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https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-11 13:48:30 +09:00
[Fix] (MG_Test|MG_Bench): Fix compilation.
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@@ -61,7 +61,7 @@ static void BM_CreateBufferObjectsAndBindBuffer(benchmark::State& state) {
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BENCHMARK(BM_CreateBufferObjectsAndBindBuffer)->Unit(benchmark::kMillisecond)->UseRealTime();
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static void BM_DeleteBufferObjects(benchmark::State& state) {
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MG_Initialize();
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Initialize();
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std::vector<GLuint> buffers(BUFFER_COUNT);
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for (auto _ : state) {
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@@ -179,7 +179,7 @@ static void BM_UpdateDataPartially(benchmark::State& state) {
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BENCHMARK(BM_UpdateDataPartially)->Unit(benchmark::kMillisecond)->UseRealTime();
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int main(int argc, char** argv) {
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MG_Initialize();
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Initialize();
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benchmark ::MaybeReenterWithoutASLR(argc, argv);
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char arg0_default[] = "benchmark";
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char* args_default = reinterpret_cast<char*>(arg0_default);
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@@ -43,7 +43,7 @@ void main(){
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// Use TestMat2 and TestMat3 to prevent optimization
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vec2 dummy2 = TestMat2[0];
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vec3 dummy3 = TestMat3[0];
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oneTexel = (1.0 * (fIn1 * fIn2 * fIn3 * fIn4 * fIn5 * fIn6)) / InSize;
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texCoord = Position.xy / OutSize;
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@@ -221,7 +221,7 @@ static void BM_CompileAndLink(benchmark::State& state) {
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BENCHMARK(BM_CompileAndLink)->Unit(benchmark::kMillisecond);
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int main(int argc, char** argv) {
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MG_Initialize();
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Initialize();
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benchmark ::MaybeReenterWithoutASLR(argc, argv);
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char arg0_default[] = "benchmark";
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char* args_default = reinterpret_cast<char*>(arg0_default);
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@@ -234,4 +234,4 @@ int main(int argc, char** argv) {
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::benchmark ::RunSpecifiedBenchmarks();
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::benchmark ::Shutdown();
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return 0;
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}
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}
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