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https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-07 19:58:32 +09:00
[Feat] (MG_Impl/GLImpl, MG_State): implement glClampColor and glPolygonMode
Fill the two empty // TODO state handlers with GL 3.3 Core-conformant behavior, backed by new RenderState fields and glGet* read-back. glClampColor: - Accept only GL_CLAMP_READ_COLOR (compat GL_CLAMP_VERTEX/FRAGMENT_COLOR rejected); clamp is one of GL_TRUE / GL_FALSE / GL_FIXED_ONLY. Note the Khronos man page wrongly omits GL_FIXED_ONLY from the accepted set, but it is legal AND the default, so it is accepted here. - Default GL_FIXED_ONLY; both error paths are GL_INVALID_ENUM with no state change. glGetIntegerv returns the raw tri-state enum; GetFloatv/ GetDoublev widen it and GetBooleanv converts nonzero to GL_TRUE via the existing fall-through, so one GetIntegerv case serves every getter. glPolygonMode: - Core accepts only face == GL_FRONT_AND_BACK (GL_FRONT/GL_BACK were removed in 3.1 core); mode is GL_POINT / GL_LINE / GL_FILL. Both errors are GL_INVALID_ENUM with no state change. - Keep separate front/back slots so GL_POLYGON_MODE round-trips its two values (identical under a core context). The raster effect (VkPolygonMode + fillModeNonSolid) remains a backend follow-up; this is the state layer. Tests: two RenderStateSanity round-trips; the glClampColor GL_FIXED_ONLY acceptance assertion is mutation-verified (rejecting it fails the test). Full SanityTest sweep green (29/29).
This commit is contained in:
@@ -952,6 +952,12 @@ namespace MobileGL::MG_Impl::GLImpl {
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*params = static_cast<GLint>(MG_Util::ConvertBlendFactorToGLEnum(srcRGB));
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return;
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}
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case GL_CLAMP_READ_COLOR:
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// Tri-state enum (GL_TRUE / GL_FALSE / GL_FIXED_ONLY). glGetIntegerv returns the raw
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// enum; GetFloatv/GetDoublev widen it and GetBooleanv converts nonzero to GL_TRUE, so
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// this single case serves every getter flavor.
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*params = static_cast<GLint>(MG_State::pGLContext->GetClampReadColor());
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return;
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case GL_COLOR_CLEAR_VALUE: {
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const FloatVec4& clearColor = MG_State::pGLContext->GetClearColor();
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params[0] = static_cast<GLint>(clearColor.x());
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@@ -1364,8 +1370,8 @@ namespace MobileGL::MG_Impl::GLImpl {
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*params = static_cast<GLint>(MG_State::pGLContext->GetPointSize());
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return;
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case GL_POLYGON_MODE:
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params[0] = GL_FILL;
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params[1] = GL_FILL;
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params[0] = static_cast<GLint>(MG_State::pGLContext->GetPolygonModeFront());
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params[1] = static_cast<GLint>(MG_State::pGLContext->GetPolygonModeBack());
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return;
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case GL_POLYGON_OFFSET_FACTOR:
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*params = static_cast<GLint>(MG_State::pGLContext->GetPolygonOffsetFactor());
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@@ -193,7 +193,28 @@ namespace MobileGL::MG_Impl::GLImpl {
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}
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void PolygonMode_State(GLenum face, GLenum mode) {
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// TODO: implement
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// GL 3.3 core: separate front/back polygon modes were removed in 3.1, so the only legal
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// face is GL_FRONT_AND_BACK. GL_FRONT / GL_BACK must be rejected (some desktop drivers
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// leniently accept them, but that is non-conformant). Both errors are GL_INVALID_ENUM and
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// leave state untouched.
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if (face != GL_FRONT_AND_BACK) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidEnum,
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MakeUnique<GenericErrorInfo>("MG_Impl/GLImpl", __func__,
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"glPolygonMode face must be GL_FRONT_AND_BACK in the core profile; got " +
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MG_Util::ConvertGLEnumToString(face) + "."));
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return;
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}
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if (mode != GL_POINT && mode != GL_LINE && mode != GL_FILL) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidEnum,
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MakeUnique<GenericErrorInfo>("MG_Impl/GLImpl", __func__,
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"glPolygonMode mode must be GL_POINT, GL_LINE, or GL_FILL; got " +
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MG_Util::ConvertGLEnumToString(mode) + "."));
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return;
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}
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// Core sets both faces together; keep two slots so GL_POLYGON_MODE round-trips its two values.
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MG_State::pGLContext->SetPolygonMode(mode, mode);
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}
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void PointSize_State(GLfloat size) {
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@@ -503,7 +524,30 @@ namespace MobileGL::MG_Impl::GLImpl {
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}
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void ClampColor_State(GLenum target, GLenum clamp) {
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// TODO: implement
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// GL 3.3 core: the only legal target is GL_CLAMP_READ_COLOR. The compatibility-only
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// GL_CLAMP_VERTEX_COLOR / GL_CLAMP_FRAGMENT_COLOR were removed from the core profile and
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// must be rejected.
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if (target != GL_CLAMP_READ_COLOR) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidEnum,
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MakeUnique<GenericErrorInfo>("MG_Impl/GLImpl", __func__,
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"glClampColor target must be GL_CLAMP_READ_COLOR in the core profile; "
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"got " +
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MG_Util::ConvertGLEnumToString(target) + "."));
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return;
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}
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// clamp must be one of GL_TRUE, GL_FALSE, or GL_FIXED_ONLY. NOTE: the Khronos man page's
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// Errors section wrongly omits GL_FIXED_ONLY, but the spec lists it as legal AND it is the
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// default value, so it must be accepted here.
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if (clamp != GL_TRUE && clamp != GL_FALSE && clamp != GL_FIXED_ONLY) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidEnum,
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MakeUnique<GenericErrorInfo>("MG_Impl/GLImpl", __func__,
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"glClampColor clamp must be GL_TRUE, GL_FALSE, or GL_FIXED_ONLY; got " +
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MG_Util::ConvertGLEnumToString(clamp) + "."));
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return;
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}
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MG_State::pGLContext->SetClampReadColor(clamp);
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}
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void BlendFuncSeparate_State(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) {
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@@ -352,6 +352,26 @@ namespace MobileGL::MG_State {
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return m_renderState.GetPointSpriteCoordOrigin();
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}
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void GLContext::SetClampReadColor(GLenum clamp) {
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m_renderState.SetClampReadColor(clamp);
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}
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GLenum GLContext::GetClampReadColor() const {
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return m_renderState.GetClampReadColor();
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}
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void GLContext::SetPolygonMode(GLenum front, GLenum back) {
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m_renderState.SetPolygonMode(front, back);
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}
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GLenum GLContext::GetPolygonModeFront() const {
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return m_renderState.GetPolygonModeFront();
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}
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GLenum GLContext::GetPolygonModeBack() const {
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return m_renderState.GetPolygonModeBack();
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}
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void GLContext::SetPointSize(Float size) {
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m_renderState.SetPointSize(size);
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}
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@@ -131,6 +131,11 @@ namespace MobileGL {
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Float GetPointFadeThresholdSize() const;
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void SetPointSpriteCoordOrigin(GLenum origin);
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GLenum GetPointSpriteCoordOrigin() const;
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void SetClampReadColor(GLenum clamp);
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GLenum GetClampReadColor() const;
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void SetPolygonMode(GLenum front, GLenum back);
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GLenum GetPolygonModeFront() const;
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GLenum GetPolygonModeBack() const;
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void SetCapability(CapabilityInput cap, Bool enabled);
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Bool IsCapabilityEnabled(CapabilityInput cap) const;
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void SetCapabilityIndexed(CapabilityInput cap, Uint index, Bool enabled);
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@@ -103,6 +103,31 @@ namespace MobileGL {
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return m_parameters.PointSpriteCoordOrigin;
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}
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void RenderState::SetClampReadColor(GLenum clamp) {
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if (m_parameters.ClampReadColor == clamp) return;
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m_parameters.ClampReadColor = clamp;
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++m_version;
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}
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GLenum RenderState::GetClampReadColor() const {
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return m_parameters.ClampReadColor;
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}
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void RenderState::SetPolygonMode(GLenum front, GLenum back) {
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if (m_parameters.PolygonModeFront == front && m_parameters.PolygonModeBack == back) return;
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m_parameters.PolygonModeFront = front;
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m_parameters.PolygonModeBack = back;
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++m_version;
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}
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GLenum RenderState::GetPolygonModeFront() const {
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return m_parameters.PolygonModeFront;
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}
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GLenum RenderState::GetPolygonModeBack() const {
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return m_parameters.PolygonModeBack;
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}
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void RenderState::SetPointSize(Float size) {
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if (m_parameters.PointSize == size) return;
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@@ -260,6 +260,14 @@ namespace MobileGL {
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Float PointFadeThresholdSize = 1.0f;
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GLenum PointSpriteCoordOrigin = GL_UPPER_LEFT;
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// Color clamping (glClampColor). Core profile exposes only GL_CLAMP_READ_COLOR.
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GLenum ClampReadColor = GL_FIXED_ONLY;
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// Polygon rasterization mode (glPolygonMode). Core profile sets front and back together,
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// but GL_POLYGON_MODE still reports both slots, so keep them separate for a faithful query.
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GLenum PolygonModeFront = GL_FILL;
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GLenum PolygonModeBack = GL_FILL;
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// Scissor
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Bool ColorLogicOpEnabled = false;
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Bool DebugOutputEnabled = false;
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@@ -310,6 +318,13 @@ namespace MobileGL {
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Float GetPointFadeThresholdSize() const;
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void SetPointSpriteCoordOrigin(GLenum origin);
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GLenum GetPointSpriteCoordOrigin() const;
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// Color clamping (glClampColor). Core profile has only GL_CLAMP_READ_COLOR.
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void SetClampReadColor(GLenum clamp);
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GLenum GetClampReadColor() const;
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// Polygon mode (glPolygonMode). Core sets both faces together; the query reports both.
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void SetPolygonMode(GLenum front, GLenum back);
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GLenum GetPolygonModeFront() const;
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GLenum GetPolygonModeBack() const;
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// Capabilities
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void SetCapability(CapabilityInput cap, Bool enabled);
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@@ -761,3 +761,93 @@ TEST(RenderStateSanity, GetDoublevMatchesGetFloatvWidened) {
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MG_State::pGLContext.reset();
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}
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TEST(RenderStateSanity, ClampColorStoresAndReadsBack) {
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using namespace MobileGL;
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using namespace MobileGL::MG_Impl::GLImpl;
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MG_State::pGLContext = MakeUnique<MG_State::GLState::GLContext>();
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// Default GL_CLAMP_READ_COLOR is GL_FIXED_ONLY (NOT GL_TRUE/GL_FALSE). glGetIntegerv is the only
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// getter that faithfully round-trips the tri-state.
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GLint value = -1;
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GetIntegerv(GL_CLAMP_READ_COLOR, &value);
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EXPECT_EQ(value, GL_FIXED_ONLY);
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// All three legal clamp values round-trip.
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ClampColor(GL_CLAMP_READ_COLOR, GL_TRUE);
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EXPECT_EQ(GetError(), GL_NO_ERROR);
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GetIntegerv(GL_CLAMP_READ_COLOR, &value);
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EXPECT_EQ(value, GL_TRUE);
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ClampColor(GL_CLAMP_READ_COLOR, GL_FALSE);
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GetIntegerv(GL_CLAMP_READ_COLOR, &value);
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EXPECT_EQ(value, GL_FALSE);
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// GL_FIXED_ONLY MUST be accepted: the Khronos man page's Errors section wrongly omits it, but the
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// spec lists it as legal and it is the default. A man-page-faithful implementation would reject
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// this call -- this assertion is the guard against that regression.
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ClampColor(GL_CLAMP_READ_COLOR, GL_FIXED_ONLY);
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EXPECT_EQ(GetError(), GL_NO_ERROR);
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GetIntegerv(GL_CLAMP_READ_COLOR, &value);
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EXPECT_EQ(value, GL_FIXED_ONLY);
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// glGetBooleanv converts nonzero to GL_TRUE, so GL_FIXED_ONLY reads back as GL_TRUE (and cannot be
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// distinguished from GL_TRUE); only GL_FALSE reads GL_FALSE.
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GLboolean b = GL_FALSE;
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GetBooleanv(GL_CLAMP_READ_COLOR, &b);
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EXPECT_EQ(b, GL_TRUE);
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ClampColor(GL_CLAMP_READ_COLOR, GL_FALSE);
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GetBooleanv(GL_CLAMP_READ_COLOR, &b);
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EXPECT_EQ(b, GL_FALSE);
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// Errors leave state unchanged. A non-GL_CLAMP_READ_COLOR target (here GL_FRONT, standing in for
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// any illegal/compat target) and a bad clamp value both raise GL_INVALID_ENUM.
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ClampColor(GL_FRONT, GL_TRUE);
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EXPECT_EQ(GetError(), GL_INVALID_ENUM);
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ClampColor(GL_CLAMP_READ_COLOR, GL_NICEST);
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EXPECT_EQ(GetError(), GL_INVALID_ENUM);
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GetIntegerv(GL_CLAMP_READ_COLOR, &value);
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EXPECT_EQ(value, GL_FALSE); // unchanged by the failed calls
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MG_State::pGLContext.reset();
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}
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TEST(RenderStateSanity, PolygonModeStoresAndReadsBack) {
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using namespace MobileGL;
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using namespace MobileGL::MG_Impl::GLImpl;
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MG_State::pGLContext = MakeUnique<MG_State::GLState::GLContext>();
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// GL_POLYGON_MODE reports TWO values (front, back); default GL_FILL for both.
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GLint mode[2] = {-1, -1};
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GetIntegerv(GL_POLYGON_MODE, mode);
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EXPECT_EQ(mode[0], GL_FILL);
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EXPECT_EQ(mode[1], GL_FILL);
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// Core sets both faces together; each legal mode round-trips into both slots.
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PolygonMode(GL_FRONT_AND_BACK, GL_LINE);
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EXPECT_EQ(GetError(), GL_NO_ERROR);
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GetIntegerv(GL_POLYGON_MODE, mode);
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EXPECT_EQ(mode[0], GL_LINE);
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EXPECT_EQ(mode[1], GL_LINE);
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PolygonMode(GL_FRONT_AND_BACK, GL_POINT);
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GetIntegerv(GL_POLYGON_MODE, mode);
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EXPECT_EQ(mode[0], GL_POINT);
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EXPECT_EQ(mode[1], GL_POINT);
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// Core rejects separate faces: GL_FRONT/GL_BACK were removed in 3.1 core -> GL_INVALID_ENUM, no
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// state change. (Some desktop drivers leniently accept them; this guards against copying that.)
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PolygonMode(GL_FRONT, GL_FILL);
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EXPECT_EQ(GetError(), GL_INVALID_ENUM);
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PolygonMode(GL_BACK, GL_FILL);
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EXPECT_EQ(GetError(), GL_INVALID_ENUM);
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// A bad mode also raises GL_INVALID_ENUM.
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PolygonMode(GL_FRONT_AND_BACK, GL_LINEAR);
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EXPECT_EQ(GetError(), GL_INVALID_ENUM);
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GetIntegerv(GL_POLYGON_MODE, mode);
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EXPECT_EQ(mode[0], GL_POINT); // unchanged by the failed calls
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EXPECT_EQ(mode[1], GL_POINT);
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MG_State::pGLContext.reset();
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}
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