[Fix] (MG_State/TextureStorage): fix wrong assertion

This commit is contained in:
2025-11-30 10:34:03 +08:00
parent ea61946bfc
commit fe6bd76cfa
@@ -40,7 +40,7 @@ namespace MobileGL {
auto& targetData = m_data[targetIndex];
MOBILEGL_ASSERT(level < targetData.size(), "UpdateSubData: level out of range");
auto& levelData = targetData[level];
MOBILEGL_ASSERT(levelData.size() < input.size, "UpdateSubData: input data larger than allocated");
MOBILEGL_ASSERT(levelData.size() <= input.size, "UpdateSubData: input data larger than allocated");
if (input.data && input.size > 0) {
const Uint8* src = static_cast<const Uint8*>(input.data);