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https://github.com/MobileGL-Dev/MobileGL
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[Fix, Test] (MG_Impl/Texture, MG_Backend, MG_Test): copy_image compatibility is texel-block size, and neither backend was told which slice to copy
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@@ -15,6 +15,7 @@
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#include <MG_Util/Converters/MGToGL/TextureEnumConverter.h>
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#include <MG_Util/Converters/MGToMG/TextureEnumConverter.h>
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#include <MG_Util/Converters/MGToStr/TextureEnumConverter.h>
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#include <MG_Util/Metrics/TextureMetrics.h>
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namespace MobileGL::MG_Impl::GLImpl::TextureImpl {
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Bool ValidateTextureTarget(TextureTarget target) {
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@@ -515,26 +516,86 @@ namespace MobileGL::MG_Impl::GLImpl::TextureImpl {
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}
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} // namespace
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Bool ValidateBaseInternalFormatMatch(TextureInternalFormat format1, TextureInternalFormat format2) {
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const auto unsizedFormat1 = MG_Util::ConvertInternalFormatToUnsized(format1);
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const auto unsizedFormat2 = MG_Util::ConvertInternalFormatToUnsized(format2);
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if (unsizedFormat1 != unsizedFormat2) {
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// The 3-argument GenericErrorInfo constructor used to be spelled as a single
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// std::format() call whose format string was the component name, so every
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// diagnostic collapsed to the literal "MG_Impl/GLImpl". Format the message, then
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// hand over component/function/message separately.
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CopyImageTexelBlock ResolveCopyImageTexelBlock(TextureInternalFormat format, GLenum compressedFormat) {
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CopyImageTexelBlock block{};
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if (compressedFormat != GL_NONE) {
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const auto info = MG_Util::GetCompressedFormatInfo(compressedFormat);
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if (info.blockByteSize != 0) {
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block.byteSize = info.blockByteSize;
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block.blockWidth = info.blockWidth;
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block.blockHeight = info.blockHeight;
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block.compressed = true;
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return block;
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}
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}
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// The size MobileGL actually stores a texel of this format in, which for every format GL
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// gives a required size is that required size. The handful of legacy formats GL leaves
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// implementation-defined (R3_G3_B2, RGB4/5/10/12, RGBA2/12) have no view class in table
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// 8.22 to be compared against anyway, and this is the size that decides whether a raw
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// copy between them would in fact preserve the bytes.
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block.byteSize = MG_Util::GetSizedInternalFormatSizeInBytes(format);
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return block;
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}
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Bool ValidateCopyImageFormatCompatibility(const CopyImageTexelBlock& srcBlock,
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const CopyImageTexelBlock& dstBlock) {
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if (srcBlock.byteSize == 0 || dstBlock.byteSize == 0) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidOperation,
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MakeUnique<GenericErrorInfo>("MG_Impl/GLImpl", "ValidateCopyImageFormatCompatibility",
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"A copied image has no storage whose texel size is known."));
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return false;
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}
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if (srcBlock.byteSize != dstBlock.byteSize) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidOperation,
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MakeUnique<GenericErrorInfo>(
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"MG_Impl/GLImpl", "ValidateBaseInternalFormatMatch",
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std::format("The base internal format of the two formats do not match ({} vs. {})",
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MG_Util::ConvertTextureInternalFormatToString(unsizedFormat1),
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MG_Util::ConvertTextureInternalFormatToString(unsizedFormat2))));
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"MG_Impl/GLImpl", "ValidateCopyImageFormatCompatibility",
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std::format("The two images' texel blocks are different sizes ({} vs. {} bytes), so the "
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"formats are not copy-compatible.",
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srcBlock.byteSize, dstBlock.byteSize)));
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return false;
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}
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// Two compressed images additionally have to agree on the SHAPE of the block, not only
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// its size: an 8-byte 4x4 block and a hypothetical 8-byte 8x8 one hold different texel
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// counts, and GL 4.6 core 18.3.2 requires both dimensions to match.
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if (srcBlock.compressed && dstBlock.compressed &&
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(srcBlock.blockWidth != dstBlock.blockWidth || srcBlock.blockHeight != dstBlock.blockHeight)) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidOperation,
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MakeUnique<GenericErrorInfo>(
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"MG_Impl/GLImpl", "ValidateCopyImageFormatCompatibility",
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std::format("The two compressed images have different block dimensions ({}x{} vs. {}x{}).",
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srcBlock.blockWidth, srcBlock.blockHeight, dstBlock.blockWidth,
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dstBlock.blockHeight)));
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return false;
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}
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return true;
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}
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Bool ValidateCopyImageBlockAlignment(const CopyImageTexelBlock& block, Int x, Int y, Int width, Int height,
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Int imageWidth, Int imageHeight, const char* endpointName) {
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if (!block.compressed) return true;
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const Int blockWidth = static_cast<Int>(block.blockWidth);
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const Int blockHeight = static_cast<Int>(block.blockHeight);
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if (blockWidth <= 1 && blockHeight <= 1) return true;
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// The origin is unconditional; the extent gets the "or it reaches the edge of the image"
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// exemption GL 4.6 core 18.3.2 grants, which is what lets a 16x16 BPTC image be copied
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// whole even when the last block is partial.
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const Bool originAligned = (x % blockWidth == 0) && (y % blockHeight == 0);
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const Bool widthOk = (width % blockWidth == 0) || (x + width == imageWidth);
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const Bool heightOk = (height % blockHeight == 0) || (y + height == imageHeight);
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if (originAligned && widthOk && heightOk) return true;
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidValue,
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MakeUnique<GenericErrorInfo>(
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"MG_Impl/GLImpl", "ValidateCopyImageBlockAlignment",
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std::format("The {} region [{}, {}] + [{} x {}] is not aligned to the {}x{} compressed block "
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"grid of a {} x {} image.",
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endpointName, x, y, width, height, blockWidth, blockHeight, imageWidth, imageHeight)));
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return false;
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}
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Bool ValidateCopyTexImageBaseFormatSubset(TextureInternalFormat destFormat, TextureInternalFormat srcFormat) {
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const auto unsizedDest = MG_Util::ConvertInternalFormatToUnsized(destFormat);
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const auto unsizedSrc = MG_Util::ConvertInternalFormatToUnsized(srcFormat);
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