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[Feat] (MG_Impl/GLImpl, MG_State): implement glClampColor and glPolygonMode
Fill the two empty // TODO state handlers with GL 3.3 Core-conformant behavior, backed by new RenderState fields and glGet* read-back. glClampColor: - Accept only GL_CLAMP_READ_COLOR (compat GL_CLAMP_VERTEX/FRAGMENT_COLOR rejected); clamp is one of GL_TRUE / GL_FALSE / GL_FIXED_ONLY. Note the Khronos man page wrongly omits GL_FIXED_ONLY from the accepted set, but it is legal AND the default, so it is accepted here. - Default GL_FIXED_ONLY; both error paths are GL_INVALID_ENUM with no state change. glGetIntegerv returns the raw tri-state enum; GetFloatv/ GetDoublev widen it and GetBooleanv converts nonzero to GL_TRUE via the existing fall-through, so one GetIntegerv case serves every getter. glPolygonMode: - Core accepts only face == GL_FRONT_AND_BACK (GL_FRONT/GL_BACK were removed in 3.1 core); mode is GL_POINT / GL_LINE / GL_FILL. Both errors are GL_INVALID_ENUM with no state change. - Keep separate front/back slots so GL_POLYGON_MODE round-trips its two values (identical under a core context). The raster effect (VkPolygonMode + fillModeNonSolid) remains a backend follow-up; this is the state layer. Tests: two RenderStateSanity round-trips; the glClampColor GL_FIXED_ONLY acceptance assertion is mutation-verified (rejecting it fails the test). Full SanityTest sweep green (29/29).
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@@ -952,6 +952,12 @@ namespace MobileGL::MG_Impl::GLImpl {
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*params = static_cast<GLint>(MG_Util::ConvertBlendFactorToGLEnum(srcRGB));
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return;
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}
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case GL_CLAMP_READ_COLOR:
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// Tri-state enum (GL_TRUE / GL_FALSE / GL_FIXED_ONLY). glGetIntegerv returns the raw
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// enum; GetFloatv/GetDoublev widen it and GetBooleanv converts nonzero to GL_TRUE, so
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// this single case serves every getter flavor.
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*params = static_cast<GLint>(MG_State::pGLContext->GetClampReadColor());
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return;
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case GL_COLOR_CLEAR_VALUE: {
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const FloatVec4& clearColor = MG_State::pGLContext->GetClearColor();
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params[0] = static_cast<GLint>(clearColor.x());
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@@ -1364,8 +1370,8 @@ namespace MobileGL::MG_Impl::GLImpl {
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*params = static_cast<GLint>(MG_State::pGLContext->GetPointSize());
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return;
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case GL_POLYGON_MODE:
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params[0] = GL_FILL;
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params[1] = GL_FILL;
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params[0] = static_cast<GLint>(MG_State::pGLContext->GetPolygonModeFront());
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params[1] = static_cast<GLint>(MG_State::pGLContext->GetPolygonModeBack());
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return;
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case GL_POLYGON_OFFSET_FACTOR:
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*params = static_cast<GLint>(MG_State::pGLContext->GetPolygonOffsetFactor());
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