[Feat] (trace-replay): add Minecraft BSL shader fixture

This commit is contained in:
2026-06-17 17:52:30 +08:00
parent db3d569ed0
commit a6b4c4b049
4 changed files with 19 additions and 0 deletions
+10
View File
@@ -394,3 +394,13 @@ add_trace_replay_test_for_backends(minecraft-1.21.4-fabric-sodium-in-world
HEIGHT 480
TOLERANCE 20
FUZZ_PERCENT 20)
add_trace_replay_test_for_backends(minecraft-1.21.4-fabric-iris-bsl-in-world
TRACE_ARCHIVE ${MOBILEGL_TRACE_ROOT}/fixtures/minecraft-1.21.4-fabric-iris-bsl-in-world.tgz
TRACE_FILE trace.trace
GOLDEN ${MOBILEGL_TRACE_ROOT}/fixtures/minecraft-1.21.4-fabric-iris-bsl-in-world.0000110725.png
TARGET_CALL 110725
WIDTH 854
HEIGHT 480
TOLERANCE 20
FUZZ_PERCENT 20)
+3
View File
@@ -16,6 +16,9 @@ The bundled fixtures cover:
- minecraft-1.21.4-fabric-sodium-in-world: captured from Minecraft 1.21.4 Fabric with Sodium after entering a
singleplayer world with Fancy graphics.
![Minecraft 1.21.4 Fabric Sodium in-world golden](fixtures/minecraft-1.21.4-fabric-sodium-in-world.0000923340.png)
- minecraft-1.21.4-fabric-iris-bsl-in-world: captured from Minecraft 1.21.4 Fabric with Sodium, Iris, and BSL
Shaders after entering a singleplayer world.
![Minecraft 1.21.4 Fabric Iris BSL in-world golden](fixtures/minecraft-1.21.4-fabric-iris-bsl-in-world.0000110725.png)
Build from the MobileGL repository root: