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[Fix] (MG_Backend/DirectVulkan): misc fixes
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@@ -112,7 +112,7 @@ namespace MobileGL {
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void SetClearDepth(Float depth);
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Float GetClearDepth() const;
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void SetClearStencil(Int stencil);
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Int GetClearStencil() const;
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Uint32 GetClearStencil() const;
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void SetPixelStoreParam(PixelStoreParam param, Int value);
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Int GetPixelStoreParam(PixelStoreParam param) const;
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PixelStoreParameters GetPixelStoreParameters(Bool isUnpack) const;
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