[Improvement] (...): Log more info.

Signed-off-by: BZLZHH <admin@bzlzhh.top>
This commit is contained in:
BZLZHH
2025-03-15 20:49:39 +08:00
parent e9d5caab2a
commit a60bc2644d
8 changed files with 113 additions and 32 deletions
+4 -4
View File
@@ -9,11 +9,11 @@
namespace MG_Global {
namespace MG {
inline const int VersionMajor = 0;
inline const int VersionMajor = 1;
inline const int VersionMinor = 0;
inline const int VersionRevision = 1;
inline const int VersionRevision = 0;
inline const int VersionPatch = 0;
inline const std::string VersionSuffix = "";
inline const std::string VersionSuffix = "-Dev";
}
namespace Backend {
@@ -27,7 +27,7 @@ namespace MG_Global {
}
namespace Common {
inline const int LogLevel = MG_Constants::Common::LOG_LEVEL_DEBUG;
inline const int LogLevel = MG_Constants::Common::LOG_LEVEL_INFO;
#ifdef __ANDROID__
inline const char* LOG_FILE_PATH = "/sdcard/MG/latest.log";
+7
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@@ -21,6 +21,9 @@
#ifndef MOBILEGL_DEBUG_H
#include "MG_UTIL/Debug/Debug.h"
#endif
#ifndef MOBILEGL_MESAEMU_H
#include "MG_GL/TEMP_MESA/MesaEmu.h"
#endif
#include <cstring>
#include <iostream>
@@ -31,6 +34,10 @@
#include <chrono>
#include <thread>
#include <string>
#include <map>
#include <vector>
#include <stdexcept>
#include <vulkan/vulkan.h>
#ifdef __ANDROID__
#include <android/log.h>
+1 -1
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@@ -5,6 +5,6 @@
#include "Includes.h"
__attribute__((constructor)) void MG_Initialize() {
MG_Util::Debug::LogI("MobileGL Initializing...");
MG_Util::Debug::LogInit();
MG_Util::Debug::LogI("MobileGL Initializing...");
}
+72 -2
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@@ -8,12 +8,82 @@ namespace MG_GL::Getter {
const std::string GetBackendName() {
#if BACKEND_TYPE == BACKEND_VULKAN
return "Vulkan";
#elif BACKEND_TYPE == BACKEND_VULKAN
#elif BACKEND_TYPE == BACKEND_METAL
return "Metal";
#elif BACKEND_TYPE == BACKEND_VULKAN
#elif BACKEND_TYPE == BACKEND_GLES
return "OpenGL ES";
#else
return "<Unknown Backend>";
#endif
}
const std::string GetMGName() {
#if BACKEND_TYPE == BACKEND_VULKAN
return "MobileGLUVK";
#elif BACKEND_TYPE == BACKEND_METAL
return "MobileGLUMTL";
#elif BACKEND_TYPE == BACKEND_GLES
return "MobileGLUES";
#else
return "<Unknown MobileGL Version>";
#endif
}
void LogMGInfo() {
std::string MGName = MG_GL::Getter::GetMGName()+
", MobileGL (" + MG_GL::Getter::GetBackendName() + ")";
std::string MGVersion = std::to_string(MG_Global::MG::VersionMajor) + "."
+ std::to_string(MG_Global::MG::VersionMinor) + "."
+ std::to_string(MG_Global::MG::VersionRevision);
if (MG_Global::MG::VersionPatch != 0)
MGVersion += "." + std::to_string(MG_Global::MG::VersionPatch);
MGVersion += MG_Global::MG::VersionSuffix;
std::string GLVersion = std::to_string(MG_Global::GL::GLVersionMajor) + "."
+ std::to_string(MG_Global::GL::GLVersionMinor) + "."
+ std::to_string(MG_Global::GL::GLVersionRevision);
std::string backendVersion;
#if BACKEND_TYPE == BACKEND_VULKAN
VkApplicationInfo appInfo = {};
appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
appInfo.pApplicationName = "Vulkan Version Query";
appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.pEngineName = "No Engine";
appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.apiVersion = VK_API_VERSION_1_0;
VkInstanceCreateInfo createInfo = {};
createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
createInfo.pApplicationInfo = &appInfo;
VkInstance instance;
if (vkCreateInstance(&createInfo, nullptr, &instance) != VK_SUCCESS) {
throw std::runtime_error("Failed to create Vulkan instance!");
}
uint32_t deviceCount = 0;
vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);
if (deviceCount == 0) {
throw std::runtime_error("No Vulkan devices found!");
}
VkPhysicalDevice physicalDevice;
vkEnumeratePhysicalDevices(instance, &deviceCount, &physicalDevice);
VkPhysicalDeviceProperties deviceProperties;
vkGetPhysicalDeviceProperties(physicalDevice, &deviceProperties);
uint32_t major = VK_VERSION_MAJOR(deviceProperties.apiVersion);
uint32_t minor = VK_VERSION_MINOR(deviceProperties.apiVersion);
uint32_t patch = VK_VERSION_PATCH(deviceProperties.apiVersion);
vkDestroyInstance(instance, nullptr);
backendVersion = "Vulkan " + std::to_string(major) + "." +
std::to_string(minor)+"." + std::to_string(patch);
#else
backendVersion = "<Unknown Backend>";
#endif
MG_Util::Debug::LogI("MobileGL Renderer Info:\n");
MG_Util::Debug::LogI("----%s:", MGName.c_str());
MG_Util::Debug::LogI("--------MobileGL Version: %s", MGVersion.c_str());
MG_Util::Debug::LogI("--------Implemented OpenGL Version: %s", GLVersion.c_str());
MG_Util::Debug::LogI("--------Backend Version: %s", backendVersion.c_str());
}
}
+2
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@@ -9,6 +9,8 @@
namespace MG_GL::Getter {
const std::string GetBackendName();
const std::string GetMGName();
void LogMGInfo();
}
#endif //MOBILEGL_BACKENDINFO_H
+7 -2
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@@ -6,7 +6,12 @@
namespace MG_GL::GL {
static std::string rendererString;
static bool loggedMGInfo;
const GLubyte* GetString(GLenum name) {
if (!loggedMGInfo) {
loggedMGInfo = true;
MG_GL::Getter::LogMGInfo();
}
MG_Util::Debug::LogD("glGetString, name: %s", MG_Util::Debug::GLEnumToString(name));
switch (name) {
case GL_VENDOR:
@@ -17,8 +22,8 @@ namespace MG_GL::GL {
versionStr == std::to_string(MG_Global::GL::GLVersionMajor) + "."
+ std::to_string(MG_Global::GL::GLVersionMinor) + "."
+ std::to_string(MG_Global::GL::GLVersionRevision)
+ " MobileGL (" + MG_GL::Getter::GetBackendName() + ") ";
+ " "+ MG_GL::Getter::GetMGName()+
", MobileGL (" + MG_GL::Getter::GetBackendName() + ") ";
versionStr += std::to_string(MG_Global::MG::VersionMajor) + "."
+ std::to_string(MG_Global::MG::VersionMinor) + "."
+ std::to_string(MG_Global::MG::VersionRevision);
-20
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@@ -6,26 +6,6 @@
// Code From DeepSeek
#include <vulkan/vulkan.h>
#include <cstring>
#include <map>
#include <vector>
#include <stdexcept>
struct OSMesaContextData {
VkInstance instance = VK_NULL_HANDLE;
VkPhysicalDevice physicalDevice = VK_NULL_HANDLE;
VkDevice device = VK_NULL_HANDLE;
VkQueue graphicsQueue = VK_NULL_HANDLE;
VkImage targetImage = VK_NULL_HANDLE;
VkImageView imageView = VK_NULL_HANDLE;
VkCommandPool commandPool = VK_NULL_HANDLE;
GLsizei currentWidth = 0;
GLsizei currentHeight = 0;
GLint packAlignment = 4;
GLubyte* frontBuffer = nullptr;
uint32_t queueFamilyIndex = 0;
};
static std::map<OSMesaContext, OSMesaContextData> ctxMap;
static thread_local OSMesaContext currentContext = nullptr;
static uint32_t findGraphicsQueueFamily(VkPhysicalDevice physicalDevice) {
uint32_t queueFamilyCount = 0;
+20 -3
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@@ -7,8 +7,6 @@
#include "../../Includes.h"
#endif //MOBILEGL_MESAEMU_H
/*
* Mesa 3-D graphics library
*
@@ -340,4 +338,23 @@ OSMesaPostprocess(OSMesaContext osmesa, const char *filter,
#endif
#endif
#endif
struct OSMesaContextData {
VkInstance instance = VK_NULL_HANDLE;
VkPhysicalDevice physicalDevice = VK_NULL_HANDLE;
VkDevice device = VK_NULL_HANDLE;
VkQueue graphicsQueue = VK_NULL_HANDLE;
VkImage targetImage = VK_NULL_HANDLE;
VkImageView imageView = VK_NULL_HANDLE;
VkCommandPool commandPool = VK_NULL_HANDLE;
GLsizei currentWidth = 0;
GLsizei currentHeight = 0;
GLint packAlignment = 4;
GLubyte* frontBuffer = nullptr;
uint32_t queueFamilyIndex = 0;
};
static std::map<OSMesaContext, OSMesaContextData> ctxMap;
#endif //MOBILEGL_MESAEMU_H