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[Misc] (Getter): Add a space character of GL_RENDERER.
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@@ -44,7 +44,7 @@ namespace MG_GL::GL {
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}
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return (const GLubyte *)rendererString.c_str();
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*/
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return (const GLubyte *)(MG_GL::Getter::GetMGName() + "(MobileGL Core) Renderer").c_str();
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return (const GLubyte *)(MG_GL::Getter::GetMGName() + " (MobileGL Core) Renderer").c_str();
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}
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case GL_SHADING_LANGUAGE_VERSION:
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return (const GLubyte *) "4.50 MobileGL with glslang";
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