mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-09 04:38:30 +09:00
[Fix] (MG_Backend/DirectVulkan): fixing some layout mismatch
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@@ -15,12 +15,13 @@
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namespace MobileGL::MG_Backend::DirectVulkan {
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VkRenderPassManager::VkRenderPassManager(VkDevice device,
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const VulkanRendererConfig& config, VkClearManager& clearManager, VkTextureManager& textureManager,
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const SwapchainObject& swapchainObject):
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SwapchainObject& swapchainObject):
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m_device(device), m_config(config), m_clearManager(clearManager), m_textureManager(textureManager),
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m_swapchainObject(swapchainObject) {
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RenderPassEntry::s_device = m_device;
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s_clearManager = &m_clearManager;
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s_textureManager = &m_textureManager;
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s_swapchainObject = &m_swapchainObject;
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}
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VkRenderPassManager::~VkRenderPassManager() {}
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@@ -79,6 +80,23 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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m_hashState, &clearPayload.attachmentType, sizeof(clearPayload.attachmentType)));
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}
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}
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VkImageLayout currentLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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if (isDefaultFbo) {
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if (attachment >= FramebufferAttachmentType::Color0 &&
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attachment <= FramebufferAttachmentType::Color31) {
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currentLayout = m_swapchainObject.GetImageLayout(swapchainImageIndex);
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} else if (attachment == FramebufferAttachmentType::Depth ||
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attachment == FramebufferAttachmentType::Stencil) {
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currentLayout = m_swapchainObject.GetDepthStencilImageLayout(swapchainImageIndex);
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}
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} else {
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auto* resource = m_textureManager.SyncTextureAndGetDescriptor(*texture);
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if (resource != nullptr) {
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currentLayout = resource->layout;
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}
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}
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XXHASH_VERIFY(XXH64_update(m_hashState, ¤tLayout, sizeof(currentLayout)));
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}
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};
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@@ -181,7 +199,12 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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"GetOrCreateRenderPass: swapchain image index out of range");
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desc.initialLayout = hasClear ?
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VK_IMAGE_LAYOUT_UNDEFINED :
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VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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m_swapchainObject.GetImageLayout(swapchainImageIndex);
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trackedAttachmentLayouts.emplace_back(TrackedAttachmentLayoutInfo {
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.target = TrackedAttachmentTarget::SwapchainColor,
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.swapchainImageIndex = swapchainImageIndex,
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.finalLayout = desc.finalLayout,
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});
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attachmentViews[i] = swapchainViews[swapchainImageIndex];
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} else {
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textureResources[i] = m_textureManager.SyncTextureAndGetDescriptor(*texture);
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@@ -194,6 +217,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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VK_IMAGE_LAYOUT_UNDEFINED :
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textureResources[i]->layout;
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trackedAttachmentLayouts.emplace_back(TrackedAttachmentLayoutInfo {
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.target = TrackedAttachmentTarget::Texture,
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.texture = texture,
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.finalLayout = desc.finalLayout,
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});
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@@ -226,7 +250,9 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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Bool hasClear = m_clearManager.GetPendingClear(&texture, clearPayload);
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Bool clearDepth = hasClear && clearPayload.attachmentType == FramebufferAttachmentType::Depth;
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Bool clearStencil = hasClear && clearPayload.attachmentType == FramebufferAttachmentType::Stencil;
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VkImageLayout trackedDepthLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
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VkImageLayout trackedDepthLayout = isDefaultFbo ?
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m_swapchainObject.GetDepthStencilImageLayout(swapchainImageIndex) :
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VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
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if (!isDefaultFbo) {
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depthTextureResource = m_textureManager.SyncTextureAndGetDescriptor(texture);
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MOBILEGL_ASSERT(depthTextureResource,
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@@ -246,7 +272,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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VK_ATTACHMENT_LOAD_OP_LOAD;
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depthAttachmentDescription.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
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depthAttachmentDescription.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
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if (!isDefaultFbo && trackedDepthLayout == VK_IMAGE_LAYOUT_UNDEFINED) {
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if (trackedDepthLayout == VK_IMAGE_LAYOUT_UNDEFINED) {
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if (!clearDepth) {
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depthAttachmentDescription.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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}
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@@ -255,7 +281,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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}
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}
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depthAttachmentDescription.initialLayout =
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(clearDepth && clearStencil) || (!isDefaultFbo && trackedDepthLayout == VK_IMAGE_LAYOUT_UNDEFINED) ?
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(clearDepth && clearStencil) || trackedDepthLayout == VK_IMAGE_LAYOUT_UNDEFINED ?
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VK_IMAGE_LAYOUT_UNDEFINED :
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trackedDepthLayout;
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if (hasClear) {
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@@ -265,12 +291,18 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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});
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}
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if (isDefaultFbo) {
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trackedAttachmentLayouts.emplace_back(TrackedAttachmentLayoutInfo {
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.target = TrackedAttachmentTarget::SwapchainDepthStencil,
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.swapchainImageIndex = swapchainImageIndex,
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.finalLayout = depthAttachmentDescription.finalLayout,
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});
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attachmentViews.emplace_back(m_swapchainObject.GetDepthStencilImageView(swapchainImageIndex));
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} else {
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MOBILEGL_ASSERT(clearDepth || clearStencil || depthTextureResource->layout != VK_IMAGE_LAYOUT_UNDEFINED,
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"GetOrCreateRenderPass: depth attachment textureId=%d has undefined tracked layout with LOAD_OP_LOAD",
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texture.GetExternalIndex());
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trackedAttachmentLayouts.emplace_back(TrackedAttachmentLayoutInfo {
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.target = TrackedAttachmentTarget::Texture,
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.texture = &texture,
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.finalLayout = depthAttachmentDescription.finalLayout,
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});
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@@ -401,9 +433,26 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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auto* activeRenderPass = GetActiveRenderPass();
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vkCmdEndRenderPass(commandBuffer);
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if (activeRenderPass != nullptr && !activeRenderPass->trackedAttachmentLayouts.empty()) {
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MOBILEGL_ASSERT(s_textureManager != nullptr, "EndRenderPass: texture manager is null");
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for (const auto& trackedAttachment : activeRenderPass->trackedAttachmentLayouts) {
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s_textureManager->UpdateTrackedImageLayout(trackedAttachment.texture, trackedAttachment.finalLayout);
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switch (trackedAttachment.target) {
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case TrackedAttachmentTarget::Texture:
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MOBILEGL_ASSERT(s_textureManager != nullptr, "EndRenderPass: texture manager is null");
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s_textureManager->UpdateTrackedImageLayout(trackedAttachment.texture, trackedAttachment.finalLayout);
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break;
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case TrackedAttachmentTarget::SwapchainColor:
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MOBILEGL_ASSERT(s_swapchainObject != nullptr, "EndRenderPass: swapchain object is null");
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s_swapchainObject->SetImageLayout(trackedAttachment.swapchainImageIndex, trackedAttachment.finalLayout);
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break;
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case TrackedAttachmentTarget::SwapchainDepthStencil:
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MOBILEGL_ASSERT(s_swapchainObject != nullptr, "EndRenderPass: swapchain object is null");
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s_swapchainObject->SetDepthStencilImageLayout(trackedAttachment.swapchainImageIndex,
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trackedAttachment.finalLayout);
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break;
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default:
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MOBILEGL_ASSERT(false, "EndRenderPass: unsupported tracked attachment target=%d",
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static_cast<Int>(trackedAttachment.target));
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break;
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}
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}
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}
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s_activeRenderPass = {};
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