[Fix] (Diligent/Shader): Rename glsl builtins for Vulkan.

This commit is contained in:
BZLZHH
2025-06-09 19:10:01 +08:00
parent 2fb0690804
commit 836c169100
5 changed files with 45 additions and 8 deletions
@@ -277,6 +277,7 @@ namespace MG_GL::GL {
} else {
shaderSource = it->second.source;
}
MG_Util::Program::RenameGLSLBuiltinsForVulkan(shaderSource);
shaderSources[it->first] = shaderSource;
}
}