOURCES));
EXPECT_LT(buffer1, Interfaceiv(p, GL_ATOMIC_COUNTER_BUFFER, GL_ACTIVE_RESOURCES));
EXPECT_EQ(uniformiv(plain, GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX), -1);
// No leftover error: the CTS harness fails the subcase on one.
EXPECT_EQ(TakeError(), GL_NO_ERROR);
// The classic surface and the interface query name the same buffer.
const std::vector<GLint> interfaceBuffer =
PropsOf(p, GL_UNIFORM, "ac_counter0", {GL_ATOMIC_COUNTER_BUFFER_INDEX});
ASSERT_EQ(interfaceBuffer.size(), 1u);
EXPECT_EQ(interfaceBuffer[0], buffer0);
EXPECT_EQ(TakeError(), GL_NO_ERROR);
}
// Two counters that share a binding AND an offset must fail to link. glslang's own check
// lives in fixOffset(), which the Vulkan-relaxed parse never reaches - it folds the
// atomic_uint into a storage block and returns from declareVariable() first - so the pair