[Chore] (MobileGL/ConfigLoader): rename/clean up more env var clutter

This commit is contained in:
2026-07-13 20:45:40 -04:00
parent a26e9aaf25
commit b1f55026af
8 changed files with 14 additions and 14 deletions
+3 -3
View File
@@ -113,10 +113,10 @@ namespace MobileGL::MG_ConfigLoader {
features.RetraceUseAngle = QueryEnvFlag("MOBILEGL_RETRACE_USE_ANGLE");
QueryEnvVariable("MOBILEGL_RETRACE_ANGLE_DIR", features.RetraceAngleDir, "");
features.DisableSubgroup = QueryEnvFlag("MOBILEGL_DISABLE_SUBGROUP");
features.VulkanR11G11B10FFallback = QueryEnvFlag("MOBILEGL_MAGMA_R11G11B10F_FALLBACK");
features.MagmaR11G11B10FFallback = QueryEnvFlag("MOBILEGL_MAGMA_R11G11B10F_FALLBACK");
features.MagmaFramesInFlight = QueryEnvUint32("MOBILEGL_MAGMA_FRAMESINFLIGHT", 3, 1, 64);
features.AvoidAngleLlvmpipeSamplerMipmapMinFilter =
QueryEnvFlag("MOBILEGL_ANGLE_LLVMPIPE_AVOID_SAMPLER_MIPMAP_MIN_FILTER");
features.AvoidSamplerMipmapMinFilter =
QueryEnvFlag("MOBILEGL_AVOID_SAMPLER_MIPMAP_MIN_FILTER");
QueryEnvVariable("MOBILEGL_PRESENT_DUMP_PATH", features.PresentDumpPath, "");
features.PresentStats = QueryEnvFlag("MOBILEGL_PRESENT_STATS");
features.TraceSkipAutodestroy = QueryEnvFlag("MOBILEGL_TRACE_SKIP_AUTODESTROY");