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[Fix] (FastSTL): bump submodule for erase(iterator) out-of-bounds fix
Pulls the FastSTL fix for erase() iterator advancement: erase loops (pending-clear GC, render-pass eviction, frame-transient drains) no longer skip elements or walk past the bucket array. Root cause of the order-dependent CTS batch segfaults (texture_lod_bias_all, clip_distance.functional after ReadPixels, batch-order aborts).
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Submodule include/FastSTL updated: 022211c998...f8567f66ae
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