[Fix, Test] (GLImpl, GLState): refuse a compressed texture in glClearTexImage/glClearTexSubImage

This commit is contained in:
2026-08-20 10:44:52 -04:00
parent 85cd6913b3
commit a8bebe1a3c
9 changed files with 194 additions and 26 deletions
@@ -220,6 +220,15 @@ namespace MobileGL::MG_State::GLState {
virtual GLenum GetMipmapCompressedFormat(TextureUploadTarget uploadTarget, Uint mipmapLevel) const = 0;
virtual SizeT GetMipmapCompressedByteSize(TextureUploadTarget uploadTarget, Uint mipmapLevel) const = 0;
virtual const void* MapMipmapCompressedImage(TextureUploadTarget uploadTarget, Uint mipmapLevel) const = 0;
// The compressed internalformat the level was REQUESTED with, recorded even when MobileGL
// answered it with uncompressed storage (the six generic GL_COMPRESSED_* enums) - see
// MipmapStorage. Only the entry points GL forbids on a compressed image read it.
virtual void SetMipmapRequestedCompressedFormat(TextureUploadTarget uploadTarget, Uint mipmapLevel,
GLenum internalFormat) = 0;
// GL_NONE when the level was not requested with a compressed internalformat.
virtual GLenum GetMipmapRequestedCompressedFormat(TextureUploadTarget uploadTarget,
Uint mipmapLevel) const = 0;
};
// Cheap replacement for dynamic_cast on the hot path: TextureObjectMipmap is the
@@ -286,6 +295,9 @@ namespace MobileGL::MG_State::GLState {
GLenum GetMipmapCompressedFormat(TextureUploadTarget uploadTarget, Uint mipmapLevel) const override;
SizeT GetMipmapCompressedByteSize(TextureUploadTarget uploadTarget, Uint mipmapLevel) const override;
const void* MapMipmapCompressedImage(TextureUploadTarget uploadTarget, Uint mipmapLevel) const override;
void SetMipmapRequestedCompressedFormat(TextureUploadTarget uploadTarget, Uint mipmapLevel,
GLenum internalFormat) override;
GLenum GetMipmapRequestedCompressedFormat(TextureUploadTarget uploadTarget, Uint mipmapLevel) const override;
IntVec3 GetBaseSize() const override;
Bool IsComplete() const override;