[Feat] (MG_Util/Converter): Implement ConvertGLEnumToString.

This commit is contained in:
BZLZHH
2025-07-12 15:42:59 +08:00
parent c552bc6a4e
commit 9542512209
4 changed files with 1835 additions and 1 deletions
+3 -1
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@@ -17,7 +17,9 @@ find_library(GLSLANG_LIB glslang PATHS ${CMAKE_SOURCE_DIR}/libraries/arm64-v8a/)
add_library(${CMAKE_PROJECT_NAME} SHARED
MobileGL/Init.cpp
MobileGL/MG_Util/Debug/Log.cpp
MobileGL/MG_Util/Debug/Log.cpp
MobileGL/MG_Util/Converters/GLToStr/GLEnumConverter.cpp
MobileGL/MG_Impl/GLXImpl/Exporting/Definitions.cpp
MobileGL/MG_Impl/GLXImpl/LookUp/LookUp.cpp
+3
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@@ -68,6 +68,9 @@
#include <GL/glext.h>
#include "MG_Util/Debug/Log.h"
#include "MG_Util/Converters/GLToStr/GLEnumConverter.h"
#include "Config.h"
#include "MG_Impl/GLXImpl/LookUp/LookUp.h"
#include "MG_Impl/EGLImpl/Temporary/TemporaryEGLImpl.h"
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,7 @@
#pragma once
namespace MobileGL {
namespace MG_Util {
std::string ConvertGLEnumToString(GLenum value);
}
}