[Fix] (MG_Backend/DirectVulkan): misc fixes

This commit is contained in:
2026-02-25 16:49:58 +08:00
parent e2e52965df
commit 9b23594415
6 changed files with 8 additions and 8 deletions
@@ -18,7 +18,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
}
void VkClearManager::QueueClear(GLbitfield mask, const ClearFramebufferPayload& clearPayload,
MG_State::GLState::FramebufferObject& drawFbo) {
const MG_State::GLState::FramebufferObject& drawFbo) {
if (mask & GL_COLOR_BUFFER_BIT) {
auto& drawbufs = drawFbo.GetDrawBuffers();
// This should automatically work on default & offscreen FBO
@@ -53,7 +53,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
void VkClearManager::QueueClear(const ClearAttachmentPayload& clearPayload,
const SharedPtr<MG_State::GLState::ITextureObject>& texture) {
WeakPtr weakTexturePtr = texture;
WeakPtr<MG_State::GLState::ITextureObject> weakTexturePtr = texture;
if (weakTexturePtr.expired())
return;
auto* pTexture = weakTexturePtr.lock().get();