mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-07 19:58:32 +09:00
[Fix, Test] (GLImpl, GLState): refuse a compressed texture in glClearTexImage/glClearTexSubImage
This commit is contained in:
@@ -691,6 +691,34 @@ namespace MobileGL::MG_Impl::GLImpl {
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return textureObject;
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}
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// Whether a raw internalformat enum names a compressed format - the question GL asks whenever an
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// entry point is forbidden on a compressed image: glTexStorage3D on TEXTURE_3D (no
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// block-compressed format is defined for a three-dimensional image, so it is INVALID_OPERATION
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// rather than the INVALID_ENUM an unknown sized format gets - GL 4.6 core 8.19 / Khronos bug
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// 11239, KHR-GLxx.texture_storage.compressed_data) and the clear-texture pair (8.19 again).
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// Written against the enum ranges rather than a name list because the families are contiguous
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// and MobileGL's own internal-format enum drops the ones it cannot carry, which would make this
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// check silently narrower than the API surface.
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static Bool IsCompressedGLInternalFormat(GLenum internalformat) {
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switch (internalformat) {
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case 0x8225: // GL_COMPRESSED_RED
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case 0x8226: // GL_COMPRESSED_RG
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case 0x84ED: // GL_COMPRESSED_RGB
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case 0x84EE: // GL_COMPRESSED_RGBA
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case 0x8C48: // GL_COMPRESSED_SRGB
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case 0x8C49: // GL_COMPRESSED_SRGB_ALPHA
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return true;
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default:
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break;
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}
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return (internalformat >= 0x83F0 && internalformat <= 0x83F3) || // S3TC / DXT
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(internalformat >= 0x8DBB && internalformat <= 0x8DBE) || // RGTC
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(internalformat >= 0x8E8C && internalformat <= 0x8E8F) || // BPTC
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(internalformat >= 0x9270 && internalformat <= 0x9279) || // ETC2 / EAC
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(internalformat >= 0x93B0 && internalformat <= 0x93BD) || // ASTC LDR
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(internalformat >= 0x93D0 && internalformat <= 0x93DD); // ASTC sRGB
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}
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namespace {
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void RecordClearTextureError(const char* caller, ErrorCode code, const String& message) {
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MG_State::pGLContext->RecordError(
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@@ -726,6 +754,21 @@ namespace MobileGL::MG_Impl::GLImpl {
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std::format("Texture level {} is not defined.", level));
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return nullptr;
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}
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// GL 4.6 core 8.19: a compressed internal format is INVALID_OPERATION for both clear
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// entry points. Two tags to ask, because they answer different questions: the stored
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// one covers a level glCompressedTexImage* or a SPECIFIC compressed internalformat
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// defined, the requested one covers the six generic GL_COMPRESSED_* enums that MobileGL
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// deliberately backs with uncompressed storage (see MipmapStorage) and that would
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// otherwise look like an ordinary RGBA8 image by the time the clear runs.
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const auto& uploadTargets = mipmapTexture->GetUploadTargets();
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if (!uploadTargets.empty() &&
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(mipmapTexture->GetMipmapCompressedFormat(uploadTargets[0], static_cast<Uint>(level)) != GL_NONE ||
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mipmapTexture->GetMipmapRequestedCompressedFormat(uploadTargets[0], static_cast<Uint>(level)) !=
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GL_NONE)) {
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RecordClearTextureError(caller, ErrorCode::InvalidOperation,
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"Compressed textures cannot be cleared.");
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return nullptr;
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}
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return mipmapTexture;
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}
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@@ -2210,6 +2253,13 @@ namespace MobileGL::MG_Impl::GLImpl {
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textureUploadTarget, level, static_cast<GLenum>(internalformat), nullptr,
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MG_Util::CalculateCompressedTextureImageSize(compressedInfo, {width, height, depth}));
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}
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// Also after AllocateStorage, which clears it. Records the generic GL_COMPRESSED_*
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// enums too, which the tag above deliberately skips - glClearTexImage has to refuse
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// them all (GL 4.6 core 8.19).
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if (IsCompressedGLInternalFormat(static_cast<GLenum>(internalformat))) {
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textureMipmapObject->SetMipmapRequestedCompressedFormat(textureUploadTarget, level,
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static_cast<GLenum>(internalformat));
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}
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}
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if (!originalPixels) {
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@@ -2356,6 +2406,13 @@ namespace MobileGL::MG_Impl::GLImpl {
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textureUploadTarget, level, static_cast<GLenum>(internalformat), nullptr,
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MG_Util::CalculateCompressedTextureImageSize(compressedInfo, {width, height, 1}));
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}
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// Also after AllocateStorage, which clears it. Records the generic GL_COMPRESSED_*
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// enums too, which the tag above deliberately skips - glClearTexImage has to refuse
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// them all (GL 4.6 core 8.19).
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if (IsCompressedGLInternalFormat(static_cast<GLenum>(internalformat))) {
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textureMipmapObject->SetMipmapRequestedCompressedFormat(textureUploadTarget, level,
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static_cast<GLenum>(internalformat));
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}
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}
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if (!originalPixels) {
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@@ -2444,6 +2501,13 @@ namespace MobileGL::MG_Impl::GLImpl {
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if (!isProxy) {
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DiscardMipmapChainOnBaseRespecification(textureMipmapObject, textureUploadTarget, level);
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textureMipmapObject->AllocateStorage(textureUploadTarget, level, {{width, 1, 1}, internalBytes});
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// After AllocateStorage, which clears the tag. No block-compressed format has a 1D
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// layout, so only the specific-format tag the 2D/3D paths record is skipped here - the
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// request itself still has to be remembered for glClearTexImage (GL 4.6 core 8.19).
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if (IsCompressedGLInternalFormat(static_cast<GLenum>(internalFormat))) {
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textureMipmapObject->SetMipmapRequestedCompressedFormat(textureUploadTarget, level,
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static_cast<GLenum>(internalFormat));
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}
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}
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if (!originalPixels) {
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@@ -4542,6 +4606,12 @@ namespace MobileGL::MG_Impl::GLImpl {
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const SizeT byteSize = ComputeTextureStorageByteSize(textureInternalFormat, levelWidth, 1, 1);
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textureMipmapObject->AllocateStorage(textureUploadTarget, level, {{levelWidth, 1, 1}, byteSize});
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textureMipmapObject->MarkStorageDirty(textureUploadTarget, level, false);
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if (IsCompressedGLInternalFormat(internalformat)) {
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// After AllocateStorage, which clears the tag. See TexImage1D_State: no compressed
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// format has a 1D block layout, but glClearTexImage still has to refuse the request.
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textureMipmapObject->SetMipmapRequestedCompressedFormat(textureUploadTarget,
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static_cast<Uint>(level), internalformat);
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}
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}
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// Immutable storage defines exactly `levels` levels; AllocateStorage only grows, so a
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// longer pre-existing chain has to be dropped explicitly.
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@@ -4610,6 +4680,12 @@ namespace MobileGL::MG_Impl::GLImpl {
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MG_Util::CalculateCompressedTextureImageSize(compressedInfo,
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{levelWidth, levelHeight, 1}));
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}
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if (IsCompressedGLInternalFormat(internalformat)) {
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// Also after AllocateStorage. The generic enums land here and nowhere above,
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// and glClearTexImage has to refuse them too (GL 4.6 core 8.19).
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textureMipmapObject->SetMipmapRequestedCompressedFormat(uploadTarget,
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static_cast<Uint>(level), internalformat);
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}
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}
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// See TextureStorage1D.
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textureMipmapObject->TruncateMipmapLevels(uploadTarget, static_cast<Uint>(levels));
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@@ -4617,32 +4693,6 @@ namespace MobileGL::MG_Impl::GLImpl {
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textureObject->SetImmutableLevels(static_cast<Uint>(levels));
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}
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// No block-compressed format is defined for a three-dimensional image, so glTexStorage3D on
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// TEXTURE_3D must reject one - and with INVALID_OPERATION, not the INVALID_ENUM an unknown
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// sized format gets (GL 4.6 core 8.19 / Khronos bug 11239, KHR-GLxx.texture_storage
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// .compressed_data). Written against the enum ranges rather than a name list because the
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// families are contiguous and MobileGL's own internal-format enum drops the ones it cannot
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// carry, which would make this check silently narrower than the API surface.
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static Bool IsCompressedGLInternalFormat(GLenum internalformat) {
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switch (internalformat) {
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case 0x8225: // GL_COMPRESSED_RED
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case 0x8226: // GL_COMPRESSED_RG
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case 0x84ED: // GL_COMPRESSED_RGB
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case 0x84EE: // GL_COMPRESSED_RGBA
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case 0x8C48: // GL_COMPRESSED_SRGB
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case 0x8C49: // GL_COMPRESSED_SRGB_ALPHA
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return true;
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default:
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break;
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}
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return (internalformat >= 0x83F0 && internalformat <= 0x83F3) || // S3TC / DXT
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(internalformat >= 0x8DBB && internalformat <= 0x8DBE) || // RGTC
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(internalformat >= 0x8E8C && internalformat <= 0x8E8F) || // BPTC
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(internalformat >= 0x9270 && internalformat <= 0x9279) || // ETC2 / EAC
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(internalformat >= 0x93B0 && internalformat <= 0x93BD) || // ASTC LDR
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(internalformat >= 0x93D0 && internalformat <= 0x93DD); // ASTC sRGB
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}
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void TextureStorage3D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height,
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GLsizei depth) {
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auto textureObject = GetTextureObjectByName(texture, __func__);
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@@ -4705,6 +4755,12 @@ namespace MobileGL::MG_Impl::GLImpl {
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MG_Util::CalculateCompressedTextureImageSize(compressedInfo,
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{levelWidth, levelHeight, levelDepth}));
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}
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if (IsCompressedGLInternalFormat(internalformat)) {
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// Also after AllocateStorage. The generic enums land here and nowhere above,
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// and glClearTexImage has to refuse them too (GL 4.6 core 8.19).
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textureMipmapObject->SetMipmapRequestedCompressedFormat(textureUploadTarget,
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static_cast<Uint>(level), internalformat);
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}
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}
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// See TextureStorage1D.
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textureMipmapObject->TruncateMipmapLevels(textureUploadTarget, static_cast<Uint>(levels));
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@@ -48,6 +48,7 @@ namespace MobileGL {
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m_dirtyRects.resize(requiredLevelCount);
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m_compressedData.resize(requiredLevelCount);
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m_compressedFormats.resize(requiredLevelCount, GL_NONE);
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m_requestedCompressedFormats.resize(requiredLevelCount, GL_NONE);
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}
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m_texelSizes[level] = input.texelSize;
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@@ -79,6 +80,9 @@ namespace MobileGL {
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m_compressedFormats[level] = GL_NONE;
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m_compressedData[level].clear();
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m_compressedData[level].shrink_to_fit();
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// Same story for the requested-format tag: a respecified level is whatever this
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// call asked for, and the compressed entry points re-arm it right afterwards.
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m_requestedCompressedFormats[level] = GL_NONE;
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}
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void MipmapStorage::SetCompressedImage(Uint level, GLenum internalFormat, const void* data, SizeT size) {
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@@ -110,6 +114,16 @@ namespace MobileGL {
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return m_compressedData[level].data();
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}
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void MipmapStorage::SetRequestedCompressedFormat(Uint level, GLenum internalFormat) {
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if (level >= m_requestedCompressedFormats.size()) return;
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m_requestedCompressedFormats[level] = internalFormat;
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}
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GLenum MipmapStorage::GetRequestedCompressedFormat(Uint level) const {
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if (level >= m_requestedCompressedFormats.size()) return GL_NONE;
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return m_requestedCompressedFormats[level];
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}
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void MipmapStorage::TruncateToLevelCount(SizeT levelCount) {
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if (levelCount >= m_data.size()) return;
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@@ -120,6 +134,7 @@ namespace MobileGL {
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m_dirtyRects.resize(levelCount);
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m_compressedData.resize(levelCount);
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m_compressedFormats.resize(levelCount);
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m_requestedCompressedFormats.resize(levelCount);
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}
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void MipmapStorage::UpdateSubData(Uint level, DataPtr input) {
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@@ -96,6 +96,18 @@ namespace MobileGL {
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SizeT GetCompressedByteSize(Uint level) const;
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const void* MapCompressedData(Uint level) const;
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// The compressed internalformat the application ASKED for, which is not the same
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// question as the one above: the six generic GL_COMPRESSED_* enums let the
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// implementation choose, MobileGL chooses uncompressed storage, and the level is
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// deliberately left untagged so GL_TEXTURE_COMPRESSED keeps answering false and
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// glGetCompressedTexImage is not handed a blob nothing ever compressed. The entry
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// points that must refuse a compressed image outright (glClearTexImage /
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// glClearTexSubImage, GL 4.6 core 8.19) still need to know, so the request is
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// recorded separately. Set right after AllocateLevel, which clears it.
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void SetRequestedCompressedFormat(Uint level, GLenum internalFormat);
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// GL_NONE when the level was not requested with a compressed internalformat.
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GLenum GetRequestedCompressedFormat(Uint level) const;
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protected:
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// Insert one clamped, non-empty write box, keeping the list disjoint
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// and bounded (see kMaxDirtyRects).
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@@ -115,6 +127,7 @@ namespace MobileGL {
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Vector<Vector<MipmapDirtyRegion>> m_dirtyRects;
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Vector<Vector<Uint8>> m_compressedData;
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Vector<GLenum> m_compressedFormats;
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Vector<GLenum> m_requestedCompressedFormats;
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};
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} // namespace GLState
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} // namespace MG_State
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@@ -111,6 +111,16 @@ namespace MobileGL {
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return m_storage[targetIndex].MapCompressedData(level);
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}
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void SetRequestedCompressedFormat(Uint targetIndex, Uint level, GLenum internalFormat) {
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MOBILEGL_ASSERT(targetIndex < TargetCount, "SetRequestedCompressedFormat: target invalid");
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m_storage[targetIndex].SetRequestedCompressedFormat(level, internalFormat);
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}
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GLenum GetRequestedCompressedFormat(Uint targetIndex, Uint level) const {
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MOBILEGL_ASSERT(targetIndex < TargetCount, "GetRequestedCompressedFormat: target invalid");
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return m_storage[targetIndex].GetRequestedCompressedFormat(level);
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}
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protected:
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Array<MipmapStorage, TargetCount> m_storage;
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};
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@@ -373,6 +373,18 @@ namespace MobileGL {
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return m_textureStorage.MapCompressedData(GetIndexOfTextureUploadTarget(uploadTarget), mipmapLevel);
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}
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void TextureObjectWithOneMipmap::SetMipmapRequestedCompressedFormat(TextureUploadTarget uploadTarget,
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Uint mipmapLevel, GLenum internalFormat) {
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m_textureStorage.SetRequestedCompressedFormat(GetIndexOfTextureUploadTarget(uploadTarget), mipmapLevel,
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internalFormat);
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}
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GLenum TextureObjectWithOneMipmap::GetMipmapRequestedCompressedFormat(TextureUploadTarget uploadTarget,
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Uint mipmapLevel) const {
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return m_textureStorage.GetRequestedCompressedFormat(GetIndexOfTextureUploadTarget(uploadTarget),
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mipmapLevel);
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}
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IntVec3 TextureObjectWithOneMipmap::GetBaseSize() const {
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if (m_textureStorage.GetLevelCount() == 0) {
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return {0, 0, 0};
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@@ -220,6 +220,15 @@ namespace MobileGL::MG_State::GLState {
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virtual GLenum GetMipmapCompressedFormat(TextureUploadTarget uploadTarget, Uint mipmapLevel) const = 0;
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virtual SizeT GetMipmapCompressedByteSize(TextureUploadTarget uploadTarget, Uint mipmapLevel) const = 0;
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virtual const void* MapMipmapCompressedImage(TextureUploadTarget uploadTarget, Uint mipmapLevel) const = 0;
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// The compressed internalformat the level was REQUESTED with, recorded even when MobileGL
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// answered it with uncompressed storage (the six generic GL_COMPRESSED_* enums) - see
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// MipmapStorage. Only the entry points GL forbids on a compressed image read it.
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virtual void SetMipmapRequestedCompressedFormat(TextureUploadTarget uploadTarget, Uint mipmapLevel,
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GLenum internalFormat) = 0;
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// GL_NONE when the level was not requested with a compressed internalformat.
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virtual GLenum GetMipmapRequestedCompressedFormat(TextureUploadTarget uploadTarget,
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Uint mipmapLevel) const = 0;
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};
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// Cheap replacement for dynamic_cast on the hot path: TextureObjectMipmap is the
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@@ -286,6 +295,9 @@ namespace MobileGL::MG_State::GLState {
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GLenum GetMipmapCompressedFormat(TextureUploadTarget uploadTarget, Uint mipmapLevel) const override;
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SizeT GetMipmapCompressedByteSize(TextureUploadTarget uploadTarget, Uint mipmapLevel) const override;
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const void* MapMipmapCompressedImage(TextureUploadTarget uploadTarget, Uint mipmapLevel) const override;
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void SetMipmapRequestedCompressedFormat(TextureUploadTarget uploadTarget, Uint mipmapLevel,
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GLenum internalFormat) override;
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GLenum GetMipmapRequestedCompressedFormat(TextureUploadTarget uploadTarget, Uint mipmapLevel) const override;
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IntVec3 GetBaseSize() const override;
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Bool IsComplete() const override;
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@@ -96,6 +96,18 @@ namespace MobileGL {
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return m_textureStorage.MapCompressedData(GetIndexOfTextureUploadTarget(uploadTarget), mipmapLevel);
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}
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void TextureObject2DCube::SetMipmapRequestedCompressedFormat(TextureUploadTarget uploadTarget,
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Uint mipmapLevel, GLenum internalFormat) {
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m_textureStorage.SetRequestedCompressedFormat(GetIndexOfTextureUploadTarget(uploadTarget), mipmapLevel,
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internalFormat);
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}
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GLenum TextureObject2DCube::GetMipmapRequestedCompressedFormat(TextureUploadTarget uploadTarget,
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Uint mipmapLevel) const {
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return m_textureStorage.GetRequestedCompressedFormat(GetIndexOfTextureUploadTarget(uploadTarget),
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mipmapLevel);
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}
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Uint TextureObject2DCube::GetIndexOfTextureUploadTarget(TextureUploadTarget target) const {
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MOBILEGL_ASSERT(TextureUploadTarget::CubeMapPositiveX <= target &&
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target <= TextureUploadTarget::CubeMapNegativeZ,
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@@ -39,6 +39,10 @@ namespace MobileGL {
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SizeT GetMipmapCompressedByteSize(TextureUploadTarget uploadTarget, Uint mipmapLevel) const override;
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const void* MapMipmapCompressedImage(TextureUploadTarget uploadTarget,
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Uint mipmapLevel) const override;
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void SetMipmapRequestedCompressedFormat(TextureUploadTarget uploadTarget, Uint mipmapLevel,
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GLenum internalFormat) override;
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GLenum GetMipmapRequestedCompressedFormat(TextureUploadTarget uploadTarget,
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Uint mipmapLevel) const override;
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IntVec3 GetBaseSize() const override;
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Bool IsComplete() const override;
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@@ -377,6 +377,40 @@ TEST_F(TextureTest, ClearTexImageErrorContracts) {
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EXPECT_EQ(MG_Impl::GLImpl::GetError(), static_cast<GLenum>(GL_INVALID_ENUM));
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}
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// GL 4.6 core 8.19: a compressed internal format is INVALID_OPERATION for both clear entry points.
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// The generic GL_COMPRESSED_* enums are the half that needs its own tag - MobileGL answers them
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// with uncompressed storage on purpose, so by the time the clear runs the level looks like any
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// other RGBA8 image unless the REQUEST was recorded alongside it.
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TEST_F(TextureTest, ClearTexImageRejectsCompressedTextures) {
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GLuint genericTexture = 0;
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MG_Impl::GLImpl::GenTextures(1, &genericTexture);
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MG_Impl::GLImpl::BindTexture(GL_TEXTURE_2D, genericTexture);
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MG_Impl::GLImpl::TexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
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ASSERT_EQ(MG_Impl::GLImpl::GetError(), GL_NO_ERROR);
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MG_Impl::GLImpl::ClearTexImage(genericTexture, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
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ExpectSingleGlError(GL_INVALID_OPERATION);
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MG_Impl::GLImpl::ClearTexSubImage(genericTexture, 0, 0, 0, 0, 4, 4, 1, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
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ExpectSingleGlError(GL_INVALID_OPERATION);
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// A specific compressed internalformat is refused through the tag the level already carried...
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GLuint specificTexture = 0;
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MG_Impl::GLImpl::GenTextures(1, &specificTexture);
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MG_Impl::GLImpl::BindTexture(GL_TEXTURE_2D, specificTexture);
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MG_Impl::GLImpl::TexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RED_RGTC1, 8, 8, 0, GL_RED, GL_UNSIGNED_BYTE,
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nullptr);
|
||||
ASSERT_EQ(MG_Impl::GLImpl::GetError(), GL_NO_ERROR);
|
||||
MG_Impl::GLImpl::ClearTexImage(specificTexture, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
|
||||
ExpectSingleGlError(GL_INVALID_OPERATION);
|
||||
|
||||
// ...and respecifying the level with an uncompressed format makes it clearable again, because
|
||||
// AllocateStorage clears both tags.
|
||||
MG_Impl::GLImpl::TexImage2D(GL_TEXTURE_2D, 0, GL_R8, 8, 8, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
|
||||
ASSERT_EQ(MG_Impl::GLImpl::GetError(), GL_NO_ERROR);
|
||||
MG_Impl::GLImpl::ClearTexImage(specificTexture, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
|
||||
EXPECT_EQ(MG_Impl::GLImpl::GetError(), GL_NO_ERROR);
|
||||
}
|
||||
|
||||
// GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT is float state that must answer every numeric query: GetFloatv
|
||||
// is authoritative and GetIntegerv would otherwise fall through to its INVALID_ENUM default.
|
||||
TEST_F(TextureTest, MaxTextureMaxAnisotropyIsAnsweredFromTheBackendLimit) {
|
||||
|
||||
Reference in New Issue
Block a user