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[Feat] (MG_Util/Converter): Implement ConvertGLEnumToString.
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@@ -68,6 +68,9 @@
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#include <GL/glext.h>
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#include "MG_Util/Debug/Log.h"
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#include "MG_Util/Converters/GLToStr/GLEnumConverter.h"
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#include "Config.h"
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#include "MG_Impl/GLXImpl/LookUp/LookUp.h"
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#include "MG_Impl/EGLImpl/Temporary/TemporaryEGLImpl.h"
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@@ -0,0 +1,7 @@
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#pragma once
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namespace MobileGL {
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namespace MG_Util {
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std::string ConvertGLEnumToString(GLenum value);
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}
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}
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