[Fix] (FastSTL): bump submodule for erase(iterator) out-of-bounds fix

Pulls the FastSTL fix for erase() iterator advancement: erase loops
(pending-clear GC, render-pass eviction, frame-transient drains) no
longer skip elements or walk past the bucket array. Root cause of the
order-dependent CTS batch segfaults (texture_lod_bias_all,
clip_distance.functional after ReadPixels, batch-order aborts).
This commit is contained in:
BZLZHH
2026-07-31 18:21:05 -04:00
parent 641bc0cdd9
commit a03817b4ee