[Chore] (MG_Test/Backend/DirectVulkan): encapsulate FrameContext (cont.)

This commit is contained in:
2026-02-16 12:04:55 +08:00
parent 6b7de70bf3
commit 8f57e837b8
6 changed files with 351 additions and 88 deletions
+1
View File
@@ -210,6 +210,7 @@ set(SOURCE_FILES
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp
MobileGL/MG_Backend/DirectVulkan/Renderer/SwapchainObject.cpp
MobileGL/MG_Backend/DirectVulkan/Renderer/FrameContext.cpp
# MobileGL/MG_Backend/DirectVulkan/Managers/ProgramManager.cpp
# MobileGL/MG_Backend/DirectVulkan/Managers/VertexInputStateManager.cpp
# MobileGL/MG_Backend/DirectVulkan/Managers/RenderStateManager.cpp
@@ -0,0 +1,240 @@
// MobileGL - MobileGL/MG_Backend/DirectVulkan/Renderer/FrameContext.cpp
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
// https://www.gnu.org/licenses/lgpl-3.0.txt
// SPDX-License-Identifier: LGPL-3.0-only
// End of Source File Header
#include "FrameContext.h"
namespace MobileGL::MG_Backend::DirectVulkan {
VkResult FrameContext::Initialize(VkDevice device, VkCommandPool commandPool, Uint32 frameCount) {
Destroy(device, commandPool);
commandBuffers.resize(frameCount, VK_NULL_HANDLE);
imageAvailableSemaphores.resize(frameCount, VK_NULL_HANDLE);
renderFinishedSemaphores.resize(frameCount, VK_NULL_HANDLE);
imageInFlightFences.resize(frameCount, VK_NULL_HANDLE);
hasCommandBufferRecorded.assign(frameCount, false);
currentFrameIndex = 0;
VkCommandBufferAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
allocInfo.commandPool = commandPool;
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
allocInfo.commandBufferCount = frameCount;
VkResult result = vkAllocateCommandBuffers(device, &allocInfo, commandBuffers.data());
if (result != VK_SUCCESS) {
return result;
}
VkSemaphoreCreateInfo semaphoreInfo{VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO};
VkFenceCreateInfo fenceInfo{VK_STRUCTURE_TYPE_FENCE_CREATE_INFO};
fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
for (Uint32 i = 0; i < frameCount; ++i) {
result = CreateSyncObjectsForFrame(device, i, semaphoreInfo, fenceInfo);
if (result != VK_SUCCESS) {
Destroy(device, commandPool);
return result;
}
}
return VK_SUCCESS;
}
void FrameContext::Destroy(VkDevice device, VkCommandPool commandPool) {
const Uint32 frameCount = static_cast<Uint32>(commandBuffers.size());
for (Uint32 i = 0; i < frameCount; ++i) {
DestroySyncObjectsForFrame(device, i);
}
if (device != VK_NULL_HANDLE && commandPool != VK_NULL_HANDLE && !commandBuffers.empty()) {
vkFreeCommandBuffers(device, commandPool, frameCount, commandBuffers.data());
}
commandBuffers.clear();
imageAvailableSemaphores.clear();
renderFinishedSemaphores.clear();
imageInFlightFences.clear();
hasCommandBufferRecorded.clear();
currentFrameIndex = 0;
}
void FrameContext::AdvanceFrame() {
MOBILEGL_ASSERT(!commandBuffers.empty(), "FrameContext is not initialized");
currentFrameIndex = (currentFrameIndex + 1) % static_cast<Uint32>(commandBuffers.size());
}
Uint32 FrameContext::GetCurrentFrameIndex() const {
return currentFrameIndex;
}
Uint32 FrameContext::GetFrameCount() const {
return static_cast<Uint32>(commandBuffers.size());
}
VkCommandBuffer& FrameContext::GetCommandBuffer(Uint32 frameIndex) {
AssertValidFrameIndex(frameIndex);
return commandBuffers[frameIndex];
}
VkSemaphore& FrameContext::GetImageAvailableSemaphore(Uint32 frameIndex) {
AssertValidFrameIndex(frameIndex);
return imageAvailableSemaphores[frameIndex];
}
VkSemaphore& FrameContext::GetRenderFinishedSemaphore(Uint32 frameIndex) {
AssertValidFrameIndex(frameIndex);
return renderFinishedSemaphores[frameIndex];
}
VkFence& FrameContext::GetImageInFlightFence(Uint32 frameIndex) {
AssertValidFrameIndex(frameIndex);
return imageInFlightFences[frameIndex];
}
void FrameContext::SetHasCommandBufferRecorded(Uint32 frameIndex, Bool value) {
AssertValidFrameIndex(frameIndex);
hasCommandBufferRecorded[frameIndex] = value;
}
void FrameContext::SetCurrentCommandBuffer(VkCommandBuffer value) {
SetCurrentHasCommandBufferRecorded(false);
GetCommandBuffer(GetCurrentFrameIndex()) = value;
}
void FrameContext::SetCurrentImageAvailableSemaphore(VkSemaphore value) {
GetImageAvailableSemaphore(GetCurrentFrameIndex()) = value;
}
void FrameContext::SetCurrentRenderFinishedSemaphore(VkSemaphore value) {
GetRenderFinishedSemaphore(GetCurrentFrameIndex()) = value;
}
void FrameContext::SetCurrentImageInFlightFence(VkFence value) {
GetImageInFlightFence(GetCurrentFrameIndex()) = value;
}
void FrameContext::SetCurrentHasCommandBufferRecorded(Bool value) {
SetHasCommandBufferRecorded(GetCurrentFrameIndex(), value);
}
VkCommandBuffer& FrameContext::GetCurrentCommandBuffer() {
return GetCommandBuffer(GetCurrentFrameIndex());
}
VkSemaphore& FrameContext::GetCurrentImageAvailableSemaphore() {
return GetImageAvailableSemaphore(GetCurrentFrameIndex());
}
VkSemaphore& FrameContext::GetCurrentRenderFinishedSemaphore() {
return GetRenderFinishedSemaphore(GetCurrentFrameIndex());
}
VkFence& FrameContext::GetCurrentImageInFlightFence() {
return GetImageInFlightFence(GetCurrentFrameIndex());
}
Bool FrameContext::GetCurrentHasCommandBufferRecorded() const {
return GetHasCommandBufferRecorded(GetCurrentFrameIndex());
}
const VkCommandBuffer& FrameContext::GetCommandBuffer(Uint32 frameIndex) const {
AssertValidFrameIndex(frameIndex);
return commandBuffers[frameIndex];
}
const VkSemaphore& FrameContext::GetImageAvailableSemaphore(Uint32 frameIndex) const {
AssertValidFrameIndex(frameIndex);
return imageAvailableSemaphores[frameIndex];
}
const VkSemaphore& FrameContext::GetRenderFinishedSemaphore(Uint32 frameIndex) const {
AssertValidFrameIndex(frameIndex);
return renderFinishedSemaphores[frameIndex];
}
const VkFence& FrameContext::GetImageInFlightFence(Uint32 frameIndex) const {
AssertValidFrameIndex(frameIndex);
return imageInFlightFences[frameIndex];
}
Bool FrameContext::GetHasCommandBufferRecorded(Uint32 frameIndex) const {
AssertValidFrameIndex(frameIndex);
return hasCommandBufferRecorded[frameIndex];
}
const VkCommandBuffer& FrameContext::GetCurrentCommandBuffer() const {
return GetCommandBuffer(GetCurrentFrameIndex());
}
const VkSemaphore& FrameContext::GetCurrentImageAvailableSemaphore() const {
return GetImageAvailableSemaphore(GetCurrentFrameIndex());
}
const VkSemaphore& FrameContext::GetCurrentRenderFinishedSemaphore() const {
return GetRenderFinishedSemaphore(GetCurrentFrameIndex());
}
const VkFence& FrameContext::GetCurrentImageInFlightFence() const {
return GetImageInFlightFence(GetCurrentFrameIndex());
}
void FrameContext::ResetPerFrameState() {
for (SizeT i = 0; i < hasCommandBufferRecorded.size(); ++i) {
hasCommandBufferRecorded[i] = false;
}
}
void FrameContext::AssertValidFrameIndex(Uint32 frameIndex) const {
MOBILEGL_ASSERT(frameIndex < commandBuffers.size(), "FrameContext index out of range");
}
VkResult FrameContext::CreateSyncObjectsForFrame(VkDevice device, Uint32 frameIndex,
const VkSemaphoreCreateInfo& semaphoreInfo,
const VkFenceCreateInfo& fenceInfo) {
DestroySyncObjectsForFrame(device, frameIndex);
VkResult result =
vkCreateSemaphore(device, &semaphoreInfo, nullptr, &imageAvailableSemaphores[frameIndex]);
if (result != VK_SUCCESS) {
return result;
}
result = vkCreateSemaphore(device, &semaphoreInfo, nullptr, &renderFinishedSemaphores[frameIndex]);
if (result != VK_SUCCESS) {
vkDestroySemaphore(device, imageAvailableSemaphores[frameIndex], nullptr);
imageAvailableSemaphores[frameIndex] = VK_NULL_HANDLE;
return result;
}
result = vkCreateFence(device, &fenceInfo, nullptr, &imageInFlightFences[frameIndex]);
if (result != VK_SUCCESS) {
vkDestroySemaphore(device, renderFinishedSemaphores[frameIndex], nullptr);
vkDestroySemaphore(device, imageAvailableSemaphores[frameIndex], nullptr);
renderFinishedSemaphores[frameIndex] = VK_NULL_HANDLE;
imageAvailableSemaphores[frameIndex] = VK_NULL_HANDLE;
return result;
}
hasCommandBufferRecorded[frameIndex] = false;
return VK_SUCCESS;
}
void FrameContext::DestroySyncObjectsForFrame(VkDevice device, Uint32 frameIndex) {
if (device != VK_NULL_HANDLE && imageInFlightFences[frameIndex] != VK_NULL_HANDLE) {
vkDestroyFence(device, imageInFlightFences[frameIndex], nullptr);
}
imageInFlightFences[frameIndex] = VK_NULL_HANDLE;
if (device != VK_NULL_HANDLE && renderFinishedSemaphores[frameIndex] != VK_NULL_HANDLE) {
vkDestroySemaphore(device, renderFinishedSemaphores[frameIndex], nullptr);
}
renderFinishedSemaphores[frameIndex] = VK_NULL_HANDLE;
if (device != VK_NULL_HANDLE && imageAvailableSemaphores[frameIndex] != VK_NULL_HANDLE) {
vkDestroySemaphore(device, imageAvailableSemaphores[frameIndex], nullptr);
}
imageAvailableSemaphores[frameIndex] = VK_NULL_HANDLE;
hasCommandBufferRecorded[frameIndex] = false;
}
} // namespace MobileGL::MG_Backend::DirectVulkan
@@ -0,0 +1,67 @@
// MobileGL - MobileGL/MG_Backend/DirectVulkan/Renderer/FrameContext.h
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
// https://www.gnu.org/licenses/lgpl-3.0.txt
// SPDX-License-Identifier: LGPL-3.0-only
// End of Source File Header
#pragma once
#include "../VkIncludes.h"
#include <Includes.h>
namespace MobileGL::MG_Backend::DirectVulkan {
class FrameContext {
public:
VkResult Initialize(VkDevice device, VkCommandPool commandPool, Uint32 frameCount);
void Destroy(VkDevice device, VkCommandPool commandPool);
void AdvanceFrame();
void ResetPerFrameState();
Uint32 GetCurrentFrameIndex() const;
Uint32 GetFrameCount() const;
VkCommandBuffer& GetCommandBuffer(Uint32 frameIndex);
VkSemaphore& GetImageAvailableSemaphore(Uint32 frameIndex);
VkSemaphore& GetRenderFinishedSemaphore(Uint32 frameIndex);
VkFence& GetImageInFlightFence(Uint32 frameIndex);
void SetHasCommandBufferRecorded(Uint32 frameIndex, Bool value);
void SetCurrentCommandBuffer(VkCommandBuffer value);
void SetCurrentImageAvailableSemaphore(VkSemaphore value);
void SetCurrentRenderFinishedSemaphore(VkSemaphore value);
void SetCurrentImageInFlightFence(VkFence value);
void SetCurrentHasCommandBufferRecorded(Bool value);
VkCommandBuffer& GetCurrentCommandBuffer();
VkSemaphore& GetCurrentImageAvailableSemaphore();
VkSemaphore& GetCurrentRenderFinishedSemaphore();
VkFence& GetCurrentImageInFlightFence();
Bool GetCurrentHasCommandBufferRecorded() const;
const VkCommandBuffer& GetCommandBuffer(Uint32 frameIndex) const;
const VkSemaphore& GetImageAvailableSemaphore(Uint32 frameIndex) const;
const VkSemaphore& GetRenderFinishedSemaphore(Uint32 frameIndex) const;
const VkFence& GetImageInFlightFence(Uint32 frameIndex) const;
Bool GetHasCommandBufferRecorded(Uint32 frameIndex) const;
const VkCommandBuffer& GetCurrentCommandBuffer() const;
const VkSemaphore& GetCurrentImageAvailableSemaphore() const;
const VkSemaphore& GetCurrentRenderFinishedSemaphore() const;
const VkFence& GetCurrentImageInFlightFence() const;
private:
void AssertValidFrameIndex(Uint32 frameIndex) const;
VkResult CreateSyncObjectsForFrame(VkDevice device, Uint32 frameIndex,
const VkSemaphoreCreateInfo& semaphoreInfo,
const VkFenceCreateInfo& fenceInfo);
void DestroySyncObjectsForFrame(VkDevice device, Uint32 frameIndex);
Vector<VkCommandBuffer> commandBuffers;
Vector<VkSemaphore> imageAvailableSemaphores;
Vector<VkSemaphore> renderFinishedSemaphores;
Vector<VkFence> imageInFlightFences;
Vector<Bool> hasCommandBufferRecorded;
Uint32 currentFrameIndex = 0;
};
} // namespace MobileGL::MG_Backend::DirectVulkan
@@ -209,22 +209,10 @@ namespace MobileGL::MG_Backend::DirectVulkan {
MGLOG_I("PrepareDemoPipeline completed");
}
void VulkanRenderer::CreateSyncObjects() {
VkSemaphoreCreateInfo semaphoreInfo{VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO};
VkFenceCreateInfo fenceInfo{VK_STRUCTURE_TYPE_FENCE_CREATE_INFO};
fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
m_frameContexts.resize(m_config.MaxFramesInFlight);
for (SizeT i = 0; i < m_config.MaxFramesInFlight; i++) {
auto& frameContext = m_frameContexts[i];
VK_VERIFY(vkCreateSemaphore(m_device, &semaphoreInfo, nullptr, &frameContext.imageAvailableSemaphore));
VK_VERIFY(vkCreateSemaphore(m_device, &semaphoreInfo, nullptr, &frameContext.renderFinishedSemaphore));
VK_VERIFY(vkCreateFence(m_device, &fenceInfo, nullptr, &frameContext.imageInFlightFence));
frameContext.hasCommandBufferRecorded = false;
}
MGLOG_I("CreateSyncObjects completed");
void VulkanRenderer::CreateFrameContexts() {
VK_VERIFY(m_frameContext.Initialize(m_device, m_commandPool, m_config.MaxFramesInFlight),
"CreateFrameContexts");
MGLOG_I("CreateFrameContexts completed");
}
void VulkanRenderer::Initialize() {
@@ -234,19 +222,17 @@ namespace MobileGL::MG_Backend::DirectVulkan {
CreateLogicalDeviceAndQueues();
CreateCommandPool();
CreateCommandBuffers();
RecreateSwapchain();
PrepareDemoPipeline();
CreateSyncObjects();
CreateFrameContexts();
// Prime the first frame so Render() always targets an acquired swapchain image.
auto& frameContext = m_frameContexts[m_currentFrameIndex];
VK_VERIFY(vkWaitForFences(m_device, 1, &frameContext.imageInFlightFence, VK_TRUE, UINT64_MAX));
VK_VERIFY(vkResetFences(m_device, 1, &frameContext.imageInFlightFence));
VK_VERIFY(vkWaitForFences(m_device, 1, &m_frameContext.GetCurrentImageInFlightFence(), VK_TRUE, UINT64_MAX));
VK_VERIFY(vkResetFences(m_device, 1, &m_frameContext.GetCurrentImageInFlightFence()));
VK_VERIFY(vkAcquireNextImageKHR(m_device, m_swapchainObject.GetHandle(), UINT64_MAX,
frameContext.imageAvailableSemaphore, VK_NULL_HANDLE,
m_frameContext.GetCurrentImageAvailableSemaphore(), VK_NULL_HANDLE,
&m_imageIndexAcquired));
MGLOG_D("VulkanRenderer initialized");
@@ -255,22 +241,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
void VulkanRenderer::Shutdown() {
VK_VERIFY(vkDeviceWaitIdle(m_device));
for (auto& frameContext : m_frameContexts) {
if (frameContext.imageInFlightFence != VK_NULL_HANDLE) {
vkDestroyFence(m_device, frameContext.imageInFlightFence, nullptr);
frameContext.imageInFlightFence = VK_NULL_HANDLE;
}
if (frameContext.renderFinishedSemaphore != VK_NULL_HANDLE) {
vkDestroySemaphore(m_device, frameContext.renderFinishedSemaphore, nullptr);
frameContext.renderFinishedSemaphore = VK_NULL_HANDLE;
}
if (frameContext.imageAvailableSemaphore != VK_NULL_HANDLE) {
vkDestroySemaphore(m_device, frameContext.imageAvailableSemaphore, nullptr);
frameContext.imageAvailableSemaphore = VK_NULL_HANDLE;
}
frameContext.hasCommandBufferRecorded = false;
}
m_frameContexts.clear();
m_frameContext.Destroy(m_device, m_commandPool);
if (m_pipeline != VK_NULL_HANDLE) {
vkDestroyPipeline(m_device, m_pipeline, nullptr);
@@ -310,15 +281,15 @@ namespace MobileGL::MG_Backend::DirectVulkan {
}
void VulkanRenderer::Render() {
auto& frameContext = m_frameContexts[m_currentFrameIndex];
VK_VERIFY(vkResetCommandBuffer(frameContext.commandBuffer, 0));
VkCommandBuffer& commandBuffer = m_frameContext.GetCurrentCommandBuffer();
VK_VERIFY(vkResetCommandBuffer(commandBuffer, 0));
// Begin command buffer
VkCommandBufferBeginInfo beginInfo{};
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
beginInfo.flags = 0;
beginInfo.pInheritanceInfo = nullptr;
VK_VERIFY(vkBeginCommandBuffer(frameContext.commandBuffer, &beginInfo));
VK_VERIFY(vkBeginCommandBuffer(commandBuffer, &beginInfo));
// Begin render pass
VkRenderPassBeginInfo renderPassInfo{};
@@ -331,10 +302,10 @@ namespace MobileGL::MG_Backend::DirectVulkan {
VkClearValue clearColor = {{{0.0f, 0.0f, 0.0f, 1.0f}}};
renderPassInfo.clearValueCount = 1;
renderPassInfo.pClearValues = &clearColor;
vkCmdBeginRenderPass(frameContext.commandBuffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
vkCmdBeginRenderPass(commandBuffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
// Render commands
vkCmdBindPipeline(frameContext.commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, m_pipeline);
vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, m_pipeline);
VkViewport viewport{};
viewport.x = 0.0f;
@@ -343,28 +314,28 @@ namespace MobileGL::MG_Backend::DirectVulkan {
viewport.height = static_cast<float>(swapchainExtent.height);
viewport.minDepth = 0.0f;
viewport.maxDepth = 1.0f;
vkCmdSetViewport(frameContext.commandBuffer, 0, 1, &viewport);
vkCmdSetViewport(commandBuffer, 0, 1, &viewport);
VkRect2D scissor{};
scissor.offset = {0, 0};
scissor.extent = swapchainExtent;
vkCmdSetScissor(frameContext.commandBuffer, 0, 1, &scissor);
vkCmdSetScissor(commandBuffer, 0, 1, &scissor);
vkCmdDraw(frameContext.commandBuffer, 3, 1, 0, 0);
vkCmdDraw(commandBuffer, 3, 1, 0, 0);
// End render pass
vkCmdEndRenderPass(frameContext.commandBuffer);
vkCmdEndRenderPass(commandBuffer);
// End command buffer
VK_VERIFY(vkEndCommandBuffer(frameContext.commandBuffer));
frameContext.hasCommandBufferRecorded = true;
VK_VERIFY(vkEndCommandBuffer(commandBuffer));
m_frameContext.SetCurrentHasCommandBufferRecorded(true);
}
void VulkanRenderer::Present() {
MOBILEGL_ASSERT(m_imageIndexAcquired < m_swapchainObject.GetImageCount(),
"Present, acquired image index out of range");
auto& frameContext = m_frameContexts[m_currentFrameIndex];
const Bool hasRecordedWork = frameContext.hasCommandBufferRecorded;
VkCommandBuffer& commandBuffer = m_frameContext.GetCurrentCommandBuffer();
const Bool hasRecordedWork = m_frameContext.GetCurrentHasCommandBufferRecorded();
Bool needsLayoutTransitionForPresent = false;
if (!hasRecordedWork) {
@@ -373,12 +344,12 @@ namespace MobileGL::MG_Backend::DirectVulkan {
acquiredImageLayout != VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR) {
needsLayoutTransitionForPresent = true;
VK_VERIFY(vkResetCommandBuffer(frameContext.commandBuffer, 0),
VK_VERIFY(vkResetCommandBuffer(commandBuffer, 0),
"Present, vkResetCommandBuffer(layout transition)");
VkCommandBufferBeginInfo beginInfo{};
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
VK_VERIFY(vkBeginCommandBuffer(frameContext.commandBuffer, &beginInfo),
VK_VERIFY(vkBeginCommandBuffer(commandBuffer, &beginInfo),
"Present, vkBeginCommandBuffer(layout transition)");
VkImageMemoryBarrier presentBarrier{};
@@ -395,11 +366,11 @@ namespace MobileGL::MG_Backend::DirectVulkan {
presentBarrier.subresourceRange.levelCount = 1;
presentBarrier.subresourceRange.baseArrayLayer = 0;
presentBarrier.subresourceRange.layerCount = 1;
vkCmdPipelineBarrier(frameContext.commandBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
vkCmdPipelineBarrier(commandBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, nullptr, 0, nullptr, 1,
&presentBarrier);
VK_VERIFY(vkEndCommandBuffer(frameContext.commandBuffer),
VK_VERIFY(vkEndCommandBuffer(commandBuffer),
"Present, vkEndCommandBuffer(layout transition)");
}
}
@@ -409,18 +380,18 @@ namespace MobileGL::MG_Backend::DirectVulkan {
// 1) Submit current frame work.
VkSubmitInfo submitInfo{};
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
VkSemaphore waitSemaphores[] = {frameContext.imageAvailableSemaphore};
VkSemaphore waitSemaphores[] = {m_frameContext.GetCurrentImageAvailableSemaphore()};
VkPipelineStageFlags waitStages[] = {VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT};
submitInfo.waitSemaphoreCount = 1;
submitInfo.pWaitSemaphores = waitSemaphores;
submitInfo.pWaitDstStageMask = waitStages;
submitInfo.commandBufferCount = shouldSubmitCommandBuffer ? 1U : 0U;
submitInfo.pCommandBuffers = shouldSubmitCommandBuffer ? &frameContext.commandBuffer : nullptr;
VkSemaphore signalSemaphores[] = {frameContext.renderFinishedSemaphore};
submitInfo.pCommandBuffers = shouldSubmitCommandBuffer ? &commandBuffer : nullptr;
VkSemaphore signalSemaphores[] = {m_frameContext.GetCurrentRenderFinishedSemaphore()};
submitInfo.signalSemaphoreCount = 1;
submitInfo.pSignalSemaphores = signalSemaphores;
VK_VERIFY(vkQueueSubmit(m_graphicsQueue, 1, &submitInfo, frameContext.imageInFlightFence));
frameContext.hasCommandBufferRecorded = false;
VK_VERIFY(vkQueueSubmit(m_graphicsQueue, 1, &submitInfo, m_frameContext.GetCurrentImageInFlightFence()));
m_frameContext.SetCurrentHasCommandBufferRecorded(false);
m_swapchainObject.SetImageLayout(m_imageIndexAcquired, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR);
// 2) Present current frame.
@@ -442,16 +413,16 @@ namespace MobileGL::MG_Backend::DirectVulkan {
VK_VERIFY(result, "Present, vkQueuePresentKHR");
// 3) Advance frame slot.
m_currentFrameIndex = (m_currentFrameIndex + 1) % m_config.MaxFramesInFlight;
m_frameContext.AdvanceFrame();
// 4) Wait/reset/acquire for next frame.
auto& nextFrameContext = m_frameContexts[m_currentFrameIndex];
VK_VERIFY(vkWaitForFences(m_device, 1, &nextFrameContext.imageInFlightFence, VK_TRUE, UINT64_MAX),
VK_VERIFY(vkWaitForFences(m_device, 1, &m_frameContext.GetCurrentImageInFlightFence(), VK_TRUE, UINT64_MAX),
"Present, vkWaitForFences");
VK_VERIFY(vkResetFences(m_device, 1, &nextFrameContext.imageInFlightFence), "Present, vkResetFences");
VK_VERIFY(vkResetFences(m_device, 1, &m_frameContext.GetCurrentImageInFlightFence()),
"Present, vkResetFences");
result =
vkAcquireNextImageKHR(m_device, m_swapchainObject.GetHandle(), UINT64_MAX,
nextFrameContext.imageAvailableSemaphore, VK_NULL_HANDLE,
m_frameContext.GetCurrentImageAvailableSemaphore(), VK_NULL_HANDLE,
&m_imageIndexAcquired);
if (result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR) {
MGLOG_D("Present, vkAcquireNextImageKHR got %d, recreating swapchain", result);
@@ -804,21 +775,6 @@ namespace MobileGL::MG_Backend::DirectVulkan {
MGLOG_I("Command pool created");
}
void VulkanRenderer::CreateCommandBuffers() {
m_frameContexts.resize(m_config.MaxFramesInFlight);
Vector<VkCommandBuffer> commandBuffers(m_config.MaxFramesInFlight, VK_NULL_HANDLE);
VkCommandBufferAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
allocInfo.commandPool = m_commandPool;
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
allocInfo.commandBufferCount = m_config.MaxFramesInFlight;
VK_VERIFY(vkAllocateCommandBuffers(m_device, &allocInfo, commandBuffers.data()));
for (SizeT i = 0; i < m_config.MaxFramesInFlight; ++i) {
m_frameContexts[i].commandBuffer = commandBuffers[i];
}
MGLOG_I("Command buffer created");
}
void VulkanRenderer::CreateDefaultRenderPass() {
VkAttachmentDescription color{};
color.format = m_swapchainObject.GetSurfaceFormat().format;
@@ -986,9 +942,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
CreateSwapchain();
CreateDefaultRenderPass();
CreateDefaultFramebuffers();
for (auto& frameContext : m_frameContexts) {
frameContext.hasCommandBufferRecorded = false;
}
m_frameContext.ResetPerFrameState();
}
} // namespace MobileGL::MG_Backend::DirectVulkan
@@ -85,8 +85,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
VkPipeline m_pipeline = VK_NULL_HANDLE;
Uint m_imageIndexAcquired = 0;
Uint m_currentFrameIndex = 0;
Vector<FrameContext> m_frameContexts;
FrameContext m_frameContext;
void CreateInstance();
VkResult SetupDebugMessenger();
@@ -97,11 +96,10 @@ namespace MobileGL::MG_Backend::DirectVulkan {
void CreateLogicalDeviceAndQueues();
void CreateSwapchain();
void CreateCommandPool();
void CreateCommandBuffers();
void CreateFrameContexts();
void CreateDefaultRenderPass();
void CreateDefaultFramebuffers();
void PrepareDemoPipeline();
void CreateSyncObjects();
void ShutdownSwapchain();
@@ -72,9 +72,12 @@ int main() {
EGLSurface surface = eglCreateWindowSurface(display, config, nativewindow, nullptr);
eglMakeCurrent(display, surface, surface, context);
int i = 0;
while(!glfwWindowShouldClose(window)) {
glfwPollEvents();
MobileGL::MG_Backend::DirectVulkan::pVulkanRenderer->Render();
if (i % 2 == 0)
MobileGL::MG_Backend::DirectVulkan::pVulkanRenderer->Render();
eglSwapBuffers(display, surface);
}