mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-09 04:38:30 +09:00
[Feat] (MG_Backend/DirectVulkan): Create logical device
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@@ -61,13 +61,17 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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void VulkanRenderer::Initialize() {
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CreateInstance();
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PickPhysicalDevice();
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CreateLogicalDevice();
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MGLOG_D("VulkanRenderer initialized");
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}
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void VulkanRenderer::Shutdown() {
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if (m_debugMessenger != VK_NULL_HANDLE) {
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if (m_device != VK_NULL_HANDLE)
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vkDestroyDevice(m_device, nullptr);
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if (m_debugMessenger != VK_NULL_HANDLE)
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DestroyDebugMessenger();
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}
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DestroyInstance();
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MGLOG_D("VulkanRenderer shut down completed");
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}
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@@ -95,7 +99,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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MOBILEGL_ASSERT(false, "Validation layers requested but not available!");
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}
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bool enableValidationLayers = m_config.EnableValidationLayers && validationLayerAvailable;
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m_validationLayersEnabled = m_config.EnableValidationLayers && validationLayerAvailable;
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// ---------------- App info -------------------
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VkApplicationInfo appInfo = {};
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@@ -127,7 +131,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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#endif
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}; // TODO: support more platforms
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if (enableValidationLayers) {
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if (m_validationLayersEnabled) {
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exts.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
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}
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@@ -136,7 +140,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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auto debugMessengerCreateInfo = PopulateDebugMessengerCreateInfo();
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// Layers
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if (enableValidationLayers) {
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if (m_validationLayersEnabled) {
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MGLOG_I("Enabling validation layer.");
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instanceInfo.enabledLayerCount = static_cast<uint32_t>(std::size(s_validationLayerNames));
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instanceInfo.ppEnabledLayerNames = s_validationLayerNames;
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@@ -148,7 +152,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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VK_VERIFY(vkCreateInstance(&instanceInfo, nullptr, &m_instance), "vkCreateInstance failed");
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if (enableValidationLayers)
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if (m_validationLayersEnabled)
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VK_VERIFY(SetupDebugMessenger());
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}
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@@ -227,13 +231,10 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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VK_VERSION_MAJOR(apiVersion), VK_VERSION_MINOR(apiVersion), VK_VERSION_PATCH(apiVersion),
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deviceTypeToStr(deviceProperties.deviceType));
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// TODO: Properly check device eligibility
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if (m_physicalDevice == VK_NULL_HANDLE && deviceProperties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) {
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m_physicalDevice = device;
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MGLOG_I("Physical device picked.");
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}
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if (m_physicalDevice == VK_NULL_HANDLE && CheckDeviceEligible(device)) {
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Int gfxQueueIndex = GetGraphicsQueueFamilyIndexOfPhysicalDevice(device);
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if (m_physicalDevice == VK_NULL_HANDLE && gfxQueueIndex != -1) {
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m_physicalDevice = device;
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m_graphicsQueueFamilyIndex = gfxQueueIndex;
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MGLOG_I("Physical device picked.");
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}
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}
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@@ -245,19 +246,45 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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}
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}
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Bool VulkanRenderer::CheckDeviceEligible(VkPhysicalDevice device) {
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void VulkanRenderer::CreateLogicalDevice() {
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VkDeviceQueueCreateInfo queueCreateInfo{};
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queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
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queueCreateInfo.queueFamilyIndex = m_graphicsQueueFamilyIndex;
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queueCreateInfo.queueCount = 1;
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Float queuePriority = 1.0f;
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queueCreateInfo.pQueuePriorities = &queuePriority;
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VkPhysicalDeviceFeatures deviceFeatures{};
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// TODO: query and make use of device features
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VkDeviceCreateInfo deviceCreateInfo{};
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deviceCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
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deviceCreateInfo.pQueueCreateInfos = &queueCreateInfo;
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deviceCreateInfo.queueCreateInfoCount = 1;
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deviceCreateInfo.pEnabledFeatures = &deviceFeatures;
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if (m_validationLayersEnabled) {
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deviceCreateInfo.enabledLayerCount = static_cast<uint32_t>(std::size(s_validationLayerNames));
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deviceCreateInfo.ppEnabledLayerNames = s_validationLayerNames;
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} else {
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deviceCreateInfo.enabledLayerCount = 0;
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}
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VK_VERIFY(vkCreateDevice(m_physicalDevice, &deviceCreateInfo, nullptr, &m_device), "vkCreateDevice");
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vkGetDeviceQueue(m_device, m_graphicsQueueFamilyIndex, 0, &m_graphicsQueue);
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}
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Int VulkanRenderer::GetGraphicsQueueFamilyIndexOfPhysicalDevice(VkPhysicalDevice device) {
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Uint32 queueFamilyCount = 0;
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vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr);
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Vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);
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vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, queueFamilies.data());
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for (const auto& queueFamily : queueFamilies) {
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if (queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT) {
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return true;
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for (Int i = 0; i < queueFamilies.size(); ++i) {
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if (queueFamilies[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
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return i;
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}
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}
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return false;
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return -1;
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}
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Vector<VkExtensionProperties> VulkanRenderer::EnumerateInstanceExtensions() {
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@@ -48,10 +48,14 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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RendererConfig m_config;
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// Vulkan objects
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Bool m_validationLayersEnabled = false;
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Vector<VkExtensionProperties> m_extensions;
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VkInstance m_instance = VK_NULL_HANDLE;
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VkDebugUtilsMessengerEXT m_debugMessenger = VK_NULL_HANDLE;
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VkPhysicalDevice m_physicalDevice = VK_NULL_HANDLE;
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Int m_graphicsQueueFamilyIndex = -1;
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VkDevice m_device = VK_NULL_HANDLE;
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VkQueue m_graphicsQueue = VK_NULL_HANDLE;
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void CreateInstance();
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void DestroyInstance();
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@@ -59,8 +63,9 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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VkResult DestroyDebugMessenger();
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VkDebugUtilsMessengerCreateInfoEXT PopulateDebugMessengerCreateInfo();
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void PickPhysicalDevice();
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static Bool CheckDeviceEligible(VkPhysicalDevice device);
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void CreateLogicalDevice();
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static Int GetGraphicsQueueFamilyIndexOfPhysicalDevice(VkPhysicalDevice device);
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static Vector<VkExtensionProperties> EnumerateInstanceExtensions();
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static constexpr const char* s_validationLayerNames[] = {
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"VK_LAYER_KHRONOS_validation"
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