mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-13 22:58:30 +09:00
[Fix, Test] (MG_Impl/Texture, MG_Backend, MG_Test): copy_image compatibility is texel-block size, and neither backend was told which slice to copy
This commit is contained in:
@@ -3382,12 +3382,84 @@ namespace MobileGL::MG_Impl::GLImpl {
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dstY, dstZ, srcWidth, srcHeight, srcDepth);
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}
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namespace {
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// The eleven targets GL 4.6 core 18.3.2 accepts. GL_TEXTURE_BUFFER, the six cube FACE
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// enums and every PROXY enum all convert to a TextureTarget this frontend recognises,
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// so ValidateTextureTarget lets them through; here they are INVALID_ENUM.
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Bool ValidateCopyImageTarget(GLenum target, const char* endpointName) {
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switch (target) {
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case GL_RENDERBUFFER:
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case GL_TEXTURE_1D:
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case GL_TEXTURE_1D_ARRAY:
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case GL_TEXTURE_2D:
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case GL_TEXTURE_2D_ARRAY:
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case GL_TEXTURE_2D_MULTISAMPLE:
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case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
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case GL_TEXTURE_3D:
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case GL_TEXTURE_CUBE_MAP:
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case GL_TEXTURE_CUBE_MAP_ARRAY:
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case GL_TEXTURE_RECTANGLE:
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return true;
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default:
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break;
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}
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidEnum,
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MakeUnique<GenericErrorInfo>(
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"MG_Impl/GLImpl", "ValidateCopyImageSubData_State",
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std::format("{} is not a target glCopyImageSubData accepts as the {}.",
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MG_Util::ConvertGLEnumToString(target), endpointName)));
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return false;
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}
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IntVec3 GetCopyImageLevelSize(const SharedPtr<MG_State::GLState::ITextureObject>& textureObject,
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TextureUploadTarget uploadTarget, GLint level) {
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const auto* mipmapTexture = MG_State::GLState::AsMipmapTexture(textureObject.get());
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if (!mipmapTexture) return textureObject->GetBaseSize();
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return mipmapTexture->GetMipmapTexelSize(uploadTarget, static_cast<Uint>(level));
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}
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// glCopyImageSubData names an object that must already exist, and GL 4.6 core 18.3.2
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// spells the failure INVALID_VALUE - "if either name does not correspond to a valid
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// object". The shared ValidateTextureObject says INVALID_OPERATION, which is right for
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// the ~30 entry points that reach it through a BOUND object (where the name was never
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// in question and the fault is the binding), so this is a local rule rather than a
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// change to the helper.
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Bool ValidateCopyImageObjectExists(const SharedPtr<MG_State::GLState::ITextureObject>& textureObject,
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const char* endpointName) {
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if (textureObject) return true;
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidValue,
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MakeUnique<GenericErrorInfo>(
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"MG_Impl/GLImpl", "ValidateCopyImageSubData_State",
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std::format("The {} name does not correspond to an existing image object.", endpointName)));
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return false;
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}
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// Same split for the target/object disagreement: GL 4.6 core 18.3.2 makes a target that
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// does not match the object INVALID_ENUM, where the shared uniformity helper records
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// INVALID_OPERATION for the upload paths that share it.
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Bool ValidateCopyImageTargetMatchesObject(const SharedPtr<MG_State::GLState::ITextureObject>& textureObject,
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TextureTarget target, const char* endpointName) {
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if (!textureObject || textureObject->GetTarget() == target) return true;
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidEnum,
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MakeUnique<GenericErrorInfo>(
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"MG_Impl/GLImpl", "ValidateCopyImageSubData_State",
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std::format("The {} target {} does not match the target the object was created with ({}).",
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endpointName, MG_Util::ConvertTextureTargetToString(target),
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MG_Util::ConvertTextureTargetToString(textureObject->GetTarget()))));
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return false;
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}
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} // namespace
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Bool ValidateCopyImageSubData_State(const SharedPtr<MG_State::GLState::ITextureObject>& srcTexture,
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GLenum srcTarget, GLint srcLevel,
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GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY,
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const SharedPtr<MG_State::GLState::ITextureObject>& dstTexture,
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GLenum dstTarget, GLint dstLevel,
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GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY,
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GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) {
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if (!TextureImpl::ValidateTextureObject(srcTexture) || !TextureImpl::ValidateTextureObject(dstTexture)) {
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if (!ValidateCopyImageObjectExists(srcTexture, "source") ||
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!ValidateCopyImageObjectExists(dstTexture, "destination")) {
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return false;
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}
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const auto srcTextureTarget = MG_Util::ConvertGLEnumToTextureTarget(srcTarget);
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@@ -3396,8 +3468,13 @@ namespace MobileGL::MG_Impl::GLImpl {
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!TextureImpl::ValidateTextureTarget(dstTextureTarget)) {
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return false;
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}
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if (!TextureImpl::ValidateTextureTargetUniformity(srcTexture, srcTextureTarget) ||
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!TextureImpl::ValidateTextureTargetUniformity(dstTexture, dstTextureTarget)) {
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// GL_TEXTURE_BUFFER and the cube FACE enums convert to a target this frontend knows, but
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// 18.3.2 does not accept them here - only the eleven whole-image targets do.
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if (!ValidateCopyImageTarget(srcTarget, "source") || !ValidateCopyImageTarget(dstTarget, "destination")) {
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return false;
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}
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if (!ValidateCopyImageTargetMatchesObject(srcTexture, srcTextureTarget, "source") ||
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!ValidateCopyImageTargetMatchesObject(dstTexture, dstTextureTarget, "destination")) {
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return false;
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}
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if (!TextureImpl::ValidateTextureLevelNumber(srcLevel) ||
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@@ -3425,7 +3502,44 @@ namespace MobileGL::MG_Impl::GLImpl {
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if (srcWidth == 0 || srcHeight == 0 || srcDepth == 0) {
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return false;
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}
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if (!TextureImpl::ValidateBaseInternalFormatMatch(srcTexture->GetFormat(), dstTexture->GetFormat())) {
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// A multisample image can only be copied to one with the same sample count, and a
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// single-sample image reports zero - so this one comparison is also what rejects
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// copying between a multisample target and a non-multisample one.
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if (srcTexture->GetSamples() != dstTexture->GetSamples()) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidOperation,
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MakeUnique<GenericErrorInfo>(
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"MG_Impl/GLImpl", __func__,
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std::format("The two images have different sample counts ({} vs. {}).",
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srcTexture->GetSamples(), dstTexture->GetSamples())));
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return false;
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}
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// 18.3.2: both images must be complete. An incomplete one has no defined texels to copy
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// and no defined storage to copy into.
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if (!srcTexture->IsComplete() || !dstTexture->IsComplete()) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidOperation,
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MakeUnique<GenericErrorInfo>(
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"MG_Impl/GLImpl", __func__,
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std::format("A copied image is incomplete (source complete: {}, destination complete: {}).",
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srcTexture->IsComplete(), dstTexture->IsComplete())));
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return false;
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}
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const auto srcUploadTarget = GetPrimaryUploadTarget(srcTexture);
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const auto dstUploadTarget = GetPrimaryUploadTarget(dstTexture);
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const auto srcBlock = TextureImpl::ResolveCopyImageTexelBlock(
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srcTexture->GetFormat(), GetCompressedLevelFormat(srcTexture, srcUploadTarget, srcLevel));
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const auto dstBlock = TextureImpl::ResolveCopyImageTexelBlock(
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dstTexture->GetFormat(), GetCompressedLevelFormat(dstTexture, dstUploadTarget, dstLevel));
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if (!TextureImpl::ValidateCopyImageFormatCompatibility(srcBlock, dstBlock)) {
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return false;
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}
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const IntVec3 srcLevelSize = GetCopyImageLevelSize(srcTexture, srcUploadTarget, srcLevel);
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const IntVec3 dstLevelSize = GetCopyImageLevelSize(dstTexture, dstUploadTarget, dstLevel);
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if (!TextureImpl::ValidateCopyImageBlockAlignment(srcBlock, srcX, srcY, srcWidth, srcHeight,
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srcLevelSize.x(), srcLevelSize.y(), "source") ||
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!TextureImpl::ValidateCopyImageBlockAlignment(dstBlock, dstX, dstY, srcWidth, srcHeight,
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dstLevelSize.x(), dstLevelSize.y(), "destination")) {
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return false;
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}
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return true;
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@@ -5600,10 +5714,15 @@ namespace MobileGL::MG_Impl::GLImpl {
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void CopyImageSubData(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ,
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GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ,
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GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) {
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auto srcTexture = GetTextureObjectByName(srcName, __func__);
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auto dstTexture = GetTextureObjectByName(dstName, __func__);
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if (!ValidateCopyImageSubData_State(srcTexture, srcTarget, srcLevel, dstTexture, dstTarget, dstLevel,
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srcWidth, srcHeight, srcDepth)) {
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// A missing name is INVALID_VALUE here, where GetTextureObjectByName's own diagnostic is
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// INVALID_OPERATION - so resolve through the plain lookup, which answers a null
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// SharedPtr, and let the validator record the error this entry point owes.
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const SharedPtr<MG_State::GLState::ITextureObject> srcTexture =
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MG_State::pGLContext->GetTextureObject(srcName);
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const SharedPtr<MG_State::GLState::ITextureObject> dstTexture =
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MG_State::pGLContext->GetTextureObject(dstName);
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if (!ValidateCopyImageSubData_State(srcTexture, srcTarget, srcLevel, srcX, srcY, dstTexture, dstTarget,
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dstLevel, dstX, dstY, srcWidth, srcHeight, srcDepth)) {
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return;
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}
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CopyImageSubData_Backend(srcTexture, srcTarget, srcLevel, srcX, srcY, srcZ, dstTexture, dstTarget, dstLevel,
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@@ -15,6 +15,7 @@
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#include <MG_Util/Converters/MGToGL/TextureEnumConverter.h>
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#include <MG_Util/Converters/MGToMG/TextureEnumConverter.h>
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#include <MG_Util/Converters/MGToStr/TextureEnumConverter.h>
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#include <MG_Util/Metrics/TextureMetrics.h>
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namespace MobileGL::MG_Impl::GLImpl::TextureImpl {
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Bool ValidateTextureTarget(TextureTarget target) {
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@@ -515,26 +516,86 @@ namespace MobileGL::MG_Impl::GLImpl::TextureImpl {
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}
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} // namespace
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Bool ValidateBaseInternalFormatMatch(TextureInternalFormat format1, TextureInternalFormat format2) {
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const auto unsizedFormat1 = MG_Util::ConvertInternalFormatToUnsized(format1);
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const auto unsizedFormat2 = MG_Util::ConvertInternalFormatToUnsized(format2);
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if (unsizedFormat1 != unsizedFormat2) {
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// The 3-argument GenericErrorInfo constructor used to be spelled as a single
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// std::format() call whose format string was the component name, so every
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// diagnostic collapsed to the literal "MG_Impl/GLImpl". Format the message, then
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// hand over component/function/message separately.
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CopyImageTexelBlock ResolveCopyImageTexelBlock(TextureInternalFormat format, GLenum compressedFormat) {
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CopyImageTexelBlock block{};
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if (compressedFormat != GL_NONE) {
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const auto info = MG_Util::GetCompressedFormatInfo(compressedFormat);
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if (info.blockByteSize != 0) {
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block.byteSize = info.blockByteSize;
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block.blockWidth = info.blockWidth;
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block.blockHeight = info.blockHeight;
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block.compressed = true;
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return block;
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}
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}
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// The size MobileGL actually stores a texel of this format in, which for every format GL
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// gives a required size is that required size. The handful of legacy formats GL leaves
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// implementation-defined (R3_G3_B2, RGB4/5/10/12, RGBA2/12) have no view class in table
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// 8.22 to be compared against anyway, and this is the size that decides whether a raw
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// copy between them would in fact preserve the bytes.
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block.byteSize = MG_Util::GetSizedInternalFormatSizeInBytes(format);
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return block;
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}
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Bool ValidateCopyImageFormatCompatibility(const CopyImageTexelBlock& srcBlock,
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const CopyImageTexelBlock& dstBlock) {
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if (srcBlock.byteSize == 0 || dstBlock.byteSize == 0) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidOperation,
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MakeUnique<GenericErrorInfo>("MG_Impl/GLImpl", "ValidateCopyImageFormatCompatibility",
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"A copied image has no storage whose texel size is known."));
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return false;
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}
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if (srcBlock.byteSize != dstBlock.byteSize) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidOperation,
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MakeUnique<GenericErrorInfo>(
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"MG_Impl/GLImpl", "ValidateBaseInternalFormatMatch",
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std::format("The base internal format of the two formats do not match ({} vs. {})",
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MG_Util::ConvertTextureInternalFormatToString(unsizedFormat1),
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MG_Util::ConvertTextureInternalFormatToString(unsizedFormat2))));
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"MG_Impl/GLImpl", "ValidateCopyImageFormatCompatibility",
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std::format("The two images' texel blocks are different sizes ({} vs. {} bytes), so the "
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"formats are not copy-compatible.",
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srcBlock.byteSize, dstBlock.byteSize)));
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return false;
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}
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// Two compressed images additionally have to agree on the SHAPE of the block, not only
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// its size: an 8-byte 4x4 block and a hypothetical 8-byte 8x8 one hold different texel
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// counts, and GL 4.6 core 18.3.2 requires both dimensions to match.
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if (srcBlock.compressed && dstBlock.compressed &&
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(srcBlock.blockWidth != dstBlock.blockWidth || srcBlock.blockHeight != dstBlock.blockHeight)) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidOperation,
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MakeUnique<GenericErrorInfo>(
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"MG_Impl/GLImpl", "ValidateCopyImageFormatCompatibility",
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std::format("The two compressed images have different block dimensions ({}x{} vs. {}x{}).",
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srcBlock.blockWidth, srcBlock.blockHeight, dstBlock.blockWidth,
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dstBlock.blockHeight)));
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return false;
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}
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return true;
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}
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Bool ValidateCopyImageBlockAlignment(const CopyImageTexelBlock& block, Int x, Int y, Int width, Int height,
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Int imageWidth, Int imageHeight, const char* endpointName) {
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if (!block.compressed) return true;
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const Int blockWidth = static_cast<Int>(block.blockWidth);
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const Int blockHeight = static_cast<Int>(block.blockHeight);
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if (blockWidth <= 1 && blockHeight <= 1) return true;
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// The origin is unconditional; the extent gets the "or it reaches the edge of the image"
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// exemption GL 4.6 core 18.3.2 grants, which is what lets a 16x16 BPTC image be copied
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// whole even when the last block is partial.
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const Bool originAligned = (x % blockWidth == 0) && (y % blockHeight == 0);
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const Bool widthOk = (width % blockWidth == 0) || (x + width == imageWidth);
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const Bool heightOk = (height % blockHeight == 0) || (y + height == imageHeight);
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if (originAligned && widthOk && heightOk) return true;
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidValue,
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MakeUnique<GenericErrorInfo>(
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"MG_Impl/GLImpl", "ValidateCopyImageBlockAlignment",
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std::format("The {} region [{}, {}] + [{} x {}] is not aligned to the {}x{} compressed block "
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"grid of a {} x {} image.",
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endpointName, x, y, width, height, blockWidth, blockHeight, imageWidth, imageHeight)));
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return false;
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}
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Bool ValidateCopyTexImageBaseFormatSubset(TextureInternalFormat destFormat, TextureInternalFormat srcFormat) {
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const auto unsizedDest = MG_Util::ConvertInternalFormatToUnsized(destFormat);
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const auto unsizedSrc = MG_Util::ConvertInternalFormatToUnsized(srcFormat);
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@@ -50,8 +50,32 @@ namespace MobileGL::MG_Impl::GLImpl::TextureImpl {
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TextureTarget target);
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Bool ValidateTextureSubImageOffsets(const SharedPtr<MG_State::GLState::ITextureObject>& textureObject, Int xoffset,
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Int width, Int yoffset = 0, Int height = 0, Int zoffset = 0, Int depth = 0);
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// Exact base-format equality - what glCopyImageSubData's format compatibility needs.
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Bool ValidateBaseInternalFormatMatch(TextureInternalFormat format1, TextureInternalFormat format2);
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// The texel block of one glCopyImageSubData endpoint, resolved to the two things the
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// compatibility rule actually asks about. `compressed` is not redundant with a block bigger
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// than 1x1: it is what distinguishes "compressed, and so the region is measured in texels of
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// a blocked image" from "uncompressed, and so it is measured in texels".
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struct CopyImageTexelBlock {
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SizeT byteSize = 0;
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Uint blockWidth = 1;
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Uint blockHeight = 1;
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Bool compressed = false;
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};
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// `compressedFormat` is the GLenum a glCompressedTexImage* upload recorded for the level, or
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// GL_NONE. It has to be asked for separately because MobileGL stores every compressed format
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// in uncompressed storage (ConvertGLEnumToTextureInternalFormat), so the TextureInternalFormat
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// alone can no longer tell a BPTC image from the RGBA8 backing it.
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CopyImageTexelBlock ResolveCopyImageTexelBlock(TextureInternalFormat format, GLenum compressedFormat);
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// GL 4.6 core 18.3.2: the two images must be COMPATIBLE, and compatible means their texel
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// blocks are the same SIZE - not that they share a base internal format. RGBA32UI into
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// RGBA32F is legal (both 128-bit) while RGBA8 into RGBA32F is not, and a compressed image
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// pairs with an uncompressed one whose texel is as big as the compressed block.
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Bool ValidateCopyImageFormatCompatibility(const CopyImageTexelBlock& srcBlock,
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const CopyImageTexelBlock& dstBlock);
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// GL 4.6 core 18.3.2: for a compressed image the region's origin must sit on a block
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// boundary and its size must be a whole number of blocks - unless the edge it runs to is
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// the edge of the image.
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Bool ValidateCopyImageBlockAlignment(const CopyImageTexelBlock& block, Int x, Int y, Int width, Int height,
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Int imageWidth, Int imageHeight, const char* endpointName);
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// GL 4.6 SS 8.6 subset rule for glCopyTexImage*: the read buffer must supply every component
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// the requested internalformat asks for, but may supply more.
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Bool ValidateCopyTexImageBaseFormatSubset(TextureInternalFormat destFormat, TextureInternalFormat srcFormat);
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