[Chore] (MG_Util/Texture): more logs

This commit is contained in:
2026-01-29 14:12:53 +08:00
parent aa0cff5742
commit afc97efcaf
@@ -9,7 +9,7 @@
#include "PixelStoreProcessor.h"
namespace MobileGL::MG_Util::PixelStoreProcessor {
static SizeT CalculateStride(Int width, SizeT pixelSize, Int alignment) {
static SizeT CalculateRowStride(Int width, SizeT pixelSize, Int alignment) {
if (width <= 0 || pixelSize == 0) return 0;
const SizeT rowBytes = static_cast<SizeT>(width) * pixelSize;
@@ -97,8 +97,8 @@ namespace MobileGL::MG_Util::PixelStoreProcessor {
const Int effectiveWidth = (params.RowLength > 0) ? params.RowLength : width;
const Int effectiveHeight = (params.ImageHeight > 0) ? params.ImageHeight : height;
const SizeT inputStride = CalculateStride(effectiveWidth, pixelSize, params.Alignment);
const SizeT outputStride = static_cast<SizeT>(width) * pixelSize;
const SizeT inputRowStride = CalculateRowStride(effectiveWidth, pixelSize, params.Alignment);
const SizeT outputRowStride = static_cast<SizeT>(width) * pixelSize;
const Int startX = params.SkipPixels;
const Int startY = params.SkipRows;
@@ -108,8 +108,8 @@ namespace MobileGL::MG_Util::PixelStoreProcessor {
const Int copyHeight = height;
const Int copyDepth = depth;
MGLOG_D("%s: start at: (%d, %d, %d), copy size: (%d, %d, %d)", __func__,
startX, startY, startZ, copyWidth, copyHeight, copyDepth);
MGLOG_D("%s: start at: (%d, %d, %d), copy size: (%d, %d, %d), i/o row stride: (%d, %d)", __func__,
startX, startY, startZ, copyWidth, copyHeight, copyDepth, inputRowStride, outputRowStride);
if (copyWidth <= 0 || copyHeight <= 0 || copyDepth <= 0) {
outSize = 0;
@@ -126,8 +126,8 @@ namespace MobileGL::MG_Util::PixelStoreProcessor {
const Uint8* src = static_cast<const Uint8*>(inputPixels);
Uint8* dst = static_cast<Uint8*>(outputPixels);
src += static_cast<SizeT>(startZ) * static_cast<SizeT>(effectiveHeight) * inputStride;
src += static_cast<SizeT>(startY) * inputStride;
src += static_cast<SizeT>(startZ) * static_cast<SizeT>(effectiveHeight) * inputRowStride;
src += static_cast<SizeT>(startY) * inputRowStride;
src += static_cast<SizeT>(startX) * pixelSize;
Bool isByteType =
@@ -161,12 +161,12 @@ namespace MobileGL::MG_Util::PixelStoreProcessor {
// else
// MGLOG_D("%s: pixel0 = %x", __func__, *((Uint32*)layerDst));
layerSrc += inputStride;
layerDst += static_cast<SizeT>(copyWidth) * pixelSize;
layerSrc += inputRowStride;
layerDst += outputRowStride;
}
src += static_cast<SizeT>(effectiveHeight) * inputStride;
dst += static_cast<SizeT>(copyHeight) * static_cast<SizeT>(copyWidth) * pixelSize;
src += static_cast<SizeT>(effectiveHeight) * inputRowStride;
dst += static_cast<SizeT>(copyHeight) * outputRowStride;
}
return outputPixels;
@@ -184,12 +184,12 @@ namespace MobileGL::MG_Util::PixelStoreProcessor {
Int depth = dimension.z();
const Int outputWidth = (params.RowLength > 0) ? params.RowLength : width;
const SizeT outputStride = CalculateStride(outputWidth, pixelSize, params.Alignment);
const SizeT inputStride = static_cast<SizeT>(width) * pixelSize;
const SizeT outputRowStride = CalculateRowStride(outputWidth, pixelSize, params.Alignment);
const SizeT inputRowStride = static_cast<SizeT>(width) * pixelSize;
const Int effectiveHeight = (params.ImageHeight > 0) ? params.ImageHeight : height;
outSize = static_cast<SizeT>(outputStride) * static_cast<SizeT>(effectiveHeight) * static_cast<SizeT>(depth);
outSize = static_cast<SizeT>(outputRowStride) * static_cast<SizeT>(effectiveHeight) * static_cast<SizeT>(depth);
void* outputPixels = malloc(outSize);
if (!outputPixels) {
outSize = 0;
@@ -201,8 +201,8 @@ namespace MobileGL::MG_Util::PixelStoreProcessor {
const Uint8* src = static_cast<const Uint8*>(inputPixels);
Uint8* dst = static_cast<Uint8*>(outputPixels);
dst += static_cast<SizeT>(params.SkipImages) * static_cast<SizeT>(effectiveHeight) * outputStride;
dst += static_cast<SizeT>(params.SkipRows) * outputStride;
dst += static_cast<SizeT>(params.SkipImages) * static_cast<SizeT>(effectiveHeight) * outputRowStride;
dst += static_cast<SizeT>(params.SkipRows) * outputRowStride;
dst += static_cast<SizeT>(params.SkipPixels) * pixelSize;
Vector<Uint8> tempRow(static_cast<SizeT>(width) * pixelSize);
@@ -224,12 +224,12 @@ namespace MobileGL::MG_Util::PixelStoreProcessor {
Memcpy(layerDst, tempRow.data(), static_cast<SizeT>(width) * pixelSize);
layerSrc += inputStride;
layerDst += outputStride;
layerSrc += inputRowStride;
layerDst += outputRowStride;
}
src += static_cast<SizeT>(height) * inputStride;
dst += static_cast<SizeT>(effectiveHeight) * outputStride;
src += static_cast<SizeT>(height) * inputRowStride;
dst += static_cast<SizeT>(effectiveHeight) * outputRowStride;
}
return outputPixels;