mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-07 19:58:32 +09:00
[Fix] (MG_Backend/DirectVulkan): Handle shader position transform.
This commit is contained in:
+1
-1
@@ -34,7 +34,7 @@
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#define MOBILEGL_EGL_API MOBILEGL_API
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// ====================== MobileGL configurations ======================= //
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#define MOBILEGL_LOG_ACTIVE_LEVEL MOBILEGL_LOG_LEVEL_DEBUG
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#define MOBILEGL_LOG_ACTIVE_LEVEL MOBILEGL_LOG_LEVEL_INFO
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#define MOBILEGL_LOG_ENABLE_CONSOLE 1
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#define MOBILEGL_LOG_ENABLE_FILE 1
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@@ -8,8 +8,292 @@
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#include "ProgramFactory.h"
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#include <spirv-tools/libspirv.h>
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#include <spirv-tools/optimizer.hpp>
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#include <source/opt/constants.h>
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#include <source/opt/instruction.h>
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#include <source/opt/ir_builder.h>
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#include <source/opt/ir_context.h>
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#include <source/opt/module.h>
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#include <source/opt/pass.h>
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#include <source/opt/type_manager.h>
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namespace MobileGL::MG_Backend::DirectVulkan {
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ProgramFactory::~ProgramFactory() {}
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namespace {
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using ShaderObject = MG_State::GLState::ShaderObject;
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struct PositionTargetInfo {
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Uint32 variableId = 0;
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Uint32 vectorTypeId = 0;
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Uint32 floatTypeId = 0;
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Uint32 vectorPtrTypeId = 0;
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Uint32 memberIndex = 0;
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Bool isMember = false;
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};
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Bool IsVec4Float32(spvtools::opt::IRContext* context, Uint32 typeId, Uint32* outFloatTypeId) {
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auto* vecInst = context->get_def_use_mgr()->GetDef(typeId);
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if (!vecInst || vecInst->opcode() != spv::Op::OpTypeVector) return false;
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if (vecInst->GetSingleWordInOperand(1) != 4) return false;
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const Uint32 floatTypeId = vecInst->GetSingleWordInOperand(0);
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auto* floatInst = context->get_def_use_mgr()->GetDef(floatTypeId);
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if (!floatInst || floatInst->opcode() != spv::Op::OpTypeFloat) return false;
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if (floatInst->GetSingleWordInOperand(0) != 32) return false;
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if (outFloatTypeId) *outFloatTypeId = floatTypeId;
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return true;
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}
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Bool ResolveDirectPositionTarget(spvtools::opt::IRContext* context, Uint32 variableId,
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PositionTargetInfo* outTarget) {
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auto* varInst = context->get_def_use_mgr()->GetDef(variableId);
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if (!varInst || varInst->opcode() != spv::Op::OpVariable) return false;
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if (varInst->GetSingleWordInOperand(0) != static_cast<Uint32>(spv::StorageClass::Output)) return false;
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auto* ptrTypeInst = context->get_def_use_mgr()->GetDef(varInst->type_id());
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if (!ptrTypeInst || ptrTypeInst->opcode() != spv::Op::OpTypePointer) return false;
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if (ptrTypeInst->GetSingleWordInOperand(0) != static_cast<Uint32>(spv::StorageClass::Output)) return false;
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PositionTargetInfo target{};
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target.variableId = variableId;
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target.vectorTypeId = ptrTypeInst->GetSingleWordInOperand(1);
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if (!IsVec4Float32(context, target.vectorTypeId, &target.floatTypeId)) return false;
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target.vectorPtrTypeId = varInst->type_id();
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target.isMember = false;
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*outTarget = target;
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return true;
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}
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Uint32 FindOutputVectorPointerTypeId(spvtools::opt::IRContext* context, Uint32 vectorTypeId) {
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auto* vectorType = context->get_type_mgr()->GetType(vectorTypeId);
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if (!vectorType) return 0;
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spvtools::opt::analysis::Pointer ptrType(vectorType, spv::StorageClass::Output);
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return context->get_type_mgr()->GetTypeInstruction(&ptrType);
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}
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Bool ResolveMemberPositionTarget(spvtools::opt::IRContext* context, Uint32 structTypeId, Uint32 memberIndex,
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PositionTargetInfo* outTarget) {
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auto* structInst = context->get_def_use_mgr()->GetDef(structTypeId);
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if (!structInst || structInst->opcode() != spv::Op::OpTypeStruct) return false;
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if (memberIndex >= structInst->NumInOperands()) return false;
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const Uint32 vectorTypeId = structInst->GetSingleWordInOperand(memberIndex);
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Uint32 floatTypeId = 0;
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if (!IsVec4Float32(context, vectorTypeId, &floatTypeId)) return false;
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const Uint32 vectorPtrTypeId = FindOutputVectorPointerTypeId(context, vectorTypeId);
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if (vectorPtrTypeId == 0) return false;
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for (auto& inst : context->module()->types_values()) {
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if (inst.opcode() != spv::Op::OpVariable) continue;
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if (inst.GetSingleWordInOperand(0) != static_cast<Uint32>(spv::StorageClass::Output)) continue;
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auto* ptrTypeInst = context->get_def_use_mgr()->GetDef(inst.type_id());
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if (!ptrTypeInst || ptrTypeInst->opcode() != spv::Op::OpTypePointer) continue;
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if (ptrTypeInst->GetSingleWordInOperand(0) != static_cast<Uint32>(spv::StorageClass::Output)) continue;
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if (ptrTypeInst->GetSingleWordInOperand(1) != structTypeId) continue;
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PositionTargetInfo target{};
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target.variableId = inst.result_id();
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target.vectorTypeId = vectorTypeId;
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target.floatTypeId = floatTypeId;
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target.vectorPtrTypeId = vectorPtrTypeId;
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target.memberIndex = memberIndex;
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target.isMember = true;
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*outTarget = target;
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return true;
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}
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return false;
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}
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Bool FindPositionTarget(spvtools::opt::IRContext* context, PositionTargetInfo* outTarget) {
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Vector<Pair<Uint32, Uint32>> memberCandidates;
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constexpr auto kDecorationBuiltIn = static_cast<Uint32>(spv::Decoration::BuiltIn);
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constexpr auto kBuiltInPosition = static_cast<Uint32>(spv::BuiltIn::Position);
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for (auto& inst : context->module()->annotations()) {
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if (inst.opcode() == spv::Op::OpDecorate) {
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if (inst.NumInOperands() < 3) continue;
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if (inst.GetSingleWordInOperand(1) != kDecorationBuiltIn) continue;
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if (inst.GetSingleWordInOperand(2) != kBuiltInPosition) continue;
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if (ResolveDirectPositionTarget(context, inst.GetSingleWordInOperand(0), outTarget)) return true;
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} else if (inst.opcode() == spv::Op::OpMemberDecorate) {
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if (inst.NumInOperands() < 4) continue;
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if (inst.GetSingleWordInOperand(2) != kDecorationBuiltIn) continue;
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if (inst.GetSingleWordInOperand(3) != kBuiltInPosition) continue;
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memberCandidates.emplace_back(inst.GetSingleWordInOperand(0), inst.GetSingleWordInOperand(1));
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}
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}
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for (const auto& [structTypeId, memberIndex] : memberCandidates) {
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if (ResolveMemberPositionTarget(context, structTypeId, memberIndex, outTarget)) return true;
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}
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return false;
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}
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Bool InsertPositionFixup(spvtools::opt::IRContext* context, spvtools::opt::Instruction* insertBefore,
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const PositionTargetInfo& target, Uint32 halfConstId, Bool doYFlip, Bool doZRemap) {
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using namespace spvtools::opt;
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InstructionBuilder builder(context, insertBefore,
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IRContext::kAnalysisDefUse | IRContext::kAnalysisInstrToBlockMapping);
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Uint32 positionPtrId = target.variableId;
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if (target.isMember) {
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const Uint32 memberIndexId = builder.GetUintConstantId(target.memberIndex);
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if (memberIndexId == 0) return false;
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auto* access = builder.AddAccessChain(target.vectorPtrTypeId, target.variableId, {memberIndexId});
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if (!access) return false;
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positionPtrId = access->result_id();
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}
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auto* position = builder.AddLoad(target.vectorTypeId, positionPtrId);
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if (!position) return false;
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auto* x = builder.AddCompositeExtract(target.floatTypeId, position->result_id(), {0});
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auto* y = builder.AddCompositeExtract(target.floatTypeId, position->result_id(), {1});
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auto* z = builder.AddCompositeExtract(target.floatTypeId, position->result_id(), {2});
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auto* w = builder.AddCompositeExtract(target.floatTypeId, position->result_id(), {3});
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if (!x || !y || !z || !w) return false;
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if (!doYFlip && !doZRemap) return false;
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Uint32 yValueId = y->result_id();
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if (doYFlip) {
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auto* negY = builder.AddUnaryOp(target.floatTypeId, spv::Op::OpFNegate, y->result_id());
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if (!negY) return false;
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yValueId = negY->result_id();
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}
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Uint32 zValueId = z->result_id();
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if (doZRemap) {
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auto* zPlusW = builder.AddBinaryOp(target.floatTypeId, spv::Op::OpFAdd, z->result_id(), w->result_id());
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if (!zPlusW) return false;
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auto* mappedZ =
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builder.AddBinaryOp(target.floatTypeId, spv::Op::OpFMul, zPlusW->result_id(), halfConstId);
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if (!mappedZ) return false;
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zValueId = mappedZ->result_id();
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}
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auto* fixedPosition = builder.AddCompositeConstruct(target.vectorTypeId,
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{x->result_id(), yValueId, zValueId, w->result_id()});
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if (!fixedPosition) return false;
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return builder.AddStore(positionPtrId, fixedPosition->result_id()) != nullptr;
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}
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class GlToVulkanPositionFixPass final : public spvtools::opt::Pass {
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public:
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const char* name() const override { return "gl-to-vulkan-position-fix"; }
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explicit GlToVulkanPositionFixPass(ProgramFactory::CompileOptionFlags transformFlags)
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: m_transformFlags(transformFlags) {}
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Status Process() override {
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if (!m_transformFlags) return Status::SuccessWithoutChange;
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PositionTargetInfo target{};
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if (!FindPositionTarget(context(), &target)) return Status::SuccessWithoutChange;
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auto* floatType = context()->get_type_mgr()->GetType(target.floatTypeId);
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if (!floatType) return Status::SuccessWithoutChange;
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const auto halfBits = std::bit_cast<Uint32>(0.5f);
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const auto* halfConst = context()->get_constant_mgr()->GetConstant(floatType, {halfBits});
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auto* halfInst = context()->get_constant_mgr()->GetDefiningInstruction(halfConst);
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if (!halfInst) return Status::SuccessWithoutChange;
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const Uint32 halfConstId = halfInst->result_id();
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const Bool doYFlip = (m_transformFlags & ProgramFactory::CompileOptionBit::PositionYFlip);
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const Bool doZRemap = (m_transformFlags & ProgramFactory::CompileOptionBit::PositionZRemap);
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Bool modified = false;
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for (auto& entryPoint : get_module()->entry_points()) {
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if (entryPoint.opcode() != spv::Op::OpEntryPoint) continue;
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if (entryPoint.NumInOperands() < 2) continue;
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const auto model = static_cast<spv::ExecutionModel>(entryPoint.GetSingleWordInOperand(0));
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if (model != spv::ExecutionModel::Vertex && model != spv::ExecutionModel::TessellationEvaluation &&
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model != spv::ExecutionModel::Geometry) {
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continue;
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}
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auto* function = context()->GetFunction(entryPoint.GetSingleWordInOperand(1));
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if (!function) continue;
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for (auto& bb : *function) {
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for (auto instIter = bb.begin(); instIter != bb.end(); ++instIter) {
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auto* inst = &*instIter;
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const Bool needsFixup =
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(model == spv::ExecutionModel::Geometry && inst->opcode() == spv::Op::OpEmitVertex) ||
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(model != spv::ExecutionModel::Geometry && inst->opcode() == spv::Op::OpReturn);
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if (!needsFixup) continue;
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modified |= InsertPositionFixup(context(), inst, target, halfConstId, doYFlip, doZRemap);
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}
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}
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}
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if (!modified) return Status::SuccessWithoutChange;
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context()->InvalidateAnalysesExceptFor(spvtools::opt::IRContext::kAnalysisDefUse |
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spvtools::opt::IRContext::kAnalysisInstrToBlockMapping);
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return Status::SuccessWithChange;
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}
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private:
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ProgramFactory::CompileOptionFlags m_transformFlags;
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};
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spvtools::Optimizer::PassToken CreateGlToVulkanPositionFixPass(
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ProgramFactory::CompileOptionFlags transformFlags) {
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return spvtools::Optimizer::PassToken(MakeUnique<GlToVulkanPositionFixPass>(transformFlags));
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}
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Bool TransformSpirvForVulkanPositionFix(const Vector<Uint>& input, Vector<Uint>& output,
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ProgramFactory::CompileOptionFlags transformFlags) {
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if (input.empty()) {
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output.clear();
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return true;
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}
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if (!transformFlags) {
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output = input;
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return true;
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}
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spvtools::Optimizer optimizer(SPV_ENV_VULKAN_1_3);
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spvtools::OptimizerOptions options;
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options.set_run_validator(false);
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optimizer.RegisterPass(CreateGlToVulkanPositionFixPass(transformFlags));
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const Bool success = optimizer.Run(input.data(), input.size(), &output, options);
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if (!success) {
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MGLOG_E("Vulkan: failed to run GL->Vulkan position fix pass");
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output = input;
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}
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return success;
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}
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ShaderStage PickClipFixupStage(const Vector<SharedPtr<ShaderObject>>& shaders) {
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Bool hasGeometry = false;
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Bool hasTessEval = false;
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Bool hasVertex = false;
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for (const auto& shader : shaders) {
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if (!shader) continue;
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const auto stage = shader->GetShaderStage();
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hasGeometry |= (stage == ShaderStage::Geometry);
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hasTessEval |= (stage == ShaderStage::TessEval);
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hasVertex |= (stage == ShaderStage::Vertex);
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}
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if (hasGeometry) return ShaderStage::Geometry;
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if (hasTessEval) return ShaderStage::TessEval;
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if (hasVertex) return ShaderStage::Vertex;
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return ShaderStage::Unknown;
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}
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} // namespace
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ProgramFactory::~ProgramFactory() = default;
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VkShaderStageFlagBits ProgramFactory::ToVkStage(ShaderStage stage) {
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switch (stage) {
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@@ -57,16 +341,24 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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auto& shaders = program.GetAttachedShaders();
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auto& spirv = program.GetGeneratedSpirv();
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const ShaderStage fixupStage = PickClipFixupStage(shaders);
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for (SizeT i = 0; i < shaders.size(); ++i) {
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auto& spv = spirv[i];
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if (spv.empty())
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continue;
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if (spv.empty()) continue;
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// TODO: Do SPIR-V postprocessing here
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Vector<Uint> moduleSpv;
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// Apply position fixup if needed
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if (fixupStage != ShaderStage::Unknown && shaders[i] && shaders[i]->GetShaderStage() == fixupStage) {
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TransformSpirvForVulkanPositionFix(spv, moduleSpv, flags);
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} else {
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moduleSpv = spv;
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}
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VkShaderModuleCreateInfo smci{VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO};
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smci.codeSize = spv.size() * sizeof(Uint);
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smci.pCode = spv.data();
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smci.codeSize = moduleSpv.size() * sizeof(Uint);
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smci.pCode = moduleSpv.data();
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VkShaderModule module = VK_NULL_HANDLE;
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VK_VERIFY(vkCreateShaderModule(m_device, &smci, nullptr, &module), "vkCreateShaderModule");
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@@ -62,7 +62,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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private:
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void DestroyModules() {
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for (auto module: modules) {
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for (auto module : modules) {
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if (module != VK_NULL_HANDLE && device != VK_NULL_HANDLE) {
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vkDestroyShaderModule(device, module, nullptr);
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}
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@@ -71,15 +71,17 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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}
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};
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explicit ProgramFactory(VkDevice device, const VulkanRendererConfig& config):
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m_device(device), m_config(config) {}
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explicit ProgramFactory(VkDevice device, const VulkanRendererConfig& config)
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: m_device(device), m_config(config) {}
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~ProgramFactory();
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ProgramFactory(const ProgramFactory&) = delete;
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HashType ComputeHash(const MG_State::GLState::ProgramObject& program, CompileOptionFlags flags) const;
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Vector<VkPipelineShaderStageCreateInfo>& GetOrCreatePipelineShaderStages(const MG_State::GLState::ProgramObject& program, CompileOptionFlags flags);
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Vector<VkPipelineShaderStageCreateInfo>& GetOrCreatePipelineShaderStages(
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const MG_State::GLState::ProgramObject& program, CompileOptionFlags flags);
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static VkShaderStageFlagBits ToVkStage(ShaderStage stage);
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private:
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VkDevice m_device = VK_NULL_HANDLE;
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UnorderedMap<HashType, BackendProgramObject> m_cache;
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@@ -61,18 +61,28 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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Shutdown();
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}
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inline ProgramFactory::CompileOptionFlags GetShaderTransformFlags() {
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ProgramFactory::CompileOptionFlags flags = ProgramFactory::CompileOptionBit::PositionZRemap;
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const auto& currentDrawFBO =
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MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Draw).GetBoundObject();
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if (currentDrawFBO == MG_Impl::GLImpl::FramebufferImpl::pDefaultFramebufferInfo->defaultFBO) {
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flags |= ProgramFactory::CompileOptionBit::PositionYFlip;
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}
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return flags;
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}
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VkPipeline VulkanRenderer::GetOrCreatePipeline(const MG_State::GLState::ProgramObject& program,
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VkPipelineLayout pipelineLayout, Uint64 vertexInputHash,
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const VkPipelineVertexInputStateCreateInfo& vertexInputState) {
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MOBILEGL_ASSERT(m_pipelineFactory != nullptr, "PipelineFactory is not initialized");
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MOBILEGL_ASSERT(m_programFactory != nullptr, "ProgramFactory is not initialized");
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auto& stages =
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m_programFactory->GetOrCreatePipelineShaderStages(program, ProgramFactory::CompileOptionBit::None);
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ProgramFactory::CompileOptionFlags transformFlags = GetShaderTransformFlags();
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auto& stages = m_programFactory->GetOrCreatePipelineShaderStages(program, transformFlags);
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if (stages.empty()) {
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MGLOG_D("GetOrCreatePipeline skipped: program has no shader stages");
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return VK_NULL_HANDLE;
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}
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const Uint64 programHash = m_programFactory->ComputeHash(program, ProgramFactory::CompileOptionBit::None);
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const Uint64 programHash = m_programFactory->ComputeHash(program, transformFlags);
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auto toVkCompareOp = [](DepthTestFunc func) -> VkCompareOp {
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switch (func) {
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case DepthTestFunc::Never:
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@@ -90,7 +100,6 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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case DepthTestFunc::GreaterEqual:
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return VK_COMPARE_OP_GREATER_OR_EQUAL;
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case DepthTestFunc::Always:
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return VK_COMPARE_OP_ALWAYS;
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default:
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return VK_COMPARE_OP_ALWAYS;
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}
|
||||
|
||||
Reference in New Issue
Block a user