mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-08 04:08:32 +09:00
[Fix] (MG_Backend/DirectGLES): Handle more internal format.
This commit is contained in:
@@ -3,10 +3,8 @@
|
||||
namespace MobileGL {
|
||||
namespace MG_State {
|
||||
namespace GLState {
|
||||
TextureObject2DCube::TextureObject2DCube(Uint externalIndex):
|
||||
TextureObjectBase(TextureTarget::TextureCubeMap, externalIndex) {
|
||||
|
||||
}
|
||||
TextureObject2DCube::TextureObject2DCube(Uint externalIndex)
|
||||
: TextureObjectBase(TextureTarget::TextureCubeMap, externalIndex) {}
|
||||
|
||||
Uint TextureObject2DCube::GetMipmapLevelCount() const {
|
||||
return m_textureStorage.GetLevelCount();
|
||||
|
||||
Reference in New Issue
Block a user